Assasin's Creed III

Anyone know how to get that Peg Leg trinket in the northeast of the homestead? Its up on a cliff and I cant find any holds to climb up or paths to it.

The one up on the edge of a cliff with water surrounding it?
If you are talking about that one I saw no shortcut, I just went all the way around. Took a horse to help.
 
I'm probably just going to borrow the game from a friend, beat it in 2 hours. Get bored with the multiplayer and then give it back to said friend. That's how AC goes for me. The only AC I've kept is AC.
 
u 2 boss man.

Haven't played it since last week because of school and stuff but I'm going to try to kill me up some white folks next week 4 sho.
 
I'm probably just going to borrow the game from a friend, beat it in 2 hours. Get bored with the multiplayer and then give it back to said friend. That's how AC goes for me. The only AC I've kept is AC.

2 hours? hah

HAH
LOL.

THIS GAME IS LONG. VERY,VERY LONG.

AC Brotherhood and revelations are nothing to this, I think AC3 actually matches AC2 in terms of story content maybe even exceeds it.

I mean seriously, if you took 6 sequences off AC:revelations, THAT doesnt even measure up to the prequel of the actual story line in AC3. Oh and in all that there was already one big WTF moment, I mean a BIG one.
 
2 hours? hah

HAH
LOL.

THIS GAME IS LONG. VERY,VERY LONG.

AC Brotherhood and revelations are nothing to this, I think AC3 actually matches AC2 in terms of story content maybe even exceeds it.

I mean seriously, if you took 6 sequences off AC:revelations, THAT doesnt even measure up to the prequel of the actual story line in AC3. Oh and in all that there was already one big WTF moment, I mean a BIG one.

I already know what happens. So I don't even need to get it. Lol.
 
The one up on the edge of a cliff with water surrounding it?
If you are talking about that one I saw no shortcut, I just went all the way around. Took a horse to help.
Nah its a different one, I got it while doing a homestead mission that took me up there.
 
I noticed a bit of a plot hole at the end of Conner's daddy's segment in the beginning. The animus can show ancestral memories but only those passed down through their offspring right? It would seem that any memories the person has after their child that you decended from would not be available through the animus since their dna would be set at the moment of conception. (Did I just make a pro-life argument based on a videogame? o_O)

BUT!-

At the end of Haytham's segment you see the part where he gets all lovey-dovey with Conner's mom (Not even gonna try to remember her name) and THEN it cuts to the part where he is talking to the others and initiates Lee into the Templars. Now how could that be possible for Desmond to see if the child was conceived before this meeting? It could be said that he went back later and banged her again and I guess that could be true, but with the way the story is set up they made it look like a one time thing they had and then he broke it off. And yes you saw the end of Altair's life after his sons had been born but you saw those through Ezio and he saw them through the keys that Altair left behind so it doesn't count. The more I think about it the more likely it seems that he saw her a few times before breaking it off but it just seems off from the way they presented the story.


Thoughts?
 
Omg wtf. Some of my followers were injured in a fight and I was worried that they were dead. Fortunately they came back but I got into a fight on a ship and called em in again. this time I took care of the enemies as quick as possible to help them out and they survived the fight, only to go fall into the water and end up on the injured list again!
 
I'm probably just going to borrow the game from a friend, beat it in 2 hours. Get bored with the multiplayer and then give it back to said friend. That's how AC goes for me. The only AC I've kept is AC.

AC3 is the first of the AC games to require you to sign up for Ubisoft's Uplay account for multiplayer. Although free, it does give them the right to market you with a bevy of nickel-and-dime crap. Shame, I kinda wanted to see what improvements (if any) they had made to the online experience in this one. Oh well.

2 hours? hah

HAH
LOL.

THIS GAME IS LONG. VERY,VERY LONG.

AC Brotherhood and revelations are nothing to this, I think AC3 actually matches AC2 in terms of story content maybe even exceeds it.

I mean seriously, if you took 6 sequences off AC:revelations, THAT doesnt even measure up to the prequel of the actual story line in AC3. Oh and in all that there was already one big WTF moment, I mean a BIG one.

It's not actually. The game only has 12 sequences, versus 18 in AC2. Although each sequence is perhaps larger and bulkier than those from AC2, Brotherhood and Revelations, the core story content is still substantially smaller than what was offered in AC2. That said, there's a ton of optional content in the game, though a lot of it seems like busy-work than actual fun stuff. So far, I can only find the Peg Leg Missions and the Homestead Missions stuff to be truly interesting.


Next post I'll talk about combat. I've made some rather interesting discoveries on how it all works. It really doesn't come into its own until you have all your main weapons/ranged weapons.
 
AC3 is the first of the AC games to require you to sign up for Ubisoft's Uplay account for multiplayer. Although free, it does give them the right to market you with a bevy of nickel-and-dime crap. Shame, I kinda wanted to see what improvements (if any) they had made to the online experience in this one. Oh well.

Actually AC:Revelations did aswell.

It's not actually. The game only has 12 sequences, versus 18 in AC2. Although each sequence is perhaps larger and bulkier than those from AC2, Brotherhood and Revelations, the core story content is still substantially smaller than what was offered in AC2. That said, there's a ton of optional content in the game, though a lot of it seems like busy-work than actual fun stuff. So far, I can only find the Peg Leg Missions and the Homestead Missions stuff to be truly interesting.

Yeah there is a lot of content in this game. Kinda hard to keep track at times.
 
Picked it up last night at game stop. Dude there was cool enough to give me the "pre-ordered" version with the sword and extra levels.

I found the new weapons system to be confusing at first. But after a few minutes its very fluid. Climbing is much easier and much more fluid than prevoius games. Im balls deep in a great story.

I could only make it to the 3rd sequence before i passed out. Right before Hathym and indian homegirl hook up.

Im in love with this game so far. I didnt expect it to be this good.
 
Picked it up last night at game stop. Dude there was cool enough to give me the "pre-ordered" version with the sword and extra levels.

I found the new weapons system to be confusing at first. But after a few minutes its very fluid. Climbing is much easier and much more fluid than prevoius games. Im balls deep in a great story.

I could only make it to the 3rd sequence before i passed out. Right before Hathym and indian homegirl hook up.

Im in love with this game so far. I didnt expect it to be this good.

The difficulty of this game is higher than the others too, expect to rage a little at times.

A little rage is good though, makes a game worth remembering.
 
The difficulty of this game is higher than the others too, expect to rage a little at times.

A little rage is good though, makes a game worth remembering.

Hell yeah. Amen to that. First time i had to use the guns to blow up the barrels to open that gate.....rage moment #1. It had been to long since the last AC games to remember how to shoot LOL.

I got kids soccer games today so i cant play till this evening. Think im getting a nervous twitch out of pure anxiety.
 
Actually AC:Revelations did aswell.



Yeah there is a lot of content in this game. Kinda hard to keep track at times.

Nah, you didn't need to sign up for Uplay to play multiplayer in Revelations. I know this cause I was playing it not too long ago.


On to combat!

Basically, you have two main weapons, your main-hand weapon (tomahawk, sword, dagger, etc) and your ranged/misc weapon (bow, pistol, snares, rope dart, etc) and you can basically combine the two to form combos and special attacks. You basically attack using Square/X to strike your opponents until you hit that last hit that actually kills the opponent. Any hits prior to that final hit are, apparently, worthless. Once you kill an opponent you can immediately switch to the next target and perform a chain kill.

You can maintain a chain killing as long you are in range of your next target, and you are not interrupted/hit by another enemy attack.

You have an counter stance and a break defenses (guard break button). Near as I can tell, break defenses is mostly worthless. It seems to only work on the weaker enemies and won't work on the tougher targets. Counter stance basically gives you the ability to parry different attacks and strikes. Certain weapons are actually better at parrying than others. There's a "just-frame" input on counter where the action slows down that gives you time to perform a counter-kill, disarm or throw. What you really want to look at is the counter-kills and the number of ways you can make this work.

For most enemies, whenever you make a counter-kill you basically press Square/X and pound the target with an instant-kill technique and then can go on chain-killing. Certain enemies, however, will break your counter-kill techniques (Hessans, the kilt-wearing fellows with the axes). However, there are options on how you perform your counter-kills. For example, if you are facing a tougher enemy target and you do counter their attack just right, instead of using your melee weapon (sword, axe, tomahawk) use your ranged/misc weapon instead (bow, snare, pistol, rope-dart). This will kill all the tougher targets I've encountered so far.

More importantly, whenever you're comboing on an enemy target you can actually mix and match attacks, shifting between your Square/X attacks with your Triangle/Y attacks. You can even do this during chain kills, and whenever you do this 'right' you can actually get some really cinematic kills where you end up killing two or more enemies at once.

There's also a way to bait two enemies into attacking at the same time. When that happens, if you hit the counter button at the right time, you'll go into a lengthy cinematic kill, killing both targets at once. I'm not quite sure of the trigger, but whenever your see the opportunity, take the chance.

Finally, there's a way to kill any target through enemy fire. When you see yellow triangles, it means the enemy is planning to strike you with an unblockable attack. Usually these are fire-lines or a pistol shot. When that happens, target a nearby enemy and press X/A you'll grab the target and use him as cover for enemy fire. Incidentally, you can use this tactic for defeating really difficult enemies.


Finally, since combat is much stronger and 'easier' in this game. There's almost no reason to run and hide from the guards after being discovered. Not only do they now have new AI patterns that pushes them to constantly search even when you're not in sight, blending and in general hiding from them is much more difficult than prior games. I'm not sure how they messed this up, but they did. So if you're stuck having to deal with guards in town, just kill them all. Blending/hiding and running from the guards is pretty weak in this game.

Finally, its possible to kill/assassinate without picking up any notoriety all. In fact, its even easier in this game than prior games. You don't even have to blend to do it.
 
Just want to say running through the trees is real fun. I have spent so much time in the Frontier just climbing, swimming, hunting and knocking over enemy convoys.

Using your bare hands is the best form of combat in the game to me. I always seem to get environment kills when i use my bare hands.

If any of you haven't done a double assassination with the Musket yet, I urge you to do it ASAP. Very cool looking.

Connor's original Assassin Robes look so pimp to me (unlike Altaïr and Ezio) although I'm rocking the navy blue and red at the moment.
 
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