A negative into a positive.

Cervantes' difficult shit is his best shit, especially his combos, which are some of the most difficult in the game. If you're not doing his just frames and such, you should be using another character instead. I don't use Cervy seriously cause I haven't felt like putting any time into getting the execution down. U aren't using him seriously either. just being real wit ya.

Lopedo(ToL)'s execution is probably the best I've seen as far as Cervantes goes.
 
Lopedo(ToL)'s execution is probably the best I've seen as far as Cervantes goes.
it couldn't be that good if they made this thread. You would never see Hates or Big Boi post about not being able to do moves with him, cause it's a nonfactor for them (Big Boi at least, never played Hates).
 
it couldn't be that good if they made this thread. You would never see Hates or Big Boi post about not being able to do moves with him, cause it's a nonfactor for them (Big Boi at least, never played Hates).

i would suggest you play tears of love and come back and let us know what you think about his execution then lol. seriously though lopedo i'm curious to know what moves your having trouble with. seems to me you hit all his JF's and the other moves would be simple for ya.
 
i think that by only focusing on a certain set of moves from a moveset really limits players. It is definitely a winning strategy to a certain point (because I think a good chunk of "winning" players use only a small amount of their character's moves), but going after the wrong player will cause that strategy to backfire real quick.

a good example would be Hilde. Many players who win with her may only know how to do doom combo proficiently. same with some kilik players and asura, among other players. That strategy will certainly get you wins, but like all strategies (in a good fighting game), they are subject to failure.

If you come across a good player who knows how to defend and even punish you for that (which might be hard to come by, but the possibility is still there), then you more or less HAVE to switch up. But if you limit yourself to that and that alone, you are screwing yourself over.

Its one thing to know your character fully and limit yourself to a certain set of moves. But if that certain set is ALL that you know, then I believe you are doing yourself a disservice in the long run. That goes for "frame"-players, "tourney"-players, "online"-players, whoever...

That's my opinion, I always like to learn my char's ENTIRE moveset and how to use every move, which backfires alot on me. But in the end, I like the road that I travel, even though people like me are the minority.
 
Right, you obviously should know your character inside and out. But, in this game it seems that many characters have 1 to 3 moves that are substantially better then the rest of their moveset, and some moves that really just aren't worth using regularly.
 
It also depends on match-ups, you obviously don't want to play around punishers like Amy or Sophie...or you know Hilde.
 
I can do all the moves because execution in SC is super easy, but no, I don't use them all.

this?

really, what moves with any character are hard to do with 5 minutes of practice.

that being said, some of cervantes 'hard' to execute moves are good. iGDR, iTP, FC A+BBB, ect..
and some of his 'hard' to execute moves are crap, like the JF's off of 3B and the one off of his B+G.

being able to throw out a characters full move list doesnt make you good. You would be surprised how far just BB will get you with proper timing and spacing and such. At the end of the day its a lot less about the character and more about the player, and beyond that, specifically more about being familiar with what strats/tactics/moves/setups your opponents are going to use.
 
nobody measures how good you are for the number of moves you can do....

but people do measure how good you are for the people you beat...

there's no tournaments for who has the best execution or can do the hardest moves in the game.. they might get some respect for consistently doing hard combos/jf.... but they aren't gonna get no award for it.

so just use enough to beat your opponent... if you only need one move to beat him.. then so be it.

-LAU
 

QFT

In an average Hilde match, as I said, i will use maybe 15-20% of her moves, which is mostly just doom combo, 2A, 6A+K, 1KK, Slide Kick and throw. That said, I do vary things up and have situations for everything. A hilde player who only knows doom combo, 2A, 6A+K, 1KK, Slide kick and throw, whilst you can win with that, you're going to miss out on many many many opportunities to win. I've quite often reflected on some of my matches and thought - oh damn, I had a perfect tech-trap opportunity into win or oki damage if not, if I had just done another move instead of the same old shit. Yes tech traps are Gimmicky, and only bad players fall for them (I'm included in here), but if you set it up right, sometimes you can make people want to tech. And besides, gimmicks work every now and then. A player who only falls for a gimmick once, is going to get slaughtered by you if you have over 9000 gimmicks to mess him with.
 
I'm of the mind that movesets are important, but knowing when to use moves clearly trumps that. Knowing your range, timing, and follow ups over your entire move set is crucial. I still haven't built any of my characters full combo's up yet because I don't have time, but knowing their basic moves and reacting to others style of play works great for me.
 
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