YesLiterally
[08] Mercenary
I haven't been able to test 4B+K after block (end of semester college will do wonders for your schedule), but I think you might be right JT. I have a bit of free time here in a little bit, so I'll check then.
I've also tried a+bK as an opener, mostly to give myself some room. I'm thinking about 44A as well, as it would allow for a small backstep and catch rushing opponents. The only thing that would worry me would be the somewhat slow startup for it, meaning that you would have to both guess correctly and have a fairly fast input.
UPDATE: I've checked to see if I could do 4B+K after being blocked with 66B+K and it doesn't work; instead it just puts you into FLE after a delay.
The 664B+K cancel is actually 66(4)B+K according to the input readout, so I'm guessing the hold is overriding Trooper Roll. I've tried doing the 6654 with no hold and that actually performs Trooper Roll. Oddly enough, it's actually the same as Trooper Roll, it's just a matter of when you input B+K. Doing 4B+K simultaneously will lead to Roll, while a delay on B+K will lead to the Spinning Evade. I think this is a pretty good discovery, as it gives you yet another tool in the arsenal for the opening.
UPDATE 2: I've actually done the 4B+K simultaneously and it still did Spinning Evade (i.e. 664B+K). It's 6644B+K that does the Roll, though there is a rather small but noticeable pause between the run and attack. I've repeated this several times, though additional confirmation would be appreciated
I've also tried a+bK as an opener, mostly to give myself some room. I'm thinking about 44A as well, as it would allow for a small backstep and catch rushing opponents. The only thing that would worry me would be the somewhat slow startup for it, meaning that you would have to both guess correctly and have a fairly fast input.
UPDATE: I've checked to see if I could do 4B+K after being blocked with 66B+K and it doesn't work; instead it just puts you into FLE after a delay.
UPDATE 2: I've actually done the 4B+K simultaneously and it still did Spinning Evade (i.e. 664B+K). It's 6644B+K that does the Roll, though there is a rather small but noticeable pause between the run and attack. I've repeated this several times, though additional confirmation would be appreciated