tiggerkiddo
[09] Warrior
Oh yea, make it so that if you make a CAS (Or in my case, edit a regular character) and if their armor is broke, they aren't reduced to fighting in underwear.
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It puts you on guard crush and chips off half your health, plus he can pretty much do it from across the screen. Plus he can follow it up with an air throw on CH. It's a pretty ridiculous move that needs some kind of nerfing, making it weaker would be optimal. I'm not saying it's broken by any means, just too good.
It puts you on guard crush and chips off half your health, plus he can pretty much do it from across the screen. Plus he can follow it up with an air throw on CH. It's a pretty ridiculous move that needs some kind of nerfing, making it weaker would be optimal. I'm not saying it's broken by any means, just too good.
1[A] is not guaranteed after CH 4B, easily blockable. A,CH B does guarantee 1[A] for 44~50 total, or 22B for 67. Up to you I guess, lose 17 damage for some damage to their gauge, possibly more damage if they eat the B instead.only time you should ever throw 1(A) B is after a A-B or 4B counterhit. since the 1(A) is guaranteed. And while they'll be able to block B, theres no GI window, and they'll be forced to eat the gauge damage on block, or if they try and tech anyway, you get half their bar for free.
Otherwise, if you do throw it, you better know the guys not looking for it.