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  1. M

    [Japan] All Visitors To Japan

    haha, nice
  2. M

    Nightmare Quick Breakdown and Guide Video

    Nice guide :)
  3. M

    [Japan] All Visitors To Japan

    Woo, np. I'm going to go and watch I think :)
  4. M

    [Japan] All Visitors To Japan

    Oh awesome :) I'll def. try to go on tuesday. I only have a controller with the game, no stick - so I guess we'll see if I can remember how to play haha.
  5. M

    [Japan] All Visitors To Japan

    Hey @Talim JP , long time. I'm in Tokyo again - conveniently for the game launch. Any local sessions planned for Tokyo? ;) Must be about 10 years since I last saw you, haha
  6. M

    Feel My Wrath: Mitsurugi Matchup Thread

    Not after you get hit by crybaby. 6B2 is too slow?, 2B maybe, but 2K does more damage no?
  7. M

    Feel My Wrath: Mitsurugi Matchup Thread

    1B doesn't work on Leixia's crybaby when crybaby hits. Seems to whiff while she's on the floor... 2K instead?
  8. M

    Official Soulcalibur V 1.03 Patch Notes!

    I saw RTD use it in combo against a corner - didn't see Akire use it.
  9. M

    Feel My Wrath: Mitsurugi Matchup Thread

    Ah, can we add close / far for JS 33_99AA if it's just distance? 50-ish dmg vs. 3B (close) into full combo makes a big difference. What are the other conditions?
  10. M

    Feel My Wrath: Mitsurugi Matchup Thread

    Tira: WS B : 1B (also beats WS BK) JS 33_99AA: 4KB GS Correction: You can BB after WS B (also beats WS BK) JS 33_99AA: 3B followup after block.
  11. M

    Feel My Wrath: Mitsurugi Matchup Thread

    The front page has a post-block option, and the cancel (most likely into GS B) will throw you off if you're thinking about JG 22AA :p Instead of 1B (front page), I think b6 is a better option post 22AA block... it requires a lot of concentration to JG everything of NM's >< At tip range, I...
  12. M

    Feel My Wrath: Mitsurugi Matchup Thread

    Mitsu Vs. NM - against 22AA b6 hits at a lot of ranges (better than 1B option?) Any options for GS B? Is it always better to 2A his transitions into GS?
  13. M

    Old Man's Wisdom: Mitsurugi Combos

    Because Mitsu isn't Cervy. Might as well start comparing throw damage with Asta
  14. M

    Feel My Wrath: Mitsurugi Matchup Thread

    Also, vs. Pyrrah. 66B* : JG 236B / QSR 3B 236AA* : 4B between hits / JG 236B hold / JG 2nd hit 2A between hits In addition to these. You can QSdown the screen (depending if you're on 1p or 2p side) to step the 2nd hit of 66B* - it's like QS, hold down. For 236AA* you can 8WR to your left to...
  15. M

    Old Man's Wisdom: Mitsurugi Combos

    Do the guard crush combos on the front page need updating? Currently this: Guard Crush: 236B hold, 1B (76) 44B6,MST B*,3B,236B (101) 1/2 bar 236B hold, CE (113) 1 bar But FC 1BB, 66A+B does more with no bar 44B6, MST B BE, B+K, 1A does more with 1 bar. Is it worth adding a wall / ro option...
  16. M

    Feel My Wrath: Mitsurugi Matchup Thread

    Whoa. Poor Xiba... PS. Belial, I really appreciate all your stuff. I'm learning Mitsu because of your data so I can apply to all other characters, lol. Edit: for RO AK (hold) possibly better to 4B when the kick starts release animation. 38 instead of 34 dmg, and easier to do. Edit2: Oh, this...
  17. M

    [Mar 17, 2012] SoulCalibur Impact: UK, EMEA Final and PARTY (Hampstead, London)

    @Tyzaa - Ah, my bad. Is someone already tasked to look after the Singaporean and Taiwanese finalists in that case?
  18. M

    [Mar 17, 2012] SoulCalibur Impact: UK, EMEA Final and PARTY (Hampstead, London)

    Is anyone going to be landing at Heathrow between 5pm to 8pm on Friday? I'm picking up the Taiwanese and SG guys at the airport and we're going to taxi it back to the hotel (to get there about 10pm). I used to live in Hampstead, so I can show them around a little (supermarkets and whatever)...
  19. M

    Old Man's Wisdom: Mitsurugi Combos

    CH 22K, CE is also a combo - not sure if it's mentioned on here. Not sure if it's the best one though following CH 22K?
  20. M

    Mitsurugi General Discussion and Q&A

    This is dumb though, they should patch that. Or make Cervy iGDR JF super easy like this so it always comes out too. I bet this is a typo in their code somewhere. Instead of a 2 frame window for the JF timing, someone wrote 12.
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