Coming back to SCV...

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Zink Imp

[08] Mercenary
I've been playing a lot of SC2HD because I love this game. The fighting is wonderful, gameplay is solid and the characters are great. After coming back to SC, I had an itch to play some SCV.
And...to be honest this game just isn't all that.
The gameplay is the worst offender. I made a topic a while back about the gameplay being very linear, and I didn't see a whole lot of intelligent posts and actually discussing the matter. After going through every character and see what they can do, I've noticed that characters are really only subjected to one road of combos and setups. When I play Pyrrha in SC5 I'm very limited to what to do compared to what I could've done with Sophitia. Of course this is vice versa. When playing online I know exactly what is going to happen if I'm hit by a particular move. And this can go with any character. Even when I watch "pros" playing the game I see the same stuff what I see online.
When I played SC4 online, I could know what a character might do, yeah, but there was still room for some surprise. Not in SC5. When playing a game like Tekken, and I'm against, say, a King player, I'm smart enough to watch for the knee. But I also have to worry about grapples and low kicks. If I'm playing SF and I'm against a Cammy, I have to watch for random spiral arrows and potential air throwing. When I'm against a Yoshimitsu in SCV. I know that I'll be thrown into a combo with his door knocker. Of I'm playing Maxi I'll expect something with his venom wings. It's just not fun.
You might think that I'm complaining about losing but I'm actually pretty good at this game. And when I know what to expect I can counter attack. But it just gets repetitive and boring.

In short, I think the "deep competitive" gameplay of SCV just isn't that good and past SC games had more variety.

I'll share more deeper thoughts later, but what do you guys think?
Agree or disagree? Please be respectful.
 
The reason you "didn't see a lot of intelligent posts" is because it wasn't an intelligent question.
When I'm against a Yoshimitsu in SCV. I know that I'll be thrown into a combo with his door knocker.
Door Knocker is usually used mid-combo, so it's practically immaterial... what led to it is the important part. Even taking that into consideration, he does have other options mid-combo. You have to watch out for plenty of attacks with Yoshi, and all of the characters. I really can't understand how you would come to this conclusion.

There's really nothing much to say...
You're wrong.
Disagree.
No.
I can only imagine you don't have very much experience with the game, or are so closed minded you've popped the blinkers on and ignore every attack somebody does except a particular one.
I cannot even understand your train of thought.
This is not the experience that other players have had.

Maybe if you explained yourself better I might be able to at least understand, but you're stating these situations as facts, claiming that's how every player plays, and they just... aren't... so... muh.
 
I've been playing a lot of SC2HD because I love this game. The fighting is wonderful, gameplay is solid and the characters are great. After coming back to SC, I had an itch to play some SCV.
And...to be honest this game just isn't all that.
The gameplay is the worst offender. I made a topic a while back about the gameplay being very linear, and I didn't see a whole lot of intelligent posts and actually discussing the matter. After going through every character and see what they can do, I've noticed that characters are really only subjected to one road of combos and setups. When I play Pyrrha in SC5 I'm very limited to what to do compared to what I could've done with Sophitia. Of course this is vice versa. When playing online I know exactly what is going to happen if I'm hit by a particular move. And this can go with any character. Even when I watch "pros" playing the game I see the same stuff what I see online.
When I played SC4 online, I could know what a character might do, yeah, but there was still room for some surprise. Not in SC5. When playing a game like Tekken, and I'm against, say, a King player, I'm smart enough to watch for the knee. But I also have to worry about grapples and low kicks. If I'm playing SF and I'm against a Cammy, I have to watch for random spiral arrows and potential air throwing. When I'm against a Yoshimitsu in SCV. I know that I'll be thrown into a combo with his door knocker. Of I'm playing Maxi I'll expect something with his venom wings. It's just not fun.
You might think that I'm complaining about losing but I'm actually pretty good at this game. And when I know what to expect I can counter attack. But it just gets repetitive and boring.

In short, I think the "deep competitive" gameplay of SCV just isn't that good and past SC games had more variety.

I'll share more deeper thoughts later, but what do you guys think?
Agree or disagree? Please be respectful.

I kinda understand what your saying. Although I don't really have much experience with Soul Calibur 1-3, other than me playing it on the arcade instead of when they came out years ago, I think that Soul Calibur V is kinda dumbed down and simplified compared to Soul Calibur IV. I still play it because I really like the series as a whole, but I kinda detest SCV. I believe the creator of SCV said that he wanted the game to be easier to draw in new people. Instead though he pushed away some of the fans that already liked the series. In terms of the same combo, many people, especially high level players, generally go for the optimal combo that will do the most damage. I hope that Soul Calibur VI is more like the earlier games instead of like SCV. Getting kinda tired of Soul Calibur V.
 
Well if its so easy and basic to watch and learn I guess you should come out and beat everyone because surely you have the skill to do.....
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I dunno, I actually like the gameplay of Soul Calibur V more than I do Soul Calibur II. The worst offender of HD Online is the fact that the online part of the port is barebones and basic. The feature is the main reason people are buying it (and nostalgia), but the netcode is SO BAD!!! That being said, SC5 is definitely more accessible than SC2, but I can play both pretty easy. I just have to remember that Nightmare in SC2 is basically Siegfried with a few Nightmare moves. Now, I will say that SC5 feels a bit more "structured" in a way. By that, I mean that it does feel like you have to play with the characters specifically in a certain way in order to attain victory. But also, SC5 is more position based and feels more offensive oriented. Plus, Critical Finishes are really fun to watch and pull off.
 
I believe that you shouldn't be judging your own skill or knowledge of the game from online. Most casual players tend to simplify and not understand a lot of things (such as with the way you describe combos). I can't comment on much of the subjective stuff but I can say with near certainty that you're not at a level to judge what constitutes as good depth: to you, a variety attacks is equal to a great amount of depth; to most good players in any fighting game, knowing when and where to use even the same attack means much more than having a 120 attack long movelist.

Depth is aided by *different abilities/properties of attacks*, yes...but, to achieve that sort of depth, you don't need 5 attacks that do the same thing (especially when 1 ultimate does it the best and then destroys any reason to use the other 4).

Still, like I said, it's all subjective. Play what you have fun playing; we're not here to convert you and neither should you feel the need to convert anyone else.

*EDIT* I will also note that the depth of MOST fighting games is lost through online play. And, honestly, until you play people who know the system (really, people who consistently do well in tournaments), you probably haven't experienced the depth of any of those games or just how far things can be pushed.
 
How can you say this when you haven't played the game competitively yet? Just playing online doesn't count.

Actually, I have played it competitively. I played it at Apex last year and if there's a side tournament this year I might give it another go for fun. I've also played it frequently with people at Next Level Arcade in Brooklyn.

Although I'm rusty now, a year back it was basically my favorite fighter and I played it regularly. But even back then I noticed patterns in characters that I could quickly react to. My knowledge of playing online helped me carry over to playing local matches, believe it or not.

Yeah, perhaps the game was made to be more accessible. Even when we through out the meter and supers, there is a SF feel to it.
If I have the time, maybe I'll go into more about the moves because I admit I didn't explain that well.

Also play someone besides Pyrrha.

I switch from her, to Omega, to Raph. Those are my mains. Alts would be Alpha, Pat and Elysium because she's hot.
 

I'll just hammer you with simple questions:

Do you even play some of the good peeps here?

Do you even ask questions on anything you're stuck with here?

Do you have a preference of how you play this game? If so, elaborate with details.

What game do you prefer out of the two SCs? Sc2 or SC5? If ____ is better than the other in your opinion, why are you bashing and playing the other one?

Why did you create this thread? What's it's purpose?



You gotta check yourself on what you're trying to say. All I see is a ramble of your thoughts that wants discussion on something, yet it makes me want to ask questions. To be frank, what you're saying is ignorant and naive as people I've met before. Thus, I'm asking obligatory yet rhetorical questions before I kick the bucket.
 
I've been playing a lot of SC2HD because I love this game. The fighting is wonderful, gameplay is solid and the characters are great. After coming back to SC, I had an itch to play some SCV.
And...to be honest this game just isn't all that.
The gameplay is the worst offender. I made a topic a while back about the gameplay being very linear, and I didn't see a whole lot of intelligent posts and actually discussing the matter.
Any opinion criticising and opposing SCV is usually hated on and your threads won't be taken seriously, so it's best to keep your opinions to yourself since people are unfortunately not very respectful of this topic.
 
Any opinion criticising and opposing SCV is usually hated on and your threads won't be taken seriously, so it's best to keep your opinions to yourself since people are unfortunately not very respectful of this topic.
Because his opinions are wrong.
 
We've been plenty respectful of this topic the first fifty times it's been brought up. The game hasn't changed since then, and anyone still complaining is either pissing in the wind or looking for attention. If you don't like SCV, fine, just go back to mashing two moves with Talim in your buggy nostalgiashit SC2, because the worst thing that could happen to SC6 is the developers decide to make a cheap buck by pandering to you casual retard fucks.
 
The bottom line is the average player skill in sc5 is way higher than sc2. And also the netcode in sc5 is alot better. So someone who sucks can win easier online in sc2 by just mashing. Everything you mash no one can block just like sc4 online lol.

Like no offense but there is no way your good at sc5. I know just by the comments you have made. I think i get what your saying,You have the same problem alot of people have with sc5. In comparison to old SC games it has alot less moves. But the truth is every SC at high level is just the same moves done over n over. Your character will have like 5 moves that you will always do, and then the rest are situational.

I enjoy the flow of sc2 but the netcode just isnt good enough for me to care. I would rather fight the computer and be able to block. And pretty much the same goes for sc4.
 
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