Tiamat
[11] Champion
Old list from caliburforum with a few changes
their move=your punisher after blocking it
basic 2K/1K fast low with prettymuch everyone=FC A
a lot of lows are punishable by FC 3B but have other moves listed for better damage. can be hard to remember them though so keep FC 3B in mind
Algol mirror:
11A=WS [K] unless at max range. otherwise 6KK
1A=66A
11K=6KK (if max range second hit will miss, but you can still charge it)
1K=6BB
66A=AA
3AA=BB, 66A
66BA=3B
Amy:
1A=WS B (first WS B on the list lol)
6BBB=BB
2B+K=WS [K]
2A+B=FC A
66A+B=K (if farthest range will be blocked or whiff)
4A=BB, 6KK
Astaroth:
6K=AA
Sieg:
6B=66A (not too far)
3[B|=AA, 6BB (trades on max range block)
SRSH B=3B
SRSH [K]=6KK
SCH K[B|=6KK (cause you're in FC)
SBH K=3B
3A=AA
Cass:
236B=3B
236[B|=AA
2K=WS K
1K=6KK
FC 1B=FC A
1A=if close enough WS K or WS [K] if really close. far range cannot punish -_-
Cervy:
3B/33B=AA
WS A=3B (somewhat difficult), BB
1K=FC 3B
Mitsu:
2kB=3B
66BB=623ABK =]
4KB=6KK
1A=6KK
Nightmare:
GS A=BB
FC 3B=3B (wtf)
1A/1A6=66A
33B/33B6=1B (he might be able to GS A this but if he can it must be really hard)
WS [B|=2A unless at max range (though he can avoid this...)
NSS K=2B+K
NSS bA/b:A=2B+K
Sophie:
236B=3B
1AA=3B
1K/1[K]=6KK
44B=K, AA (blockable at max range)
Ivy:
WP 11A/SE 2A+K=66A+B
236BB=3B
X:
1A=FC A
AAB=2B+K
Zas:
WS B=AA
1AB=6KK
their move=your punisher after blocking it
basic 2K/1K fast low with prettymuch everyone=FC A
a lot of lows are punishable by FC 3B but have other moves listed for better damage. can be hard to remember them though so keep FC 3B in mind
Algol mirror:
11A=WS [K] unless at max range. otherwise 6KK
1A=66A
11K=6KK (if max range second hit will miss, but you can still charge it)
1K=6BB
66A=AA
3AA=BB, 66A
66BA=3B
Amy:
1A=WS B (first WS B on the list lol)
6BBB=BB
2B+K=WS [K]
2A+B=FC A
66A+B=K (if farthest range will be blocked or whiff)
4A=BB, 6KK
Astaroth:
6K=AA
Sieg:
6B=66A (not too far)
3[B|=AA, 6BB (trades on max range block)
SRSH B=3B
SRSH [K]=6KK
SCH K[B|=6KK (cause you're in FC)
SBH K=3B
3A=AA
Cass:
236B=3B
236[B|=AA
2K=WS K
1K=6KK
FC 1B=FC A
1A=if close enough WS K or WS [K] if really close. far range cannot punish -_-
Cervy:
3B/33B=AA
WS A=3B (somewhat difficult), BB
1K=FC 3B
Mitsu:
2kB=3B
66BB=623ABK =]
4KB=6KK
1A=6KK
Nightmare:
GS A=BB
FC 3B=3B (wtf)
1A/1A6=66A
33B/33B6=1B (he might be able to GS A this but if he can it must be really hard)
WS [B|=2A unless at max range (though he can avoid this...)
NSS K=2B+K
NSS bA/b:A=2B+K
Sophie:
236B=3B
1AA=3B
1K/1[K]=6KK
44B=K, AA (blockable at max range)
Ivy:
WP 11A/SE 2A+K=66A+B
236BB=3B
X:
1A=FC A
AAB=2B+K
Zas:
WS B=AA
1AB=6KK