@Minuteman; it's either character dependant, hitting larger characters, or range dependant probably working at close range, but point is it does work, you'll get it!!! Or I might have made a mistake and it catches Left instead...
Went into training testing for a Left tech cathces and athough I only tested 2 characters AS K only caught right after 66B... I could have sworn it caught left too, I'm so tired I couldn't care less...
EDIT:
OK! I've tested for more traps and updated the list... I've found if AS K catches Right tech it throws the opponent infront of Amy and 66A+B becomes a new option, and I have the feeling there has to be more off of this... Also, after 2A+B, 33B will catch Right tech launching the opponent for 33B, 66B+K, etc... Another thing I've noticed is because her 4A steps left it gives different tech trap options... I'll test more tech traps later!!!
EDIT:
I wasn't crazy!!! AS K can catch Left tech but its character dependant... I know it works on Nightmare so far, I'll make a list on who it deferentiates between later... But for now I'll update the list, and I think it should be complete!!! Also, for characters that can escape AS K by teching Right, the AS K (ground~head) & AS K (ground~feet) tech trap followups are switched...
NEW:
Updated tech traps to include 4A+B...
This is a list describing what side AS K is strong against on teching opponents: (depending on which way they are knocked down AS K may catch differently)
KEY---
All~G = (strong against all directions, catches with a ground hit)
All~C = (strong against all directions, catches with a standing hit)
None = (strong against no directions)
Ground = (only catches a non-teching opponent, only hits ground)
RG = (catches a right teching opponent with a ground hit)
RC = (catches a right teching opponent with a standing hit)
LG = (catches a left teching opponent with a ground hit)
LC = (catches a left teching opponent with a standing hit)
1~3 = (degree of difficulty, 1-easy/ 2-mild/ 3-difficult, difficulty is determined by character hitboxes and specific timings)
Vs.~Character / Dominant Tech Catch
Yoda / All~G-1
Vader / LC-1
Apprentice / RC-1
Lizardman / None*Ground-3
Sophitia / RG-1*RC-3
Amy / RG-1*RC-3
Setsuka / RG-1*LC-3(close)
Mitsurugi / RG-1*LC-1
Cassandra / RG-1*RC-2
Raphael / RG-1*RC-1
Taki / RG-1*RC-1
Seigfried / RG-1*LC-2
Nightmare / RG-1*LC-1
Hilde / RG-1*LC-2
Maxi / RG-1*LC-1
Voldo / None*Ground-3
Tira / RG-1*RC-1
Xianghua / RG-1*RC-3
Kilik / RG-1*RC-1
Astaroth / None*Ground-3
Ivy / RG-1*RC-1
Yun-Seong / RG-1*RC-1
Seong Mi-Na / RG-1*RC-2
Rock / RG-1*LC-3
Cervantes / RG-1*LC-1
Talim / RG-1*LC-3
Yoshimitsu / RG-1*LC-1
Zasalamel / RG-1*RC-2
Algol / RG-1*RC-2