Things you DON'T wanna see in SC6

so I had a chance to play SC2 at a local last week, and I was almost tempted to say it was a better game...more or less because I was being carried hard by NM beating experienced players through no real effort of my own.

Some of the stuff in that game kinda makes sense, like how verticals don't track in 2, whereas they do in 5. The movement is actually kinda good aswell, leaving aside the safe step, it does feel like you have freedom to move without having to commit to step. however involuntarily GI-ing because I press 4-6G quite a bit was annoying.

I'd honestly say to keep SCV's mechanics and pacing of the game and SC2 step, polish off the broken shit

step shouldn't really be THAT safe but neither should it have to be a risk in general.
JG either needs to be nerfed or removed entirely because it's too powerful for the kinda game SC is, same for red JG, UJG...or you could patch them in and make them feasible to use for some kind of cost/risk.
infinite stages need to be fucked off aswell, best compromise tbh would be throwing in some stages that were the size of SC2 stages.
....and to not beat around the bush with this...I know some of you cucks are gonna want that SC2 GI.


oh yeah SCV's hitboxes need to be fking fixed aswell
 
I hope the mechanics are pretty much like V. Except the CE is more input heavy & not a cutscean.

If it ends up that way, that might be the final nail in the coffin of the Soul Calibur Franchise, you can quote me on that.

A dramatic change is needed and the best approach is to go back to what actually worked, not what doomed this franchise.
 
If it ends up that way, that might be the final nail in the coffin of the Soul Calibur Franchise, you can quote me on that.

A dramatic change is needed and the best approach is to go back to what actually worked, not what doomed this franchise.
No it isnt because people who actually understand the game konw that if scV did one thing right its the gaemplay. But of course captain nostalgia ignorant wont get that.
So please explain to me why old Sc gameplay > scV for once instead of just being stubborn.
 
Obviously he doesnt because he is one of those cancerous "Fans" who shittalk about everything while having no idea how to play the game.
Just like people who go like " I was born in the wrong generation 80s music was way better " because they are too lazy to fckin look for good modern music and think everyone is justin bieber.
 
You can check Soulcalibur's sales numbers for yourself, the latest installment is the weakest of them all, that speaks volumes as to what works and what doesn't, in the current state of the Franchise getting a million sales is going to be hard unless major change is brought upon.

I can point to you to lot of threads on other sites where players also complain about SCV's gameplay, but you will probably dismiss them as well, as it is evident V is your favorite, but what matters is the bottom line to a company and its hard to earn more profits, when a product that previously sold well, now it doesn't because it was downgraded to the point where only a fraction of the previous user base considers it worthy.

Now that is being stubborn.
 
No its not because scV is my favourite its because I Have an objective view on the series.
Yes you can argue about scV having a worse roster / story thats a matter of taste but if it comes down to actual gameplay scV is the best thats simply how it is . The only thing "wrong" with it could be the unsafe backstep.
And the reason why scV sales were worse is because of nostalgic ignorants like you who dont want any change even if its an improvement. And cry some side characters getting removed. Not the gameplay this was never an issue in 5
 
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No its not because scV is my favourite its because I Have an objective view on the series.
Yes you can argue about scV having a worse roster / story thats a matter of taste but if it comes down to actual gameplay scV is the best thats simply how it is . The only thing "wrong" with it could be the unsafe backstep.
And the reason why scV sales were worse is because of nostalgic ignorants like you who dont want any change even if its an improvement. And cry some side characters getting removed. Not the gameplay this was never an issue in 5


Then would you please enlighten us as to why SCI on Dreamcast (a console long dead) has more or the less the same sales volume as SCV has on xbox 360 & PS3...???
 
I already told you that you moron. Its because back then there wasnt anythign like it it was a new thing everyone wanted to have. Thats simple. its not better than scV thats fuckin bullshit its just way older and because of that people had lower expectations and fighting games were way more popular in the 90s. But hey to come to a conclusion like that you´d actualyl have to use your brain for once which doesnt seem to be your thing.
 
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I already told you that you moron. Its because back then there wasnt anythign like it it was a new thing everyone wanted to have. Thats simple. its not better than scV thats fuckin bullshit its just way older and because of that people had lower expectations. But hey to come to a conclusion like that you´d actualyl have to use your brain for once which doesnt seem to be your thing.

Wrong, before Soulcalibur was released Soul Edge was its prequel, so there were expectations, which fortunately were met & exceeded by that particular dev team.

So your allegations are baseless.

SCI is older yes, and it is better as well.
 
well actually fuck this done arguing with someone who cant back up anything he says and thinks his game is better only due to nostalgic reasons. Stop playign soulcalibur if you dont like it sc1 was ages ago.
 
Obviously he doesnt because he is one of those cancerous "Fans" who shittalk about everything while having no idea how to play the game.
Just like people who go like " I was born in the wrong generation 80s music was way better " because they are too lazy to fckin look for good modern music and think everyone is justin bieber.
V imo did right with it's gameplay. It it definitely felt like a step in the right direction, especially for competitive players.I enjoyed the meter mechanics and the pacing the game had. Despite some hitbox issues I honestly felt like there was plenty to get out of the gameplay.
lol That's definitely a false statement.

Bruh, do you even Calibur?
Let him be stubborn. If he's just not going to listen then we as well just ignore him until he's figured it out himself.
 
It just pisses me of because one of the main reason SC is dying isnt the new stuff or gameplay whatever its people like him who dont even give it a try and dont support the game because of idiotic reasons.
 
Yea but sadly you cant back up anything of your bullshit because you have the gameknowledge of a 5 year old so basically every argument you have is invalid. Just stop playing the game if you hate every game except for 2 ffs thats so pointless.

I love this franchise, and I wont stop pointing out the flaws in the latest release, because I want more Soulcalibur games, there's a path to redemption, hopefully Namco will follow it.
 
No you dont love this franchise you love soulblade and sc1 and hate everything else thats the definition of a nostalgic idoit.
 
I already told you that you moron. Its because back then there wasnt anythign like it it was a new thing everyone wanted to have. Thats simple. its not better than scV thats fuckin bullshit its just way older and because of that people had lower expectations and fighting games were way more popular in the 90s. But hey to come to a conclusion like that you´d actualyl have to use your brain for once which doesnt seem to be your thing.
Let the kid live in his own world. If he thinks that nostalgia is the only thing that'll sell a SC game then he's not going to get anywhere in SC anytime soon. If he refuses to listen to you then it's futile to even try and convince him to come out of his dream bubble and open his mind. While nostalgia is a nice thing to have in any game really, it's not something that will affect the core thing of what a GOOD game is required to have: Gameplay. I think I'll just leave it at that.
 
yea i guess its pointless to argue with someone who cant be objective even if he is completely wrong with everythign he says.
So lets get back to the topic what i dont wanna see ( Tekken characters)
 
so I had a chance to play SC2 at a local last week, and I was almost tempted to say it was a better game...more or less because I was being carried hard by NM beating experienced players through no real effort of my own.

Some of the stuff in that game kinda makes sense, like how verticals don't track in 2, whereas they do in 5. The movement is actually kinda good aswell, leaving aside the safe step, it does feel like you have freedom to move without having to commit to step. however involuntarily GI-ing because I press 4-6G quite a bit was annoying.

I'd honestly say to keep SCV's mechanics and pacing of the game and SC2 step, polish off the broken shit

step shouldn't really be THAT safe but neither should it have to be a risk in general.
JG either needs to be nerfed or removed entirely because it's too powerful for the kinda game SC is, same for red JG, UJG...or you could patch them in and make them feasible to use for some kind of cost/risk.
infinite stages need to be fucked off aswell, best compromise tbh would be throwing in some stages that were the size of SC2 stages.
....and to not beat around the bush with this...I know some of you cucks are gonna want that SC2 GI.


oh yeah SCV's hitboxes need to be fking fixed aswell
Props for trying SC2, it's often the fan favourite. I like your suggestions for the next SC game in terms of mechanics.

I personally think the JG can stay but it sure could use a nerf. The amount of shit you can get away with it in V was kinda ridiculous. I also do agree that the infinite stages are a little much. If you really wanted to troll then you'd just pick an infinite stage and just turtle your way through the entire match. Hence the term INFINITE.

Finally I do agree that some hitboxes need fixing. Wether it be tracking, range, or random whiffs it's something that needs to be addressed for VI.

I like your suggestions on this. Well done. :)
 
yea i guess its pointless to argue with someone who cant be objective even if he is completely wrong with everythign he says.
So lets get back to the topic what i dont wanna see ( Tekken characters)

You can try to spin it anyway, but V remains the weakest release, it has nothing to do with nostalgia, and as long as Namco listens and mends the way, there's hope.

Last weekend on F1 Red bull made a bad decision when pitting Verstappen to fit intermediates, rain intensified, they could have been stubborn and ended up well outside the points trying to defend their decision, but they realized their mistake, pitted again to fit full wets and Verstappen ended up in the podium, all that was required was some humbleness to accept a wrong decision, in the same vein Namco has a chance to correct the flaws in V, and get a lot of money with renewed sales, or they can stay the course, defend the indefensible and end up with another commercial failure with SC VI.
 
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