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  1. Accordian_Man

    Any Musicians on here ?

    I would use your fingers if I were you.
  2. Accordian_Man

    The future of Soul Calibur

    Or even a "preboot". Let's go the whole hog. I know that without a lot of work the character models used cannot be much amended but I really would like to see some more CAS content. I'm just that kind of guy.
  3. Accordian_Man

    Soul Calibur V Connection Problems?

    It's all very random you know. I had a period where it was simply not working. Now, for no known reason, I'm getting most of my games to play fine. I did nothing that I know of to improve the situation. One thing you can try is to measure your download and upload rates using the console (PS3 in...
  4. Accordian_Man

    Natsu Questions And Answers / General Discussion

    Hoisa, Hoyza, Hooizza, I need some assistance as I cannot for the life of me find the Natsu move (some kind of poke) where she makes that Hoiza sound. If I play the computer in hard mode she does it all the time but for the life of me I cannot find the move in the list. It must exist and it's...
  5. Accordian_Man

    Any Musicians on here ?

    Piano, keyboard. And would you believe accordion?
  6. Accordian_Man

    Soul Calibur V Connection Problems?

    Nice idea. Mine is around 30 and was ok for a while but this last week has not allowed me to finish any online game.
  7. Accordian_Man

    Natsu's top 10 moves

    I think its the technical jump that makes it a successful move in tornament. Even works against the computer.
  8. Accordian_Man

    Natsu's top 10 moves

    I too like 8A+B but it's not particularly safe. It does take some getting used to to time it and you can miss badly (even ring youself out) but it looks cool. That's what counts .
  9. Accordian_Man

    Natsu's top 10 moves

    That's a very interesting point HoundDog. How long do you have after a move string before you can hit "G"? I never thought about that but perhaps that's why I too have a hit and miss success with such moves during play. It works during practice but then I'm not so guard trigger happy.
  10. Accordian_Man

    Soul Calibur V Connection Problems?

    I have the sneaking suspicion it's all down to the Internet Service Provider. Some ISPs optimise for download speed but that doesn't matter a gnat's fart for gaming of the type SC5 requires. They may achieve the great download speed by passing packets via a fast line to another service that...
  11. Accordian_Man

    To what extent...

    I've tried everything to get her off Angry Birds.... Any tips welcome.
  12. Accordian_Man

    To what extent...

    I tried teaching my wife .Enough said.
  13. Accordian_Man

    To what extent...

    I assume that quite often the choice of a character is because they either look good or simply that they are not too difficult to play. For many casual players, highly complex characters are simply just too much like hard work. Natsu looks good and is a fairly simple character to play. Suits me...
  14. Accordian_Man

    Natsu range tables

    Hi Guys, Anyone ever produced a table of Natsu's moves against their range? I'm trying to figure out the best moves at different ranges. A table of some kind would be useful. Perhaps the ranges could be estimated from 1 to 10 as absolute ranges are not possible and long-medium-short don't mean...
  15. Accordian_Man

    Soul Calibur V Connection Problems?

    This is all very odd. my connection is far worse but I manage to get a few games now and again. I get a lost connection about 1 in 5 which is better than many.
  16. Accordian_Man

    Soul Calibur V Connection Problems?

    Or get worse.
  17. Accordian_Man

    Natsu's top 10 moves

    Hey Wombat, don't take it so hard. We all appreciate the effort (lots). By the way, I'm in total agreement, real life keeps getting the in the way of many things I'd rather be doing.
  18. Accordian_Man

    Soul Calibur V Connection Problems?

    pity guys that some of us are having problems . I managed about 2 hours online today and was only kicked out one in 5.
  19. Accordian_Man

    Natsu's top 10 moves

    Could we expand this thread to the top 10 combos. I don't mean the ones that give 160 hit points but require counter hit by a wall after a back-turned step to the left (on a Friday). I mean bread and butter combos. The obvious NC types work all on their own but the home brew variety are more...
  20. Accordian_Man

    Natsu's top 10 moves

    Excellent .My hero. now all I need is the same for (realistic ) combos and I can make my giant wall chart .
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