CHIP_STAXMAN
[08] Mercenary
Hi guys.
This is a work in progress. Eventually I want this first post to be a list of every stage in SCIV along with their respective attributes, like where ring-outs are possible, where wall destruction is possible and where any cosmetic interaction is possible.
I will edit this first post as new information comes in so it is up to date.
I want to refer to the stages/arenas by their proper names. And so we're all talking the same language, I propose that when a fight begins, we take the camera to be looking North. And therefore 1P would be standing West and 2P would be standing East.
Proposed format:
STAGE NAME: Name of stage
BELONGING TO: Name of character.
SIZE: Small, medium or large
NATURAL RO EDGES: List of edges where there is no obstruction (like a low wall) and RO is immediately possible.
SPECIAL RO EDGES: List of edges where RO is possible with certain conditions or only using certain moves.
STAGE DESTRUCTION: List of permanent changes you can make to the stage through the course of a fight that will change the match mechanics afterwards. Like smashing down a wall to make an edge a RO edge.
COSMETIC INTERACTION: Can you interact with the stage in a purely cosmetic way that doesn't change the match mechanics afterwards? Like ringing a gong, or cracking the floor.
STAGE SONG: The name of the song played on the stage.
OTHER NOTES: Anything else worth mentioning
Let me just say I am open to suggestions and I'm not saying I'm doing things the right way. I just want to get the ball rolling. I would make a start myself, but my 360 is with MS being repaired at the moment, as I've just fallen victim to my 3rd(!!!) Red Ring of Death.
This is a work in progress. Eventually I want this first post to be a list of every stage in SCIV along with their respective attributes, like where ring-outs are possible, where wall destruction is possible and where any cosmetic interaction is possible.
I will edit this first post as new information comes in so it is up to date.
I want to refer to the stages/arenas by their proper names. And so we're all talking the same language, I propose that when a fight begins, we take the camera to be looking North. And therefore 1P would be standing West and 2P would be standing East.
Proposed format:
STAGE NAME: Name of stage
BELONGING TO: Name of character.
SIZE: Small, medium or large
NATURAL RO EDGES: List of edges where there is no obstruction (like a low wall) and RO is immediately possible.
SPECIAL RO EDGES: List of edges where RO is possible with certain conditions or only using certain moves.
STAGE DESTRUCTION: List of permanent changes you can make to the stage through the course of a fight that will change the match mechanics afterwards. Like smashing down a wall to make an edge a RO edge.
COSMETIC INTERACTION: Can you interact with the stage in a purely cosmetic way that doesn't change the match mechanics afterwards? Like ringing a gong, or cracking the floor.
STAGE SONG: The name of the song played on the stage.
OTHER NOTES: Anything else worth mentioning
Let me just say I am open to suggestions and I'm not saying I'm doing things the right way. I just want to get the ball rolling. I would make a start myself, but my 360 is with MS being repaired at the moment, as I've just fallen victim to my 3rd(!!!) Red Ring of Death.