The team fortress 2 thread

find me one for competitive l4d and i'll love you long time, :P. nice find though. be readinz that.

Check your L4D thread :-p

Moar TF2 comp stuff

http://wiki.commforums.com/doku.php?id=tf2:home

Reading the class articles on that, it was amazing to me how much of that we did just by habit after a while or how much of it we figured out on our own (like Soldiers > Heavy). Specifically the pocket Soldier/Med combo. It also echoed my thoughts on the engineer being useless in comp play.
 
We're smart cookies, Albert. Mainly you. >.> The only way heavy was better than soldier was if the TEAM was there.
 
I was trying for months to convince people for months that soldiers can protect the medic better than the heavy, and that he heavy can abuse med kits for soooooo much health its obscene.

Also that little bit about the scout's pistol being the best kill finisher in the game... mmmhmm
 
I'm not gonna read the whole thing right away, is there anything in there about different class combinations? It seems like they're assuming that's the only combo that can win. In which case I'm disregarding it entirely.
 
I'm not gonna read the whole thing right away, is there anything in there about different class combinations? It seems like they're assuming that's the only combo that can win. In which case I'm disregarding it entirely.
Nah, just mentioning the common meta in Competitive play.

And just for clarification on what Id mentioned before about the Engineer: I always thought that, if you consider the cost of time and ammo crates used up in sentry building, it simply wouldnt be worth it to run one in a competitive format. Chuck mentioned it to me yesterday that a well placed lvl 1 could do a lot of damage. Which, yeah it can, but it takes 1 Demo sticky to destroy it in about a seconds worth of time, and it the Engy something like 5 seconds of whacking it and 130 metal to spit out a piece of static defense that would fire 2 rounds a second. Id take a Pyro over it for the knockback.
 
That and a crit rocket can destroy it in one hit, and 2 rockets can destroy it in general. >.>

Also, the scout's pistol is easier to aim with, for me anyway. *shrug*
 
Yeah but crits are turned off on most servers.

Also, yeah a demo will kill it in one hit but the demo is super OP and kills everything in less than 4 hits, its a lvl 1 that's all. I'd consider the bonus of teleporters and portable ammo stations (for soldiers since spam is so important) not to mention a little level 1 (that does more damage than you think) to be pretty effective. Obviously i'm outnumbered in this notion. Engineers are very VERY static, this i recognize, but the problems that good engineers have given to good teams, in my eyes, are indisputable.
 
They didn't nerf the stickies' power, just that you could shoot to detonate them now.
 
Ill be on this all week on the PC. At least till I can get my Box fixed. Hopefully we can get some games in, specifically with the Chuckster. :-p
 
Im off Wednesday. Pick me up for Games too. Maybe a longer session of games than last time? lol.

We'll know better than to go into a newer map. I really hated Egypt, AND being on the opposite team.
 
I want to play TF2 so badly right now, but I also want to purchase a "REAL NINJA SWORD!!! TRUE SWORD IS JUST FOR YOU!!!!"...

Damn you persuasive ads!

On a slightly more serious note I'd like to state that one of my friends has been running the idler since it was released and still hasn't received a single hat! HA! Cheaters never prosper!
 
Throughout history, men have worn hats as a way of showing how much better they are than other men. “I buy hats,” a behatted man seems to say. “I am better than you.”

<3 Valve. </3 my shitty computer.
 
The Demo fro and the Spy fedora are the balls. Also noticed that they finally nerfed the Sandman in that update so it no longer stuns ubered enemies. awesome.
 
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