Wandrian
I don't know.
I like how the thread title is misspelled now.
EDIT: Make that liked. Damn mods doing their jobs, you'll pay for this!
EDIT: Make that liked. Damn mods doing their jobs, you'll pay for this!
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I said the moves were only good on hit confirm, he described how the move can hit confirm.
I guess so, but even that way you needed a JGI to counter it, didn't it?Because a just impact was a 2 frame window and death on failed attempt, also the opponent had a chance to re-gi.
Most people complaining about jg just don't like the idea of the opponent getting garunteed damage for a correct read, in my experience at least.
I will, thank you.Siegfried did bG ~ 3B? Fuck I just lost.
And I do this, so don't try calling it out as bs. :)
Again, they do not "eat a fuckton of damage", they block as normal.You can use meter as part of a JG mindgame as well to an extent. Perfect example is Maxi RC A, A+B+K_ RC A>A+B+K. If your opponent tries to JG immediately and you delay they eat a fuckton of damage, if they block you get mixups. This is in essence the usual RC A mindgame but with reward much more in Maxi's favour and it would be less potent without JG, a good example of the mechanic adding depth imo.
Oi oi, keep it civil, fam. No ad hominems please.*subtext*
I think you're an idiot salty about people JG'ing him/her all day. Though I could well be wrong...
In theory, yes, that's correct.JG will only activate a certain number of frames after releasing G, correct? Why would you not reapply G when those frames are over? Nothing stops you from doing that, and it effectively means that you're guarding normally the entire duration, but with a risk-free JG possibility for a few frames.
But again, if you're doing this without thinking, and only doing it in situations you would standing block anyway, you'd be no less passive than you were. Over-reliance is over-reliance, and I'm not even suggesting relying on it.Oi oi, keep it civil, fam. No ad hominems please.
In theory, yes, that's correct.
In reality, when using the "safer-JG" technique, unless you have perfect timing every time, you will either cut your JG window short, or leave a vulnerable period before you block again.
From my experience, tapping G and then leaving yourself open guarantees you'll always have the full JG window, it does leave you vulnerable but it's more reliable, with easier execution. I think most players JG this way, though I don't have hard proof.
In theory, G~G is an invincible technique, but I haven't seen it applied consistently in-tournament. But, I assume a couple of video demonstrations of online play would probably be sufficient to prove your point.
Anyway, I would argue that, as per the nature of JG, overreliance on it makes you "passive", and vulnerable to offensive pressure, throws, lows, mindgames based on delay tactics/heavy guard break moves. Even with a perfect G~G technique it doesn't stop repeated kicks to the shin.
It's like putting yourself at -7, is the risk, I think. Obviously you don't want to put yourself at this heavy disadvantage if you don't need to.
Just because nobody uses it yet does not mean that it doesn't work, as you say, apparently people have shown it in training mode. It also does not mean that it won't be used in the future, people don't do a lot of things until they know it inside out. Including me at this moment.In practice, nobody. I repeat: NOBODY taps G, releases on frame 2 and holds again on frame 8. No competitive player does. Fuck what people show could be done in training mode.
Yes.The JG window closes as soon as the opponent hits guard again, meaning they won't be blocking.
You do know ranting on about a whole different game & not SCV & trying to make him stop arguing is a sign of weaknesses, telling him he's right in a resilient way, right?In SF 3rd strike, you could say exactly the same thing about the parry there. Nearly 10 years on its not the case at any competitive level, so please just stop trying to force through a redundant argument. >_>