kittianinja
[09] Warrior
Well the reason i made this thread is for us to pool our thoughts about shit that work for specific characters and not for others in the hopes of giving Rock the edge or guaranteed damage in certain matchups.
heres what i know so far
1.Rock gets a free B+K on amy no matter which ground throw he performs weather it be the3 A+G leg first or the 1B+K headfirst.
2.On Setsuka for some reason after a landed JFPT u get a backthrow pretty consistently .about 92 damage guaranteed better than going for the ground throw that can be broken.
Thats all i got so if anyone knows some other stuff they been keeping to themselves share it guys .Thanx
Edit:After a bit more testing with i i realised it also pretty consistenet on asty , nightmare and sig by holding 2 on the 1player side and 8 on the second player side as soon as u start the PT JF.
For everyone else it really only consistent if u step to your right before trying PT JF.
heres what i know so far
1.Rock gets a free B+K on amy no matter which ground throw he performs weather it be the3 A+G leg first or the 1B+K headfirst.
2.On Setsuka for some reason after a landed JFPT u get a backthrow pretty consistently .about 92 damage guaranteed better than going for the ground throw that can be broken.
Thats all i got so if anyone knows some other stuff they been keeping to themselves share it guys .Thanx
Edit:After a bit more testing with i i realised it also pretty consistenet on asty , nightmare and sig by holding 2 on the 1player side and 8 on the second player side as soon as u start the PT JF.
For everyone else it really only consistent if u step to your right before trying PT JF.