Slade
[14] Master
8B+K punishes Damp's A+B if he goes spinning.
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I saw this on the MLG Summer Championship stream. I can't remember who exactly was using it, but if I recall it did hit a few times.i set up 44B+K with 66B 66B+K. it worked in tournament. im not sure how legit it is.
8B+K is useful for jumping over walls and ringing yourself out. 44B+K can be used every now and then to catch people who get up from knockdowns right away.
There's a post in this topic by GloriousDawn describing a setup where you knock someone down with 44KK and use 44B+K right away. It doesn't really sound good at all when writen out, but actually try this out. It's ridiculous how well this works.You've gotta be kitten me :D
I never throw out the UBs but now I will try it for myself
After testing it on multiple players, I will say that this is legit.i set up 44B+K with 66B 66B+K. it worked in tournament. im not sure how legit it is.
Well, 57 frames, it could possibly work. However, you have to consider that if you whiff because the other guy reacts in time and steps or JGs or something, you're eating a launcher, and you only get 70 damage for your troubles.Is 44B+K fast enough to hit someone if they try to re-GI you after you GI one of their attacks? And if it does, do you think it could be a somewhat legitimate setup?
Ay hey hey hey now, you didn't mention all of that before.You can JG at any moment during a GI? That's crazy. Well, I like getting a hit with 44B+K near a wall because it will wallsplat for some major wall combo damage. Dreams crushed