If we nerf all top tier and mid+ characters, to have only mids, I think that for Natsu :
- Nerf A+B, it will track on both side but will no longer anti-side step, -13 on block
- Remove A+B4
- Remove 66B4
- Nerf 66B to do 38 damage like 66B4, but less unsafe, -14
- Nerf 66B BE to do 64 damage with 66B BE, 1A
- Nerf the WS K and FC A+B, the combo will become CH WS K_FC A+B, 6A+B4 PO A:6 (46 damage on CH WS K), 6A+B works all time after CH FC A+B, remove the other combos of CH FC A+B
- Nerf A:6 to have only 24 damage, now we have to use 4B to punish -14 and KK2K for -13
- Nerf damage of CH 66A, B, 45 damages ?
- Nerf of A+G BE => 38 damage
- Buff A+G to have 50 damage
- 66K do only 20 damage, but is safer(-12 instead of -16) on guard, and -9 on hit instead of -4
- 22A become punishable, like -14 or -16
- Buff 6B, -2 on guard
- Buff 3A, -8 on block
- Buff 44B, -8 on block
- Buff damage of CH BBK, 60 ?
- Buff WS B 4A+B~A to be able to do WS B 4A+B~A, A:6, 2K (57 damage), a good punish of throws
And sorry for my english :/