Patch wishlist

Oh yea, make it so that if you make a CAS (Or in my case, edit a regular character) and if their armor is broke, they aren't reduced to fighting in underwear.
 
so do you think any of the bamco developers look at our threads?
i mean, theyd be kinda stupid and ignorant not too...this is great access on how to improve their game-

i wish theyd make a thread once and a while explaining plans or askin for advice...
 
astas 66[k] needs to do more soul gauge damage.. i dont know if this is working as intended but its kinda retarded if it is. 66k breaks the soul guage in 12 hits whilst 66[K] leaves the soul guage still in green after 12 hits lol.

i also think his CH 3A+B should RO over barriers because the animation clearly looks like it should haha :D
 
It puts you on guard crush and chips off half your health, plus he can pretty much do it from across the screen. Plus he can follow it up with an air throw on CH. It's a pretty ridiculous move that needs some kind of nerfing, making it weaker would be optimal. I'm not saying it's broken by any means, just too good.

Agreed-But the glitches and infinites should be addressed first and foremost
 
It puts you on guard crush and chips off half your health, plus he can pretty much do it from across the screen. Plus he can follow it up with an air throw on CH. It's a pretty ridiculous move that needs some kind of nerfing, making it weaker would be optimal. I'm not saying it's broken by any means, just too good.

1[a]B is absolutely fine... you can block the B even if 1[a] is a CH meaning it should never take off half your health.

providing you block the slow ass 1[a] in the first place you can easily block the following A or block/GI the B.
 
only time you should ever throw 1(A) B is after a A-B or 4B counterhit. since the 1(A) is guaranteed. And while they'll be able to block B, theres no GI window, and they'll be forced to eat the gauge damage on block, or if they try and tech anyway, you get half their bar for free.

Otherwise, if you do throw it, you better know the guys not looking for it.
 
only time you should ever throw 1(A) B is after a A-B or 4B counterhit. since the 1(A) is guaranteed. And while they'll be able to block B, theres no GI window, and they'll be forced to eat the gauge damage on block, or if they try and tech anyway, you get half their bar for free.

Otherwise, if you do throw it, you better know the guys not looking for it.
1[A] is not guaranteed after CH 4B, easily blockable. A,CH B does guarantee 1[A] for 44~50 total, or 22B for 67. Up to you I guess, lose 17 damage for some damage to their gauge, possibly more damage if they eat the B instead.

Also Amy's 3B,A A-portion can be GI'd, 9G'd (cass gets at least a BB after jumping it), and lots of characters can 9B it for like 30. You can easily straight up block it if you really don't care, she has no other options out of 3B except a low or doing nothing.

Neither of these moves are even remotely close to needing a nerf, keep that garbage out of this thread.
 
after a A delayed B combo with asta on counter hit, you could just do 1[A] A if you wanted. does ok damage, if they tech it hurts like hell cuz the scale resets.
 
oh yea, those complaining about asta's 1[A]B have no right to. if you get hit by that shit, you absolutely deserved it. Its not a combo even on counter hit. Block the first hit, GI the second hit to avoid soul damage.

The damage is fine, it should do that much, its a damn axe coming down on your damn skull. Now if it was a combo on normal hit, i might agree.
 
Better male CaS parts?
Change Setsuka's english voice actor?
Team Battle?
Active matching in Vs mode?
A stage for each character?
 
private character selection in ranked matches (i mean so people cant see who you choose)
forced random stage on ranked matches
hide wins/losses/ratio on ranked matches until the end of the match
have a disconnect count like on tekken
include a ping filter
 
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