4A:A:A:A:A with turbo

Dragonfall

[10] Knight

If you had a turbo controller with adjustable speed, would you be able to pull off an infinite combo by extending the one in the video?
 
Exactly what G-Sides said. The timing between the first and second hit isn't the same as the subsequent hits. So, you'd probably have to assign two As. One normal A, and one turbo A.

Not sure on the infinite part. What we've seen, falling down after the 5th hit may be random. Other than that, I don't think there are other issues, since the pop-up after the 4A JF seems to relaunch to about the same height. That's just me guessing, though.
 
Hi, I´ve already donde this in SC BD :) using a recording device. And no, no infinite in this one, it´s completely random, the most consecutive times I´ve managed to do this, is 4, and is very rare.
 
In training, I've done it and failed many times.
In rare occasions, I get it once. Then twice and I fail.
Then it's just I almost get it for a while. Then I get it.
And the cycle repeats over and over. Very finicky just frames.
But, it's fun to do when you want to show some flashy ish to thy opponent.
 
Last month, I played against an american Ivy player ONLINE and I succeeded the combo CH 3AB 4x 4AAAAA JF (22 hits combos). If he's on this forum, maybe he can confirm ^___^
 
Last month, I played against an american Ivy player ONLINE and I succeeded the combo CH 3AB 4x 4AAAAA JF (22 hits combos). If he's on this forum, maybe he can confirm ^___^

I believe it. You are RDDK, though. Execution madman.
 
Speaking of 4A:A:A:A:A, how do i actually recover from doing it lol, because i can just it like 80% of the time, but i have no clue how to recover from it like the video shows. Im hoping to get into yoshi with more than just occasional messing around!
 
Last month, I played against an american Ivy player ONLINE and I succeeded the combo CH 3AB 4x 4AAAAA JF (22 hits combos). If he's on this forum, maybe he can confirm ^___^

sheesh.. I can confirm you landing x2 4AAAAA JF more than once LOL
...and in my defense I've managed to get it today again x2 4A JF_a:B+K
 
I found hitting K on the last hit of 4A(JF) recovers Yoshi more often then not, but that just might be coincedence...
Wouldn't 4A(JF)(air), 1A(JF)(air) work as an infinite too???
 
Wouldn't 4A(JF)(air), 1A(JF)(air) work as an infinite too???

I tried, succeded, but don't see it as anything but flashy. I don't see anything else that combos after the 1A JF's(Earslicer and 44bB don't connect as the pop-up is different.) Also, the Oki afterward is limited because almost everyone that fights against yosh DO NOT forward tech, and either roll after I completed the combo, or teched a different direction. I found no follow-up besides BB on they're wakeup or 44B+K and its mixup for closing any gaps.

Although for style points, and maybe ringouts, Why not? I'd rather be thankful for my recovery after 4A's and go for a simple(?) Earslicer that I'm sure of myself being able to combo.
 
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