The future of Soul Calibur

What should be the focus of the next game?

  • Continue the story following the events of SCV

    Votes: 88 50.6%
  • Fill in the story with events from between SCIV and SCV

    Votes: 47 27.0%
  • Reboot of the series starting with SE

    Votes: 30 17.2%
  • Prequel before the events of SE

    Votes: 9 5.2%

  • Total voters
    174
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Well there are few things to note at this timeframe for Maxi:

1. His hometown is at war with Japan during this time, historically. Maybe a year after SCV.
2. With Kilik on his own, he would probably have to be the father figure to Leixia, Xiba, and Natsu.

But my idea was for Xiba and Natsu to have an alignment change, and Leixia, Maxi, and maybe another individual (*snickers*), go out to help/defeat the two. At least that's my idea. Another idea is to have Maxi against Mitsurugi, just to foreshadow the actual war going on between their hometowns. Anything that keeps him FAR FAR AWAY from Astaroth for a while.

Only beef with that was that Yun- Seong hated mitsu for the longest because of the war. But what you said could work if the dev's didn't want to do the Astaroth thing for a while.
 
Silly goose, I'm pretty sure he knows what you're talking about already. However, the point is ranked is just there. When I see an A1, I just think it's just a label. Oh look, an View attachment 21845 person.



Imho, I rather be an E5 than an A1 steak sauce label. Thus, I prefer ranked battles to be erased from fighting games. Sadly, we can't always get what we want. *pouts*

Here is my question I will have the answer I need. When an E ranked, D ranked, or C ranked steps into a lobby, challenges you, or pops up in ranked. Do you guys even go easy on that person, or do you fight him like he is the same level on you? Your right your rank is a label... Your rank tells your oppennet know what their getting into, it tells you that hey I am a begginer, it tells you that hey I'm just getting into this game teach me. Thats the purpose of rank, some take it to this extreme DEATH BEFORE DISHONOR and other stuff that isn't needed. It lets me know that I am going to get into a good fight and that I need to bring my A game.
 
Tell me who else doesn't belong in this game. Maybe Ivy and her snake sword, maybe the giant lizard man who breaths fire, or maybe teleporting ninjas. What king of game is SC design wise anyway? This game isnt called 16th Century Fight Simulator 5.
Ivy is a Sorceress who brought her sword to life using Soul Edge. Aeon is a man forsaken by a greek god. Taki and Natsu are ninjas that use typical ninja abilities. But Zwei? He's just an unnecessarily mysterious man with an out of place wolf familiar.
 
Are you forgetting that theres barely a story in this game? I get it now, people think Zwei is out of place because they know nothing about him. Those characters you mentioned have had their stories told in previous games . Zwei might as well have been born a day before the events of SC5. If this game had the full story mode I think you guys who dont like would feel differently.
 
Ivy is a Sorceress who brought her sword to life using Soul Edge. Aeon is a man forsaken by a greek god. Taki and Natsu are ninjas that use typical ninja abilities. But Zwei? He's just an unnecessarily mysterious man with an out of place wolf familiar.
The only reason Natsu "Teleports" is because of the stupid demon crap. Taki never teleported or had invincibility frames during her rolls or hover. I could just blame it on Natsu's fucked up hitbox. My 22A goes right through her waist at times. That's not even counting all the whiffs that happen on Natsu when she's just standing there.
 
The only reason Natsu "Teleports" is because of the stupid demon crap. Taki never teleported or had invincibility frames during her rolls or hover. I could just blame it on Natsu's fucked up hitbox. My 22A goes right through her waist at times. That's not even counting all the whiffs that happen on Natsu when she's just standing there.
So the bitch is possessed. That still not as strange and unnecessary as Ein. And I never said her teleports couldn't be glitchy at times.
Are you forgetting that theres barely a story in this game? I get it now, people think Zwei is out of place because they know nothing about him. Those characters you mentioned have had their stories told in previous games . Zwei might as well have been born a day before the events of SC5. If this game had the full story mode I think you guys who dont like would feel differently.
Id probably like Ein more if he looked less out of place. (Like the picture provided by Emanuel). And yes, story does play a large part in my dislike too. Lack of character development bothers the hell out of me.
 
It's funny, my two favorite things about SC are the gameplay and characters. XD I think that the only thing that needs to change in SCVI is to put more effort into the story and offer more offline modes. Of course, I'd want them to polish the gameplay and expand character's movelists and whatnot, but I'm happy with SCV in that regard.
If they can captivte me with the new characters rewriting their personalities and fleshing out their characters in an interesting way like they did with Zasalamel and Amy. I might be more open minded but as of now it bugs me that they even try to replace already solid characters with these misfits.
 
If they can captivte me with the new characters rewriting their personalities and fleshing out their characters in an interesting way like they did with Zasalamel and Amy I might be more open minded but as of now it bugs me that they even try to replace already solid characters with these misfits.

You thought Amy had a fleshed out and interesting personality? ...Okay, then.

But I can see your point. I think that the new characters have a lot of potential (with the possible exception of Xiba, who I'd almost prefer they remove from the series and pretend he never existed). I also have confidence that if PS takes their time with SCVI (assuming we get one), they will become great characters in their own right.
 
You thought Amy had a fleshed out and interesting personality? ...Okay, then.

But I can see your point. I think that the new characters have a lot of potential (with the possible exception of Xiba, who I'd almost prefer they remove from the series and pretend he never existed). I also have confidence that if PS takes their time with SCVI (assuming we get one), they will become great characters in their own right.
Overall I dont like the idea of characters travelling in groups. Its just not giving characters enough space to show themselves off and their intentions will just all end up being common if they did or other live ambitions will be shafted. (look at pokemon, Ash controls the events despite him being the worst character forcing others to follow him)

But I’ll be honest, I might have even accepted Natsu if Taki got the respectful send-off she deserves while introducing Natsu. It would have been a sign that Daishi in turn respects the series’ past but it needs to move forward, and Taki isn’t going to live forever. Daishi chose to try and force Natsu on everyone, and because of that, people choose to not accept her. TBH, I do like Natsu, (if just her butt right now) Seriously though I think Natsu would have great leadership potential with Kate Higgin's voice and arrogant attitude if her role in the story with the swords was strong enough. I mean if she has a demon in her womb then they can just say that it wants soul edge and she hunts to get it but doesn't no why she wants it.

I do want to like Leixia, but this game is getting too campy I mean its not as if this is based on a TV show where more depth can be shown.
tumblr_m4wxf6d6S01rv5kh3o2_1280.png


Theres only so much they can show in a storymode but as of Now Leixia is boring to me being all happy and preppy. I know Talim turned into the goody-two-shoes of the series but atleast she wasnt trying to take over the story with obliviousness to the atmosphere. She has her conflict with Zasalamel who she found out was manipulating the events leading to SC5's ending thus she found her role in the story and put seriousness in her character. Leixia only concerns herself on "cute" boys...uragh, as if we need "shipping" wars in this game series... and the idea of their weapons being magical besides the actual spirit swords takes away the worth of the original soul calibur and soul edge weapons.


Are you forgetting that theres barely a story in this game? I get it now, people think Zwei is out of place because they know nothing about him. Those characters you mentioned have had their stories told in previous games . Zwei might as well have been born a day before the events of SC5. If this game had the full story mode I think you guys who dont like would feel differently.
I just wish ZWEI was never created. I thought it was about a clash of weapons; I feel like Zwei and Viola, using a werewolf ghost and magic ball miss the point. (Although I do support the idea of werewolf ghosts, just not in this capacity.

Xiba is someone who needs to be reworked. I like his concept and use his moveset for my own character but he's just so annnoying. In general the problem with the new cast is the fact they added way too many happy-go-lucky characters and no actual new villains, demons or general antagonist characters. The story is losing it's integrity and disolving the threat the 2 swords were supposed to bring. Theres not enough pain or desperation to get them. Yun-Seung was the only character that actually wanted it for a legit reason.
 
Here is my question I will have the answer I need. When an E ranked, D ranked, or C ranked steps into a lobby, challenges you, or pops up in ranked. Do you guys even go easy on that person, or do you fight him like he is the same level on you? Your right your rank is a label... Your rank tells your oppennet know what their getting into, it tells you that hey I am a begginer, it tells you that hey I'm just getting into this game teach me. Thats the purpose of rank, some take it to this extreme DEATH BEFORE DISHONOR and other stuff that isn't needed. It lets me know that I am going to get into a good fight and that I need to bring my A game.

I think it all depends upon the attitude of the opponent...... regardless of whether she or he is a beginner or otherwise. If you want people to go easy on you- because you're learning a characters moves.... or new to the game etc etc then it's your responsibility to say where you're coming from before the match....

Another thing: ones rank doesn't tell the opponent anything, until one games with said person. There are lot of people who play as level 'e'...... and are actually at a high level...

My question to you is: shouldn't you always have your A Game on if you're going into ranked matches or non casual ones...?
 
The only reason Natsu "Teleports" is because of the stupid demon crap. Taki never teleported or had invincibility frames during her rolls or hover. I could just blame it on Natsu's fucked up hitbox. My 22A goes right through her waist at times. That's not even counting all the whiffs that happen on Natsu when she's just standing there.
I believe you are wrong, my dear. Taki does teleport in SCIV. It just isn't as simple and done often as Natsu.
 
Yeah. It's just Natsu overdoes it. I'm sure if it was based on the past timeline, Taki probably would have overdone it too.
I wouldn't mind it if attacks didn't go through her. Maybe I should just consider it a STC movement stance... >.>
 
I think it all depends upon the attitude of the opponent...... regardless of whether she or he is a beginner or otherwise. If you want people to go easy on you- because you're learning a characters moves.... or new to the game etc etc then it's your responsibility to say where you're coming from before the match....

Another thing: ones rank doesn't tell the opponent anything, until one games with said person. There are lot of people who play as level 'e'...... and are actually at a high level...

My question to you is: shouldn't you always have your A Game on if you're going into ranked matches or non casual ones...?

My question clearly shows I am when I play. I let other people have fun with the game, if your an E I won't use a character out of my top 8, If your a D same thing but I'll try a little harder because you must have an idea of what you're doing. A C ranked is fair game, I have trained a C2 and he can beat some very skilled A1 players when he trys his best and uses his main. Bro never forget it's just a game no one here probably even plays in tournaments or anything, at most some of you follow, and if you do, why would try and go all out on someone who isn't that great? What do you gain from doing that? You act like you will suddenly get bad if you don't try all the time.
Maybe you try harder if their being a smartass, but other than that don't. Are you guys trying to pull back the arcade days, when you had to learn the hard way on getting good, either you sucked it up and got better or you would get out!

So "MIZIEYA" and others: Why do you always try on your oppenent no matter what their skill level is.
 
People naturally don't try as hard if they're fighting an inferior opponent regardless of rank because they aren't making the other player reach their maximum point of arousal. That's just simple science.
http://changingminds.org/explanations/theories/activation_theory.htm

When I fight someone I test how good they are by seeing how they react to my set ups. I can tell if someone is good or bad in about 15 seconds.
Intresting article sort of scholarish maybe...

Anyway, I don't try hard on beginners because I have training Dummy, I get nothing extra from wrecking some kid who didn't know which way was up, and all that does is leave a slight satisfaction from where I've come, and leaves them with the"MAN I HATE THIS F***ING GAME" menatality that makes them think the community is full of jerks. Then tells their friends out of spite this game just suck, I usually think past myself when I make a desicons in life, video games also get this treatment espeacially my favorites.
 
My question to you is: shouldn't you always have your A Game on if you're going into ranked matches or non casual ones...?
Casuals are experimentation time. Your A game isn't usually necessary there. Though you should still be thinking so that the time spent is actually productive in regards to improving your play.

Non game example:

At the dojang I train at, there's a rule that you're supposed to spar to your opponent's level. A lot of the higher ranked BB's take this to mean that they should do nothing but block and retreat. So they're doing nothing but refusing to engage while the lower belt has to go full out offensive at all times to try to catch them.

Thing is, it's an exercise that teaches only two things.

1) You can't spar an opponent that refuses to engage.

2) All you can do is force them to set their feet so that they can't move long enough to score a hit.

Once you learn those lessons, that exercise isn't useful anymore.

So I tend to take spar to the level to mean restrict my move set to what they know. I press them, and I don't hand out free hits, but I don't go hard enough to demoralize them. (Not sure what a white belt would learn from me side kicking them in the gut every time they tried to punch or kick me other than that I'm an asshole.)

I tend to take a similar approach to playing games. I'll probe 'em and if they're lacking in some fundamental areas, I'll step it back to give them a chance to adjust. Those that don't want to adjust, I beat and move on. If they're good I'll step it up.
 
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