hey don't put down rock. most of my combos do like 70+ damage and they are easy as hell to do. i however acknowledge that they are easy as hell to avoid which i found out when (somehow) i came up against a rock online when using yoshi. it was a slaughter
not saying he is the best but when i...
i was under the impression that you are garunteed a recovery if you jf each hit and make sure press A exactly 5 times, not 4 not 6, but 5
shout out if im wrong
give yoshi a third sword this time around haha
but actually i would like it if they added a bit more long range stuff to better fight ivy, hilde, and such
and i kinda wish 3 A+B little sword dance thing did more damage
i have been practicing this, mostly the high spins. i find that i can pull it off with the aid of musical rhythm, i see it as tapping to a beat which is easier than visual cues. i wish i could pull it off more because its really a nasty attack. finish the jf series and u can doorknock while they...
33k, doorknocker, 3b
33a counter hit, doorknocker, 3b
44bb counter, doorknocker, 3b
1b+k counter, 3b, (however you like to follow up a 3b)
these might not be the best combos in the world but i likes em :sc2yos2:
jf dash--powerful tool against shove-away play
2B+K, 3A, 2B+G, ultimate volcano, 3B+G. nothing garunteed, (especially the unblockable being easily sidestepped but many a high lvl fall for it anyway) but hey i get most of a whole kill from that on a regular basis.