DiBiddilyBop
[09] Warrior
I'll just come right out and say it: crying "spam" is the scapegoat of talentless players.
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Here's the thing... you say they're only using 2 attacks, but I seriously doubt your opponent is literally using 2 attacks the whole fight. Maybe that's true, but in my thousand-plus online fights, I've never seen anyone do that. So hyperbole aside, I get your point... they're not using a very robust moveset. On a very poor connection, isn't that sort of necessary? I don't know about you, but on 3 bars I have a really hard time getting my inputs to even work, so I basically have to dumb my gameplay down to a few moves. But along those lines, I try to avoid 3 bar fights and certainly don't blame the other player for anything when the connection goes bad because really... who cares? A 3 bar fight isn't any good to begin with, no matter who wins.
As far as being pissed off about a player who boasts about winning a laggy fight, you can't spend your life being angry at stupid people. If you do, you won't have time for anything else in life, because stupid people are EVERYWHERE, not just in your video games.
Wait, if the connection drop didn't alter his strategy, isn't that the point? If you can play the same in heavy lag as you can in virtually no lag, isn't that pretty much mission accomplished for any player?
Under severe lag, when the Mitsurugi player wins, I doubt that it's because he adapted better.Both players are going to have to make SOME adjustments to lag, and it's pointless to get frustrated because one guy did it better.
Under severe lag, when the Mitsurugi player wins, I doubt that it's because he adapted better.
Might as well say that in tournaments, when Cassandra wins against Rock, it's because Cassandra played better.
Then just take that feeling and go with it. Who cares what that player thinks, seriously?I guess that it's exactly the reason why some of us find this situation frustrating.
The Mitsurugi idiot who wins under heavy lag probably feels proud and believes, like you do, that he did the most work, and adapted better than his opponent.
When I lose in these situations, I wish they knew that they didn't deserve their win at all.
One thing I can say is that I've never stopped using lows, throws, or any other mixup just because it's hard to block/break online. I'm well aware that there have been times that I've won games because I happened to hit an opponent with Setsuka/Hilde's 2A+B when they were well aware that it was coming and failed to stop it, but the way I figure it, underusing a move because of lag is no better than overusing it because of lag. Their mixups are just as hard for me to stop as it is for them.
I'm just not one of those who believes that online skill does not translate offline because I've seen plenty of evidence to the contrary. For example, playing online has helped me learn how to block Taki's bombs and duck Voldo's unblockable dive on reaction.
Again, I don't find that to be a fault of the player. Ranting about wins based on lag is just the start of hair-splitting that isn't worth it in the long run. I'm sure that you, like everyone else at some point, have won a match because of a move that connected that would have been otherwise dealt with had lag not been a factor. Yes, I agree than some characters are easier to use than others in lag, but like I said, that's just splitting hairs. Both players are going to have to make SOME adjustments to lag, and it's pointless to get frustrated because one guy did it better.
We all know that online Soul Calibur is not a faithful representation of the game, so what's the point of taking such things seriously?