agB Applications

Laswagga

[09] Warrior
AgB is probably the only move in setsuka's move list that I don't use at all, but i've always been interested in its applications, what moves/stuns make it connect, and when to use it. It'd also be nice if anyone could help me JF it. I'm using a controller, so obvious problems will occur.
 
agB applications.

AgB is probably the only move in setsuka's move list that I don't use at all, but i've always been interested in its applications, what moves/stuns make it connect, and when to use it. It'd also be nice if anyone could help me JF it. I'm using a controller, so obvious problems will occur.

I don't main Setsuka so I spam the shit out of this move because it's so sexy. For the JF on a controller set B on a shoulder button. Then slide your thumb from A to G then slide your finger across the shoulder button.

Edit: I think you can get it off a wall stun
 
agB applications.

IMO ag:B isn't all that useful, unless their soul gauge is blinking red, cus it breaks the gauge in 8. If you really want to use it, do it as a side step punish, or as the slow post GI, though in any case ag:B will hit B+K is the better option. If it only was as fast as it was in SC3, ag:B would be a useful move.
 
agB applications.

a:g:B is a good tool for a fast sidestep punish, B+K wont work there as good because it dont have TC properties and a:g:B have it (and many ss killers are highs). So for those situations i prefer a:g:B.
 
agB applications.

So basically, it isn't very likely that i'm going to be able to include agB into any strings/combo's unless I throw it out to mix them up if they're side-stepping or crouching while waiting for a 2A+B, correct?
 
agB applications.

11_77B a:g:B JF umbrella :)

Not that incredibly useful though. Might wanna try it in a post GI situation.
 
agB applications.

So basically, it isn't very likely that i'm going to be able to include agB into any strings/combo's unless I throw it out to mix them up if they're side-stepping or crouching while waiting for a 2A+B, correct?

a:g:B has 3 potential uses:
  • SG damage (use it if opp is in the red)
  • after wallsplat (for launch)
  • post-GI (slow option)

... and that's it. don't use it for anything else, please.
 
agB applications.

So basically, it isn't very likely that i'm going to be able to include agB into any strings/combo's unless I throw it out to mix them up if they're side-stepping or crouching while waiting for a 2A+B, correct?

No, it's not that good as a 50% mixup, also it doesn’t have good tracking. What i meant was doing it in close combat when you read that your opp can make some vertical, then you make fast step to fast agB, and if he will make vertical, or horizontal high (or even some mids or s-lows like 2A) you will launch him. But this is advanced and risky stuff so for now don’t bother with it.
 
agB applications.

mr. cheese, are you telling me that agB has built in back step and super TC?

Edit: I misunderstood. It's not the agB making some short range mids like 2A whiff, but actually the step.
 
agB applications.

Agb is super useful in my opinion coz it has 75 + damage if u combine it with Ba o,0

its the same like that Sakura Combo o,0
 
agB applications.

It's harder to execute than Sakura combo, and it does less damage than Silvermoon combo.
(I use it often, but only for the cool factor.)
 
agB applications.

i use it sometimes after an umbrella hit and run to the opponent while he/she is standing up. Most people then duck out of reflex because they suspect a throw is coming. agB hits, bA 33B (last one is not guaranteed but hits 90% of the time) does about 80 damage. ofcourse you can't use it too often but it's good to do it sometimes.
 
agB applications.

i use it sometimes after an umbrella hit and run to the opponent while he/she is standing up. Most people then duck out of reflex because they suspect a throw is coming. agB hits, bA 33B (last one is not guaranteed but hits 90% of the time) does about 80 damage. ofcourse you can't use it too often but it's good to do it sometimes.

This is really the ONLY time I use agB outside of 11B a:g:B 214~3a:B. Mixup on wakeup with 2A+B, if you've used that a couple times. Otherwise, this move is too short range, and punishable for me to use it that often IMO. I may be wrong, but so far nobody has made a point that makes me want to reconsider.
 
agB applications.

A mixup with 2A+B? How do you mix up using something blockable on reaction?

Back on topic. If you step something and are looking for a front ring out, agB bA/umbrella is more reliable than 33B bA/umbrella as 33B will whiff off axis sometimes.
 
agB applications.

A mixup with 2A+B? How do you mix up using something blockable on reaction?

Back on topic. If you step something and are looking for a front ring out, agB bA/umbrella is more reliable than 33B bA/umbrella as 33B will whiff off axis sometimes.

They have similar enough animations. It generally confuses people enough to get the hit in.

And silvermoon is blocked more than agB is in my experience. o.O Maybe I've just been unlucky.
 
agB applications.

A mixup with 2A+B? How do you mix up using something blockable on reaction?

Back on topic. If you step something and are looking for a front ring out, agB bA/umbrella is more reliable than 33B bA/umbrella as 33B will whiff off axis sometimes.

Its not so much of a "mix up" as it is getting them into a routine and switching it up randomly. I run up hit them with 2A+B about fifty times in a row, they're going to start trying to predict it. Which lets me get out 66A+B or 1b:b or even Sakura Air combo if i'm lucky. Just because it is blockable on reaction doesn't mean you're GOING to block it on reaction.

Plenty of people have made the mistake of thinking that just because something is unsafe, they're going to automatically be able to avoid it and counter and find out otherwise. Especially me.
 
agB applications.

maybe 2A+B works like that online, but most offline players will block that >90% of the time if you keep using it. You're giving your opponent half a second to guard/step/GI/interrupt and whatnot.
 
My attempt to explain JF-agB.

I thinking mapping B on the right trigger is much better, because you are doing the movement with one hand. Also umbrella after agB is a really crappy follow up. You should do a:g:B bA 33B or a:g:B a:g:B 2143a:B. The second one is the strongest, but it is hard as hell to time the umbrella.
 
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