ZOMBIEBEAR666
[09] Warrior
The biggest issue for me is tracking, Voldo needs better tracking...
Sencond, I'd say if a moves is Horizontal (3A/ 1A/ BS 1A/ etc..) then keep them as Horizontals (~lol), because Yun CR Evading my 3A randomly is annoying (but a + for Yun at least, poor Yun)...
Next, I want to go with Paragon on this one and make him more unsafe to balance him out, but at the same time I want CR AA to be safe and reliable (preferabley at -11 on grd)...
In no order now; JMP K and 44[K] should be Mid attacks, BS 33B should Tech Crouch, 22B should be at least +1 into Blind Stance, Landfish should have a stronger grd pressure, both LFHT & MCFT K should hit High and pushback on grd... I could go on and on, maybe I will later...
Sencond, I'd say if a moves is Horizontal (3A/ 1A/ BS 1A/ etc..) then keep them as Horizontals (~lol), because Yun CR Evading my 3A randomly is annoying (but a + for Yun at least, poor Yun)...
Next, I want to go with Paragon on this one and make him more unsafe to balance him out, but at the same time I want CR AA to be safe and reliable (preferabley at -11 on grd)...
In no order now; JMP K and 44[K] should be Mid attacks, BS 33B should Tech Crouch, 22B should be at least +1 into Blind Stance, Landfish should have a stronger grd pressure, both LFHT & MCFT K should hit High and pushback on grd... I could go on and on, maybe I will later...