Soul Calibur 6 Discussion

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They don't even need to unlizard Aeon to give his character a but more depth. His situation is inherently tragic, and they were already on the right track with SCIII.
If this was back when SCII was released, I would say to remove him altogether, but with how vastly different his style is as of SCV, I'm okay with it.

He has a great backstory, great connections, and an excellent playstyle. He's just missing.....something. I can't put my finger on it.
 
If this was back when SCII was released, I would say to remove him altogether, but with how vastly different his style is as of SCV, I'm okay with it.

He has a great backstory, great connections, and an excellent playstyle. He's just missing.....something. I can't put my finger on it.
Actually exploring his background more directly in-game would help. Regardless of if people like or hate Macaulyn, there is message in the medium in regards to what he was saying here.
I feel like people hate him so much that they don't even want to remotely consider anything he says. Like an automatic bias due to the irritating things he says or does. But I'll just leave that be as I don't need to say anything more than that.

What surprised me was people here trying to say "don't turn Lizardman/Aeon into a tragic character" and "that wouldn't help him" when.... uh.... where have you been? Lizardman/Aeon IS a tragic character. That is part of the whole of what makes him who and what he is.
The guy's mostly fucked with and manipulated throughout the story.
The problem is the games being fairly flippant about how they project and highlight these aspects to make people feel something more for him versus Siegfried and other characters with legitimate emotional connections with fans via their journey(s) and development.
Yes, he's a badass Lizardman who does badass (and goofy ass) lizard things.
But that isn't all of who and what he is.

Underneath the surface is a tragic character. One of the most in the entire series for that matter.
It's ok if you gloss over the story and don't know/don't care about it, but that's exactly it and why there is a problem with how the previous games have gone about his story. They didn't make you care.
Not like they should have.

I'm not in the camp that wants him to be human from now on. Not at all. But doing an origin chapter thing and having him use Pat's style and some kind of gladiator inspired design wouldn't be a bad idea.
They could either make him an unlockable bonus character after completing his section in the story (the smarter idea) or one of those annoying NPC characters who's moveset is just a CaS thing and he was put together in CaS.
 
What surprised me was people here trying to say "don't turn Lizardman/Aeon into a tragic character" and "that wouldn't help him" when.... uh.... where have you been? Lizardman/Aeon IS a tragic character. That is part of the whole of what makes him who and what he is.
I guess my phrasement was off, what I meant is that making him a human tragic character won't be good.
Besides story rarely focuses on his suffering and such, from certain point onward he just became literally a badass Lizard with badass army doing weird things. I think he would look better as character who, despite accepting his fate, would decide to take avenge on the gods for this , will take his Lizard-people army and go to take SE and SC to get enough magical power for this.
Him becoming a true LIzard-leader as focus of his story would make him more intersting, cool and important, as his story could tell us more about whole gods stuff in SC world and also would cross him with lots of characters on his way to destination.
I'd like Lizzy to have the two axes but none of that dragon stuff.
I'd like him to have to Axes and his crawling stance back and his dragon moves to be usable only in Soul Charge mode (with his Critical Edge changing too in SC mode), while in normal he could be a mix of SCV and Classic Lizardman/Aeon without wings and dragony stuff.
 
I just want to talk a moment to say that I am so excited for this game guys. Like can we just celebrate that for a second? I wasn't sure it was going to happen but it actually did!
Right there with you! Actually, not even an hour before the trailer dropped, I was thinking "That rumor about SC6 being revealed this month is probably bullshit" so needless to say, when I saw it, I completely lost my shit. I sent one of my friends a thousand screaming texts about it being announced without stopping to explain what "it" even was lmao
 
Right there with you! Actually, not even an hour before the trailer dropped, I was thinking "That rumor about SC6 being revealed this month is probably bullshit" so needless to say, when I saw it, I completely lost my shit. I sent one of my friends a thousand screaming texts about it being announced without stopping to explain what "it" even was lmao
I was at work and I started screaming XD one of the most iconic days of my life
 
I'll be making a series of videos explicitly showcasing how similar clones and their progenitors are and how they differ. Don't expect some top tier video editing or quality. I just wanted to have a visual showcase of how some of these characters have evolved.

Right now I'm comparing each move from SC1 Hwang and Xianghua.

I hope it'll show how some "clones" have evolved to no longer be clones.
 
Actually exploring his background more directly in-game would help. Regardless of if people like or hate Macaulyn, there is message in the medium in regards to what he was saying here.
I feel like people hate him so much that they don't even want to remotely consider anything he says. Like an automatic bias due to the irritating things he says or does. But I'll just leave that be as I don't need to say anything more than that.

What surprised me was people here trying to say "don't turn Lizardman/Aeon into a tragic character" and "that wouldn't help him" when.... uh.... where have you been? Lizardman/Aeon IS a tragic character. That is part of the whole of what makes him who and what he is.
The guy's mostly fucked with and manipulated throughout the story.
The problem is the games being fairly flippant about how they project and highlight these aspects to make people feel something more for him versus Siegfried and other characters with legitimate emotional connections with fans via their journey(s) and development.
Yes, he's a badass Lizardman who does badass (and goofy ass) lizard things.
But that isn't all of who and what he is.

Underneath the surface is a tragic character. One of the most in the entire series for that matter.
It's ok if you gloss over the story and don't know/don't care about it, but that's exactly it and why there is a problem with how the previous games have gone about his story. They didn't make you care.
Not like they should have.

I'm not in the camp that wants him to be human from now on. Not at all. But doing an origin chapter thing and having him use Pat's style and some kind of gladiator inspired design wouldn't be a bad idea.
They could either make him an unlockable bonus character after completing his section in the story (the smarter idea) or one of those annoying NPC characters who's moveset is just a CaS thing and he was put together in CaS.

Exactly my thoughts, thank you for doing the hard work.
 
The thing is with Aeon is, he was the chosen warrior so he would've basically fought with Sophie's moveset. Therefore he'd be considered a clone character. Which is apparently completely uninteresting and a low scorer on Facebook polls according TO EVERYONE.

Then you build his human persona... To what end? He's just going to end up a mindless lizardman rampaging in the desert again. So what exactly is the payoff here? Short of him completely regaining his sense after SCV and time traveling to save himself from his trials this all goes completely nowhere.

Narratively it's about as effective as Finn going to the casino and in a game with a fairly tight roster as it is going by the leaks, you take away a unique character (Even in SC1 Lizardman was divergent from Sophie in a lot of respects) in favor of a Sophie clone. It's a poor fit for the overall story and it's a poor fit for the roster. It only sounds cool in isolation.
 
The thing is with Aeon is, he was the chosen warrior so he would've basically fought with Sophie's moveset. Therefore he'd be considered a clone character. Which is apparently completely uninteresting and a low scorer on Facebook polls according TO EVERYONE.

Then you build his human persona... To what end? He's just going to end up a mindless lizardman rampaging in the desert again. So what exactly is the payoff here? Short of him completely regaining his sense after SCV and time traveling to save himself from his trials this all goes completely nowhere.

Narratively it's about as effective as Finn going to the casino and in a game with a fairly tight roster as it is going by the leaks, you take away a unique character (Even in SC1 Lizardman was divergent from Sophie in a lot of respects) in favor of a Sophie clone. It's a poor fit for the overall story and it's a poor fit for the roster. It only sounds cool in isolation.

Aeon as a human removes any unique factor. Maybe as an alt costume or something.
 
I just think about Lizardman and remember Tobal 2. There are many creatures such as dragons, ghosts, robots, golems, birds, aliens. I think that Lizardman should be Reptile and fight as Reptile without weapons.
 
Aeon needs some love honestly. I've never paid much attention to hims since he doesnt seem interesting enough. I hope if they do include him he has a more brutal moveset.

On another note I hope they give us photo filters for CaS and a lot of poses to work with I know some people want the option to slow he animations down and have moves from a character's move set as pose options. I think that could be cool. Maybe alot the win/loss/timeout options. This is assuming they go with the card thing from SCV
 
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