Should Hilde Full Ring RO Combos = Banned?
It is. She has them from several areas on the average stage, including center stage. It's 1 mistake = death. That's a 1-hit KO. Yes she hits me a few more times in a juggle, but that's just semantics. The point is losing a full bar from 1 mistake nowhere near a ring edge is completely imbalanced.
she has an OHKO combo, but no one wants to spend 31 game seconds charging B and combined with placing someone next to a wall to pull it off?
I'm not talking about 31 second charges or whatever. This is simple stuff like landing a C3B or FC C3B. You don't need 31 seconds to get a 1-hit KO with her from midscreen.
it's not a one hit ko, but i'm one of those crazy people that thinks that if i get hit with something that kills me, it was probably my fault. i also think that the characters that are banned shouldn't be.
Again, it is a one hit KO. And of course it was your/my fault for letting it hit us. It's called a mistake. The point is that the punishment for said mistake is way imbalanced. 100% from most anywhere on the screen is too much, sorry.
Madness sir u mean u actually believe in playing smart and not complaining about shit that can be dealt with? I say we ban u! :)
Shut the fuck up you smug noob. I believe in playing smart, and I bet I play a hell of a lot smarter than you do. Even smart people get hit with i20 safe launcher from huge range, did you know that? It's imbalanced to lose from being hit once by it.
OK, now that this discussion has moved into general complaints/anti-Hilde tactics, can we at least do something about the thread title? Seriously, seeing this in the forum irks me, as IMO this crap isn't even worth discussing. Talking about how good Hilde is as an overall character and whether she should be completely banned or not is something we could ACTUALLY discuss.
Ok, you're stupid. Discussing a full stage RO which isn't banned yet is not worthy to you, but banning the character entirely is "something we could actually discuss"? Stop calling for threads to be closed, just stop reading it if you're done with it. The rest of us are discussing in here.
***Now for some video proof of what I'm saying***
Watch the third match starting at 4:24. Now watch carefully, I'll explain what happens. All 3 rounds I lose are to absurd ringouts from across the stage. My two wins are from KO. Here's a breakdown of the rounds I lost:
Round 1: I'm only hit twice in this round, both at the center of the stage. The first one is just a chip low and doesn't matter. The second one kills me and wouldve been a 1-hit KO anyways with or without being hit by a low before it.
Round 2: Here's the solid proof for you people saying she doesn't have a 1-hit KO. I am only hit once in this round, after a blocked 1[K]. I lose a round for doing 1K at the center of the stage.
Round 3: Last and final round, not as bad as the other ones, but again I'm juggled to the ringout from way too far resulting in a higher damage open-field combo than most any character in the game.
Actually, let's just make it simple. Just say "fair" if you think the punishment for blocking lizardman's 1[K] at the center of the stage should be a 100% combo. This will help me clearly identify the retards.