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Just minor cosmetic gripes but I hope someone brings up the slightly off lipsyncing, and how when the ground breaks it disappears soonafter even though it doesn't disappear at all in Tekken 7, during the playable demos this month.
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I thought I thought I was the only one who noticed the lipsync, I hope it gets better. In T7 the ground breaks look really cheaply and lazily done, and the fact that it just stays there makes it worse IMO.Just minor cosmetic gripes but I hope someone brings up the slightly off lipsyncing, and how when the ground breaks it disappears soonafter even though it doesn't disappear at all in Tekken 7, during the playable demos this month.
They appear way too often in T7 but I like how not every type of ground can break, and I like the mural break in Duomo di Simo or whatever you call it, the big latin place. I think random fade outs that I've spotted are worse but I'd rather they were as conditional as wall breaks tbh so they have more detail put into them.In T7 the ground breaks look really cheaply and lazily done, and the fact that it just stays there makes it worse IMO.
The only "WL" moves we've seen are Mitsu and Sophie's old WL B attacks, but no one ever did normal jump Bs despite them doing jump As and jump Ks. I just find it hard to believe that with scrubby journos mashing that they were consistently pulling off WL B but not a normal jump B. I think they just made the old WL Bs into jump Bs. Regarding stun combos, I'm referring to SC3 and later repeated stun combos and we still haven't seen that.
As for Soul Charge, I'm aware of those things (as well as the chip damage and break attack properties), but there are still questions. Can we cancel out of certain moves into Soul Charge? Do we get all new moves? Extensions? What other kinds of new properties? Unblockables? Will they have stun combos? Increased lethal hit chances? Everything that was a BE shoved in there? Considering what Soul Charge used to be and the absence of BE, it leaves me with more questions than answers.
They should get rid of the effect when the ground breaks. They just fall, they don't weight 10 tons. The ground breaking should only happen if the characters are violently slammed on the ground (most preferably during a CE), not when they happen to fall.Just minor cosmetic gripes but I hope someone brings up the slightly off lipsyncing, and how when the ground breaks it disappears soonafter even though it doesn't disappear at all in Tekken 7, during the playable demos this month.
Agreed...They should get rid of the effect when the ground breaks. They just fall, they don't weight 10 tons. The ground breaking should only happen if the characters are violently slammed on the ground (most preferably during a CE), not when they happen to fall.
Agree. I think the only time the ground should break is during CE and attacks like Taki's air throws where the character is slammed into the floor with extreme force.They should get rid of the effect when the ground breaks. They just fall, they don't weight 10 tons. The ground breaking should only happen if the characters are violently slammed on the ground (most preferably during a CE), not when they happen to fall.
What I mean is that gaming is a very low emphasis at CES. The most you'll get is gaming peripherals and tech such as monitors, keyboards, or GPUs. Comic Con has evolved to also put great emphasis on games and movies (hence why SDCC is such an important event for fighting games).Comic Con wasn't a gaming event either. For SCV, Natsu, Z.W.E.I., and Ivy were revealed.
They can still be revealed before the demo is public, such as in a trailer just before or opening the event. They can also do what SFV did a few times and have characters be locked and invisible until they are revealed.True, however, I think that the character reveals will come before EVO. Outing new characters in a player demo seems incredibly unceremonious, don't you think?
CES begins in 6 hours. I tried searching for any info on their website about when or where exactly SCVI will be, but this is all i can find regarding fgs: https://www.ces.tech/Events-Programs/Events/2018/ELEAGUE-Showcase
This is me on a spiritual, emotional, and physical levelI'm gonna do the ol 'not keep my hopes up but still refresh this page obsessively' trick that I mastered in my time here.
Remember when we were not getting our hopes up, but SC6 was so likely that we got our hopes up and it actually got revealed?I'm gonna do the ol 'not keep my hopes up but still refresh this page obsessively' trick that I mastered in my time here.
I just can't imagine going into a demo and only being able to choose from Sophie and Mitsurugi. How much feedback could you possibly give from such limited source material?
That'll be out the table this time cos the stages shown so far have time of day effects. Hopefully we get lots of stages and a mix of nostalgic vs brand new ones. I want multi-tiered stages too, to the calibre of the mountain temple stage on DOA4, none of Tekken7's basic shite.I am actual curious as to how they’re gonna do the stages this time. In V everyone had “their own” stage even though some were just sunset and dawn