KaiBro
[10] Knight
Anyone want to have some matches on PSN? I want to get better at this game as well as my fight stick ._.
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I'll play, just add me to your friends list PSN ID is Dr_Tom_Anyone want to have some matches on PSN? I want to get better at this game as well as my fight stick ._.
Alright but I have to warn you. I'm horrible both on pad and obviously on stick as well.I'll play, just add me to your friends list PSN ID is Dr_Tom_
Well then little kid, have you also been incessantly whining since dreamcast?Well than little kid we come from different perspectives! I have been playing it since DOA was on the DREAMCAST! I am not content!
Welcome to public forms!
That means Hitomi is Nightmare, right?
0VincentRayene0 said:*Snip*
So a few of the guys at FSD have been experimenting with smallest life (the old normal life level ) and have actually been enjoying the game more. That's mainly because you can't play as reckless dues to mistakes being less forgiving.
That's how I like my doa, honestly. Is it looking at becoming the competitive standard?
Even the scrubs who have come into my rooms have been quick to adapt to a more traditional spacing game after the first couple of rounds. They don't like dying inside of ten seconds. The increased level of fear makes every match a lot more interesting.
Well then little kid, have you also been incessantly whining since dreamcast?
Team Soul did this customization idea that you want so much and look how they ended up. they focus more of the customization and casual audience appeacement that they don't focus so much on gameplay. something has to be sacrificed for something. with VF the customization replaced what could have been some type of story mode. (makes sense.) Tekken has simple move list and physics system. so the customization seems to fill in the gap for that. not to mention the simplicity on whatever that story mode thing was as well. that beat 'em up style has been going on for decades so i'm pretty sure that didn't take up to much of the devs time for making the game and that might be a reason why the customization feature in tekken is pretty extensive. DOA has damn good looks and a fully fleshed out story. it also has a tag mode that Tekken has to focus a whole new title around. so there probably wasn't much room or time to add in a customization feature.Well the one thing the community was very critical about was customization and a CC mode which I argued would help sell more games! And I was right! DOA sales are super LOW! This is what happens when people are afraid of change - when they are afraid of new ideas!
Well the one thing the community was very critical about was customization and a CC mode which I argued would help sell more games! And I was right! DOA sales are super LOW! This is what happens when people are afraid of change - when they are afraid of new ideas!
I am not actually complaining that much - a negative comment here and there. But for some reason people in the DOA community/threads have a problem being critical... Its all Praise Praise Praise... I am not sure why people are so scared to speak their mind, maybe they just don't have one?!