Recent content by miyodarius

  1. miyodarius

    Soul Calibur VI: General discussion

    I get that, but your comparing a 2D character to a 3D character. In 2D games like Street Fighter, they give grapplers much longer reach for grabs and unbreaker throws. I don’t think those properties would carry over too well in a 3D game. If you compared Astaroth to other grapplers in 3D...
  2. miyodarius

    Soul Calibur VI: General discussion

    Not trying to be combative, how is Astaroth not a grappler? He has multiple command throws, a just frame command throw, many attack throws. And most of his combos start off from his throws. I think what makes a true grappler, is having throws essential to their play style. Any player can...
  3. miyodarius

    Soul Calibur VI: General discussion

    This is a subject I have been talking about on Facebook. Astaroth is the only true Grappler. And the chances of Rock getting in is slim. We told at E3 that their would be one more new character. I’m hopping the new character is a grappler so we can add some variety to the cast. Tekken and Dead...
  4. miyodarius

    Soul Calibur VI: General discussion

    Grappler characters are never flashy. Having a variety of characters would help players navigate to their favorite play style. I hope Cassandra makes it but I hope we get one more grappler character even more
  5. miyodarius

    The Cepheus Store thread

    A Agreed, BlazBlue story is by far the most entertaining of all fighting games. But my point being, a fighting games story mode will not out last an action or RPG game. So, playing a fighting game for the single player will have you bored with the game in a matter of days.
  6. miyodarius

    The Cepheus Store thread

    Playing any fighting game for the single player is a lost cause... To be honest, I sick of running in that "Guy" who can create Sonic & Mario but completely suck at the game.
  7. miyodarius

    SCV Yoshimitsu 8A is invisible for low attack u can reaction low attack

    this will help out so much against Yoshi.
  8. miyodarius

    Official Soulcalibur V 1.03 Patch Notes!

    Challenge accepted
  9. miyodarius

    Official Soulcalibur V 1.03 Patch Notes!

    why you say that sir? I always thought he was mid
  10. miyodarius

    Official Soulcalibur V 1.03 Patch Notes!

    Sigh, why ZWEI nerfs? I thought it was slow enough back then.
  11. miyodarius

    Raphael Video Discussion

    This might be a dumb question, but is there a way to save footage on the game, as a replay and the replay on 8wayrun? Cause I have some good matches, but dont have a program to get them on here. Sorry, I just check the 1st post. Mybad. Well now Ima show off my Raphael.
  12. miyodarius

    [ARCHIVE] Raph vs the World: Matchup Thread

    All I know; Raphael is a grab happy Astaroth's worst nightmare. When Asta has meter, be ready to break the B+G grab. And if you know a grab is coming. Just 4B the grab for a combo. And a good Asta player will know his 66K beats all your prep options. In short for Asta: punish all whiffs with...
  13. miyodarius

    Raphael Video Discussion

    haven't had that problem at all. in most cases they will tech as soon as the 1st hit connects, not allowing them to escape the 2nd hit.
  14. miyodarius

    [ARCHIVE] Raph vs the World: Matchup Thread

    Sigh, came to check in here for some Mitsu match up advice, but nothing yet, I feel will give me the edge. I can't beat him out in long range, and I don't want to be too close to him, when he has meter. so Far i feel this match up is like 7-3 for Mitsu. Anyone 1 have some advice on the match up...
  15. miyodarius

    Raphael Combo Discussion

    LOL you got me again. I thought my timing was bad, but no. 66(B) guard burst into SEB will not work. so I guess you will have to use Prep K. and only use SEB when you guard burst with 3(B). thanks for the info
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