The AMAZING SC4 Online General Discussion Thread

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If online makes 1AA and TAS B a mix-up sure.
Also B+K B, 66B+K A B, and 236B do way too much soul gauge damage while being relatively safe online.
But if you're getting owned just with TAS B it's your own fault.

Setsuka can also be really dumb online. Umbrella out of a blocked string is just too dumb and too safe to do anything about.

I'd also like to say Ivy. CL A+B A+K is free damage online. WP 3A into WP 3A "frame traps." 214B can be pretty abusive.
 
anyone.......
its so easy to just pick a slow low and a slow mid and go to town.....
or
2A 2A 2A 2A 2A 2A on block

that being said I love lagol.....

33B/11A or 2A+K/ 2B+K mix ups
 
lol thats what I meant you guys, in the sense which character is easiest to win while using no skill, eg relying on lag tats, abuse etc

oh yeah, If anyone mentions a person and starts trolling on here, it will get closed.
 
Awesome I've been toying with his movelist and I know that 2B+K is amazing. It instantly allows attack counter stuns to be done normally after hit. Meaning 2B+K into 66B is a great set up.

Yeah we should rock mirror so you can teach me a few moves.

Yeah 2B+K is okay if your opponent doesn't shake stuns. But honestly, if your opponent isn't shaking stuns, you should probably be looking for better opponents. If you do happen to run into such an opponent however, try this stun string. 2B+K, 3A, 66B, 6K, 3A+G or 3B+G.

Well I usually use 2B+K after a run to confuse my opponent when they crouch.

Other than that rock has too many flaws in his move set. His turn-around B+K is slow and easily punished or dodged. He's low tier but not totally unplayable. I just wish he had an Air grab similar to Astaroth's A+G. So far I'm trying to work on his tech traps. I wonder can you tech trap into 236 B+K?

Run up mid/low mixup isn't really a reliable tactic on or offline. Especially with a move as slow a 2B+K. It probably only works online because most people are used to ducking to avoid throws. Use moves like WS3K, 4A+B, and 22_88K to close distance. From back turned, use either B or 2K. As far as tech traps, 6b leads into 236B+K but it doesn't catch either side. I'd be more than happy to show you a few of my setups though. I'll be on tonight. Hit me up. My gamertag is the same as my username here.
 
Yeah 2B+K is okay if your opponent doesn't shake stuns. But honestly, if your opponent isn't shaking stuns, you should probably be looking for better opponents. If you do happen to run into such an opponent however, try this stun string. 2B+K, 3A, 66B, 6K, 3A+G or 3B+G.

Run up mid/low mixup isn't really a reliable tactic on or offline. Especially with a move as slow a 2B+K. It probably only works online because most people are used to ducking to avoid throws. Use moves like WS3K, 4A+B, and 22_88K to close distance. From back turned, use either B or 2K. As far as tech traps, 6b leads into 236B+K but it doesn't catch either side. I'd be more than happy to show you a few of my setups though. I'll be on tonight. Hit me up. My gamertag is the same as my username here.

sweet I get to finally fight a Good Rock player.
I have a question though do you in particular have trouble fighting certain characters like Ivy, Amy, Voldo, Siegfried, etc? Or are you just used to fighting everyone in particular as rock.

It looks as if the character himself have plenty of bad matchups.
 
sweet I get to finally fight a Good Rock player.
I have a question though do you in particular have trouble fighting certain characters like Ivy, Amy, Voldo, Siegfried, etc? Or are you just used to fighting everyone in particular as rock.

It looks as if the character himself have plenty of bad matchups.
Lol he has nothing but bad matchups. You have to have solid defense to even stand a chance with Rock. I'd advise practicing counters for those character's moves that give you trouble.

Oh and f**K Amy.
 
I'd say my main Astaroth:

-WR A
-Bullrush bullrush bullrush bullrush bullrush

You won the game.

Nah.

Don't forget siegfrieds WR AA, 1AA, 6B+KK, and a few others.
I honestly dont think Astaroth is that easy to win with unless you're spamming 66k/1A all game.

Scrubbiest has to be in terms of lag tactics:
Mitsurugi (By far the most easiest character to win with. 2kb, 1a, 11k into A from relic stance. etc)
Siegfried (LOL we all know why he's here.)
Ivy (Also we all know why she's here. I hope static won't troll me for putting her here)
Amy (66:B Spam? Can't punish? Too bad. Oh wait you see A+KB but can't sidestep? Too bad.)
Sophitia (236B! 236B! 236B! 1K! A+B!)
Lizardman (236A! 66A! 1K! people abuse 236 online like crazy)

In terms of no skill in online play:
Maxi (Sorry HRD we all know why he's on this list.)
Kilik (ASURA DANCE HOOOOOO!!!!!!!)
Amy (Lol what a coincidence. Just use 6b and 6B+K and 44B!)
Nightmare (I CAN DO IZ 236KK AND I KNO HOW TO DO 3A+B and 1A!!!)
Talim (A, A, B, B, A, A, B, B, A, A, B, B, .... 4B+K A!, B, B, A, A)
Mitsurugi (Derp B, B = I outframe uz, B6 and 3A makes me cool.)
Cervantes (....nuff said)

In terms of just general abuse:
Hmm...Can't think of anyone o.O maybe Vader since you can easily abuse BB into 1A+B on noobs who crouch A+B

That being said some characters actually have to work to win online
Cassandra
Rock (Considering how laggy online can be against pure lag tactics, Rock works his ass off for a win)
Voldo (Yes I personally think voldo has to work to win ONLINE)
Yun-Seong (Cmon besides the fact most people fall for the Neutral Crane Stance, he still has to earn his win against lag whores)
Taki (Debatable but I feel if a player isn't being frame happy she also needs to earn her win)
Vader (I don't know but I feel as if 6A+B can't JI grabs online...and some of his frames feel slower like 6BB or 8-way A+B)

That being said it does come down to the player in general, but we all have those moments were we call out a character for being total scrub sauce (SIEGFRIED!!!!).
 
Nah.

Maxi (Sorry HRD we all know why he's on this list.)

what? WHAT? really?

Maxi is easily stopped in several places. Unless mix-ups are part of your game, your not gonna get very far with maxi. Its only until you truley understand his 6 stances, 5 GBs and utilize them in conjunction with the rest of his good move list (which is quite small), only then will you be able to achieve what I have with him.

Trust me homes, I can count on one hand who plays Maxi effectivly online. All the others are button mashers or geniuses in training.

Some of the other moves you listed, arent even lag tactics. I wonder if you are a little confused on what lag tactics are. Some moves will work offline and online. Mitsu's 2KB for example. Its i19. If you can block that on reaction offline...best make sure you get to every major tourney you can, cause you gonna win. Online use of those moves are just frustrating, because they are pretty much free, but you cant call em lag tactics. You have to call it reading your opponents patterns and block things on antcipation

HRD
 
what? WHAT? really?
All the others are button mashers or geniuses in training.


LOL so true.

I can block mitsu's 2kb offline (In fact i can Just impact it a good 65% of the time.) But online even though I see the move but I can't block it in time.

It has to be lag tactics due to the simple fact lag is making my character's reaction to crouch block seem delayed.

Siegfried is all about reading your opponent when fighting him but some of his lows are seldom lag hits as I get caught by the move KNOWING they are going to do it.

As for maxi you're right he has several combo breaks but also like you said most are button mashers. That said aside looking at Maxi's learning curve it's more about his stances compared to mashing A, B, and K. However HRD i personally feel he's easy to use online.

As for tournaments. Nobody host any SCIV tournament's in michigan so I'm pretty much screwed :( And currently i'm in college so I don't have the time truly to go to a tournament unless it happens to be during my break (Winter or Spring).
 
LOL so true.

I can block mitsu's 2kb offline (In fact i can Just impact it a good 65% of the time.) But online even though I see the move but I can't block it in time.

It has to be lag tactics due to the simple fact lag is making my character's reaction to crouch block seem delayed.

Siegfried is all about reading your opponent when fighting him but some of his lows are seldom lag hits as I get caught by the move KNOWING they are going to do it.

As for maxi you're right he has several combo breaks but also like you said most are button mashers. That said aside looking at Maxi's learning curve it's more about his stances compared to mashing A, B, and K. However HRD i personally feel he's easy to use online.

As for tournaments. Nobody host any SCIV tournament's in michigan so I'm pretty much screwed :( And currently i'm in college so I don't have the time truly to go to a tournament unless it happens to be during my break (Winter or Spring).

This is the common debate that has been happening since sc4's inception. And its a debate of intelligent conversation...so far.

"Who is the easiest character to play trashy with?" Well trashy is to subjective of a word to come up with a true answer. There isnt one. And here is a perfect example. Shadowcollector and I disagree on what constitutes a lag tactic. Nothing wrong with that, an opinion is an opinion. Hes entitled, and so am I.

But this argument has been done over and over again, and typically ends up the same way.....with no real answer to anyones questions. More or less boasts about everyones defense abilities, e-peen strokes here and there, and general penis waving in various directions.

There are "guidelines" or "honor codes" that most of the long time online players somewhat adhere to. Still someones playstyle alone can be annoying to deal with, not so much the character. The broad look on what exactly is "cheap" or is a "lag tactic" is way to subjective to ever come upon an agreed upon way of playing.

My real question is this. Why subject yourself to a constricted, waterdown version of this game, when it is possible to play with real people? Now dont give me this "I aint got no one to play with" stuff. Im the poster child for that argument! But if you look hard enough....you can make it happen!!

HRD
 
My real question is this. Why subject yourself to a constricted, waterdown version of this game, when it is possible to play with real people? Now dont give me this "I aint got no one to play with" stuff. Im the poster child for that argument! But if you look hard enough....you can make it happen!!

HRD

I'm beginning to think about this each day I play online.
How well would some of my combo's work offline?
How safe are some of my low hits offline?
Why should I be forced to adhere to non grabbing or staying away from 1A's in the game?

I really do like playing with real people and I believe there is a SCIV tournament at an upcoming Anime event next month in my city. However HRD don't you think it's still possible that SOME people have tried to find people? Maybe people live in a small town or maybe people aren't into Soul Calibur 4 like the rest of us.

I know quite a few people around me that would love to sit down and play some Call of Duty or Madden and generally we aren't that great at both games (Except me of course >_> ) but finding REALLY great players like You or Partisian or Static or Jonny or Pocky is rare. Some of my friends aren't willing to put time into the game like I have and I agree with their decision.

However this upcoming tournament will be the First (Does anime convention tournaments still count) tournament where I can fight experienced offline players and If what you say is true then I'm going to start playing offline more since online has alot of combo's from what I hear won't work offline.
 
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