The future of Soul Calibur

What should be the focus of the next game?

  • Continue the story following the events of SCV

    Votes: 88 50.6%
  • Fill in the story with events from between SCIV and SCV

    Votes: 47 27.0%
  • Reboot of the series starting with SE

    Votes: 30 17.2%
  • Prequel before the events of SE

    Votes: 9 5.2%

  • Total voters
    174
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That is exclusively the reason i'm turned off from Tekken. They all look like twitchy crackheads trying to get their next fix.
What garbage, how can they really make a realistic fighter if you cant even walk around properly. People are way too attached to outdated animations creating the engine rather then the other way around. Its a change like that I would advocate, its an improvement and a logical feature. Unlike SC's sudden attraction to Super Meters.
 
What garbage, how can they really make a realistic fighter if you cant even walk around properly. People are way too attached to outdated animations creating the engine rather then the other way around. Its a change like that I would advocate, its an improvement and a logical feature. Unlike SC's sudden attraction to Super Meters that doesnt improve anything.
I just think that Super Meters/Special Meters were popular and PS wanted to appeal to more casuals. I try to move forward and learn to accept new features and mechanics for what they are but i'm not fond of meter in Soul Calibur.
 
I hope the story will continue from SC5, with a character profile mode where we can read about each character's bio and back story covering the 17 year gap and other unexplained details.

Plus perhaps an unlockable movie vault of each character and some other special features would be cool.
 
I just think that Super Meters/Special Meters were popular and PS wanted to appeal to more casuals. I try to move forward and learn to accept new features and mechanics for what they are but i'm not fond of meter in Soul Calibur.
Thats exactly why they did it, but more so to try and appeal to the wrong fans. They did it because at the time Streetfighter related games were popular and I think Daishi plays it as well. I don't like it personally, Super Meters and cartoony gimmicks made for 2D based fighters are far under what Soul calibur was to me. Soul calibur was a game that used to stimulate the mind where as stuff like MVC3 stimulates the eyes. Some things you just cant mix for me, and considering this didnt build on what was already an original mechanic in the soul series I call that a change I don't support. (In relation to my pro 8wayrun for Tekken)
 
If they wanted them to be "competition" then SCV would not have been rushed...
Within that small window of time that they had, Project Soul should have made a choice to cancel the game or change the playing dynamic in junction with limited time constraints. I'm thoroughly convinced that someone high up at Namco just really hates the series, Daishi or both. Daishi used to be a Japanese tourney player - maybe he stomped the wrong Namco businessman in an arcade back in the day and that guy never forgot.
 
You know I forgot to rage over the fact that Tekken 7 is in development. I had hopes, but looks like Namco said screw Soul Calibur series and lets put all our effort on Tekken tag where they think that more revenue will come from, rather than ammending what they screwed up here with SCV unless I see that Namco starts taking the fans seriously.
 
You know I forgot to rage over the fact that Tekken 7 is in development. I had hopes, but looks like Namco said screw Soul Calibur series and lets put all our effort on Tekken tag where they think that more revenue will come from, rather than ammending what they screwed up here with SCV unless I see that Namco starts taking the fans seriously.
Tekken 7?
 
Sorry but I have to vent on this, what bothers me mainly is the inclusion of Devil Jin in this game. Tekken has its own franchise, why are they using Soul calibur of all things to advertise an already exceedingly popular game series that rivalled it spiritually for the longest time? Seems really unethical. Now though, all I see in the suggestion box for CAS for SC5 are people request PS to add in more Tekken movesets and thats where I have to put my food down. This isn't Tekken, a Tekken spin off or anything remotely related to Tekken... this should only be about Soul calibur; thats why you buy the game OVER others like Tekken. Yet this CAS has hardly anything FROM Soul calibur actually in it which is just sad, the overboarded outsourcing of the series is just taking away why people should even care for it as an IP. They already attract a majority of newcomers with the guest characters and even distract a lot of people with the popularity they bring from their own source material but where is the actual love for Soul calibur as it was? Most of its mainstream praise is just nothing but reviewers and spokemen verbally wanking to Ivy. I feel like Soul Calibur now has almost become a HUB for other games to advertise themselves a bit more.
 
Within that small window of time that they had, Project Soul should have made a choice to cancel the game or change the playing dynamic in junction with limited time constraints. I'm thoroughly convinced that someone high up at Namco just really hates the series, Daishi or both. Daishi used to be a Japanese tourney player - maybe he stomped the wrong Namco businessman in an arcade back in the day and that guy never forgot.
Small window of time? They started making SCV in 2009. They had plenty of time....
 
everyone stop complaining about tekken, nobodys forcing you to play the game and its not changing anything. namco will ALWAYS put tekken over calibur. this shouldnt be a shock to anyone. it just turns out that namco decided to release their two big fighting game franchises in the same year and now a days everyone is so wrapped in capcom because of the support capcom and the community gives their games. back in 2008 when calibur released, the console version of tekken 6 didnt come out for another year and a half. now we're seeing an 8 month gap, which is like half of the time between sc4 and t6.

if people want calibur to succeed, we should focus on what we can do as players and members of the community ourselves. it would be cool to see namco put events like capcom does (25th aniversary tournament, food fight, nyc and la fightclub) but that is almost completely out of our hands. if calibur wants to continue, it doesnt really need an overhaul or anything, it just needs players and it needs hype. if there was someone trying to draw in new players and found an effective way to do it, thats probably the best thing we can do now, and as for everyone else, try to come out to as many events as you can, and possibly hold your own. maybe namco can catch onto the hype that we create and work with the momentum. thats really teh best we can do as players.
 
maybe namco can catch onto the hype that we create and work with the momentum. thats really teh best we can do as players.
The question is will they catch onto it?

I can already assume that we'll get another installment, and we probably will, but will Namco change its momentum this next time around? That's all I'm asking.Will Namco and PS learn from their mistakes and bring some valid commercial marketing rather than just tournaments?

How is it that SC's first three games turn out to be highly successful and marketed, without even "stomping on Tekken's toes", but now it has all completely changed? There has to be a point where it did.

I'm taking a guess, but I'll know people will take offense to it.
 
And you know what? I guess we'll have to see who is really loyal to SCV once TTT2 comes out. I bet you more than 40% of the SCV community will be gone. But we'll just have to see, won't we?
While I am none too fond of SC5, I'll always be loyal to the Soul series as a whole and an active member of this community. I've really tried to accept this game as it is, but it just wasn't what i'd thought it would be. I'll gladly get on board next installment but I just don't enjoy this game as much as I've enjoyed its predecessors.
 
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