Sup folks, new to the boards here. Been lurking around these forums for some time..
This will be my first post ever and I found some interesting stuff for Siegs SCH K(BE).
Not sure if anyone else found this, I'll share it anyway.
So it looks like you can cancel SCH K(BE) into any stance by imputting A+B+K a little later than the regular SCH kA+B+K.
You can go into any stance you like by inputting any direction you'd normally press.
Have a look.
I accidentally found out about this in battle, however I never applied this in any match so far.
The best part about this find is that you can still do SCH K(BE) without using up another 1/2 meter.
And the even better part about it, is that SCH K(BE) after this cancel will not show the bright yellow BE particles. Also the input changes to a simpler SCH K.
There is a catch to this though. Siegfried cant ever go into normal stance and back into SCH and do SCH K(BE). But you can go into any other stance and back and still do the SCH K(BE) without the particles ever showing or having to use any meter.
I think this little thing can create more mindgames for Siegfried and make him a bit scarier. But then again I'm not sure if this will ever be useful. Anyway, try it out, see what happens, share some experiences.
Edit: Also on a sidenote, Siegfried can cancel quicksteps into any stance, good to use in combination with SCH for better evasion. Or multiple QS to bait your opponent into doing horizontals then cancel into SBH to GI . Usually works better at longer range though.
Edit 2: More finds, it seems when you do the SCH K(BE) cancel and go into any stance, lets say SSH and do SSH [A] into SRSH and do SRSH [K] into SBH and the back to SCH you can still do the no particle SCH K(BE), stuff is starting to look better if you ask me.
Johnny