The Great Player Vs Character Debate: SCV Edition

In SCV is it more about the PLAYER or the CHARACTER?


  • Total voters
    63
You and your fighter are a sword. It can function well enough with one edge, but it's true potential is revealed when both it's edges have been honed.

Or in my case, Aeon and I are two different axes.
 
SCV allows the CPU to fight itself. I've watched a lot of these matches (sadly) and the gap between a high tier and a mid tier is immense. The CPU with the higher tier char is going to win at least 90% of the time ...

You can't deduce / confirm / anything tier related from the CPU playing. That is just a no no.
 
Yeah i wasn't sure if that info meant anything. my point is that in general i think people underestimate the size of the gaps between tiers. Your ego is telling you the player is the most important factor but the reality is the character tiers are really far apart when expressed in wins and losses. i'm not saying it needs to be balanced. I love it the way it is but don't fool yourself, picking a low tier character is a massive handicap.
 
Your ego is telling you the player is the most important factor but the reality is the character tiers are really far apart when expressed in wins and losses.

Ach, the reality, of course! With your authority this matter is settled. No further discussion of character tier level differences are needed ever again. Sir, I raise my hat to you for bringing a solution to such a difficult topic.

tumblr_lqmd6wTif91qzgjdbo1_400.jpg

PS. With that settled I need to figure out whether I am a cat or a dog. Shit.
 
Aw, the "CPU is a good way to judge the quality of characters" argument again. I needed a good laugh and egostroke. Here's some excerpts from a thread at Gamefags about the very same subject to provide more lulz since why not:

the person actually made a CPU tournament for this, including a bracket

The loony person responsible for the idea said:
I'm doing a round-robin (read: every possible matchup) to get some data on this character tiers thing, and as of this post, Pyrrha Omega has yet to lose a single match. In fact, in an elimination tournament I held before the past, she won effortlessly, being KO'd only six times in the same amount of matches. The only reason my Omega CAS lost was because he went up against the real one.

Is Pyrrha Omega really good, or is the CPU just better at using her than anyone else?

This is still good for getting a general idea on how the characters stack up against each other, as the CPU still uses most of a character's moves quite effectively.

Oh lord, and my own posts in that hahaha. GENIUS! Also good for lulz.
 
:sc4amy1:: Words from a scrub are meaningless...
:sc5ast1: : What if its true? I mean tiers are just as pointless as race & racism, all humans in reality look alike. Which means in terms of fighting, they all have the same equality of victory or defeat.
:sc4amy1:: .......stfu, scrubzerker! go get some NEC exp before you bring that shit.
 
I wasn't suggesting we use the CPU to determine which characters are which tier. Sheesh. I was merely suggesting that in general most people aren't aware of the SIZE of the the advantage a top tier character gives you over a low tier character. This gap becomes even greater in a best x out of y tourney scenario. You can say what you want about the validity of the CPU experiment. The best players aren't picking low tier characters at tourneys because they'd loose to weaker players that picked top tier characters.
 
LOL, After re-reading the OP, seems like Oofmatic just wanted people to agree with him to justify his claim that whatever tactics he was using weren't CHEAP. In a way he's right. Calling something you have trouble with cheap is just a way to vent frustration, not to be taken seriously. But yeah, I don't think Oof really wanted a debate at all.

Y'all go ahead on with the black-holing of this thread, lol.
You really think I'm so insecure about my skills that I need others to agree with me to justify that my character is not cheap? That's laughable. Especially since you're basing this theory on an example of the aftermath of an online match, which I obviously made in a joking manner with the whole "shall remain nameless" thing.

I've stated my opinion on the topic and I couldn't care less if people don't agree with me, that's why I haven't been trying to convince others otherwise and debating. I just wanted to spark a discussion on a topic that I've seen brought up many times but not thoroughly discussed. This thread has been pretty good reading material so far (mostly), and it's been interesting reading all of the varying opinions on the matter.

It really is a topic that many people seem to be split on.
 
Viola is the reason why you never release a balance patch too quickly. Let the game evolve for at least 6 months before you go and wreck it like that.

Let's buff an already strong character! Yeah, that's reaaal smart. Oh and lets nerf the bad ones even further, Yeah!

I don't care how unbalanced a game appears on the surface, work with that shit for awhile before you come to such a bold conclusion!
 
Back
Top Bottom