3 A+B/[A+B] Strategy/Use ?

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Blossom

[09] Warrior
why is it that i dont see anyone use 3 A+B ? i've watched a lot of sieg videos , but there's not one that i have saw used 3 A+B . is it because it's nooby ? xD usually i would use it after SCH , or something like a successful normal combo like 3b , k , b , or just 3b , b .

someone tell me ? x.x it's a pretty good low
 
Wait, do you mean 2 A+B? I don't think there's a 3A+B and I see a lot of people use it though, but I don't really like it that much IDK for me I kinda find it nooby
 
2A+B and 3A+B are the same move.

Personally I used to use it but after a while I found better alternatives and stopped using it.
 
I personally use :3::A::+::B: fairly often, it's pretty safe because it doesn't get blocked much and even if it does you can get away with a non-charged :K: unless you're up real close. I think it's been strayed away from because the noob usage of :3::A::+::B:, :A::+::B: string... you're right, though, it is a pretty good low.
 
well , it IS a nooby string ; the 3_2AB + AB . . . i dont use that anymore . i just use 3_2AB then get into BH and mind-fuck them with 6BK K + AB . if not , then 3_2AB then 6BK , then 4BK and A for a little poke .
 
well , it IS a nooby string ; the 3_2AB + AB . . . i dont use that anymore . i just use 3_2AB then get into BH and mind-fuck them with 6BK K + AB . if not , then 3_2AB then 6BK , then 4BK and A for a little poke .

I wasn't going to post exactly what I do... but yeah my favorite from :3::Ah::+::Bh: is :6::B::+::K:, :K: or :B:... or the obvious stance stance revolution possibility...
 
2_3A+B its a good move, but in certain chances. You have to make your opponent be stand as much as possible to ever think about pulling out this move... its really useful in short range, when your opponent is waiting a best option like B6, 3K or 3B.

-Stryker-

PD: Gazerok, you can't find this move on videos cause its to risky to keep doing in a regular basis.
 
2A+B is somewhat useful in SC4. It has less range than in SC3, its doesn't RO like in SC3, and it misses a lot at mid-near range (goes between opponent's feet) than in SC3. I use it extend MixUps post opponent's low guarding into whiff-punish.
(Fact: 2A+B has more range when colliding against a low-guarded opponent)
In SC3, I used 2A+B almost as much as I use agA, but now I have ka2A in SC4 as "main" low.

@Gazerock: Master Sig's kA input. It is a very important tool. (Input: slide'a+kA or 22_88kA)
 
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