AKNova7
[10] Knight
High risk that nets a high reward?
Bass maybe...
You should have a harder time trying to think of a character that ISN'T high risk in DOA5...but high reward, not sure.
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High risk that nets a high reward?
Bass maybe...
Closest thing to high reward I could think of is a character with a good command throw.You should have a harder time trying to think of a character that ISN'T high risk in DOA5...but high reward, not sure.
Kokoro, Hayate, HayabusaClosest thing to high reward I could think of is a character with a good command throw.
I popped it in and did the ceiling Raijiin to make sure I still had it in muscle memory.I started playing DoA4 again to refresh my skills. I had forgotten how stupidly frustrating the CPU is.
I can't figure out who I want to play because it's hard to see what makes the characters meaningfully different from each other in this game. Not saying they aren't, but it's much less obvious than say SCV or a 2D game. That said I have never really played much DOA so it's not a very informed viewpoint lol.
I am thinking there are 10 or 12 more characters left ? Maybe more...
Thanks, that's helpful. It's hard to say what my preferred style is since I don't play much 3D. I played Tira pre-patch in SCV and in SC4. I played Asuka when I played the little Tekken that I did, but I found out that I really don't like Tekken. I thought her counters were really interesting(before I found out that chickening made them useless) and I liked the flow of her normals. I really like counters in general but everybody has them in this game so that doesn't help me lol. Also I will probably only play girl characters unless a dude really stands out to me.It's difficult to say, as they've actively admitted to changing things up in this iteration. In DOA4, they tried a more homogeneous approach to character diversity where anyone could pick up another character easily. However, they're looking like they're going back to a more DOA3.1/3.2 style of diversity in this iteration.
If that's the case, what's your preferred style of play as that would be easier to suggest a character?
For example, in DOA3.1 I could say the following summaries for you:
snip
That's about all I can think of off the top of my head.