Cervy's SCV moveset. I'll try to update as often as I can. Special thanks to Franman for allowing the thread:
I'll try to be as complete as posible. Although I don't have all the resources or the knowhow of how tto test startup frames and stuff like that. I'll try adding them too. I set up training mode in such a way that the opponent uses AA/BB/3B after blocking (Used Pyrrha as Cpu)
If her AA or BB hit than i wrote it down as unsafe. If her 3B het I marked it as very unsafe. If I was able to block all of her attacks I considered it safe.
Horizontal attacks:

,

-

- 12,14 - Safe (both hits) - NC

-


- 10,30 - Very Unsafe


-

- 14 - Safe


-

- 16,16 - Unsafe - Good anti-step move, causes unrecoverable stun


or crouching

-

- 12 - Safe


,

-

- 10,14 - Very unsafe (both hits) - NC


during counter hit

-

- 12,14,21 - .. -


-

- 36 - Safe

,

-

- 10,14 - Unsafe - Strange enoug it seems as if the first hit can be crouched could also just be the size of Pyrrha
While rising

,

-

- 18,36 - Unsafe - NC

/

/


-

- 26 - Safe
Turning around

-

- 16 - safe
While crouching turning around

-

- 14 - safe
Vertical Attacks:

,

,

-

- 12,10,37 - Unsafe - NCC, 3rd hit forces opp to crouch.

-

- 20 - Unsafe -

=

after hit (only fast B's) - causes unrecoverable stun

-

- 28 - Safe - Still gives + frames, however Pyrrha's

, hits faster thus not making it work on her.


-

- 8 - safe - becomes

against mid-air opponent: 27 damage, Can ringout


,

-

- 14,31 - Unsafe - NC, Can ringout


-

- 28 - Unsafe - Launches


or while crouching

-

- 18 - Safe


,

-

- 16,18 - Unsafe - NC, Might become safe from max range*


,

-

- 14, 18 - unsafe - NC
While Rising

-

- 30 - Unsafe - Launcher

/

/


-

- 30 - Unsafe
Turning around

-

- 18 - ??
While crouching turnig around

-

- 18 - ??
*The move list shows a

hit 3 times. I think this is, because during the 2nd hit he uses both swords at the same time.
Kicks

-

- 14 - Safe


-

- 12 - Unsafe


-

- 14 - Safe


or While Crouching

-

- 16 - Unsafe


-

- 26 - Unsafe - Causes knockdown


,

-

- 16,20 - Unsafe - NC
While Rising

-

- 16 - Unsafe

/

/


-

- 24 - Safe
Turning around

-

- 16 - ??
While crouching turnig around

-

- 16 - ??
Simulteous Press Moves ( What the game calls the moves ;) )

-

- 40 - GI's

's that are


-

- 16,16,26 - Safe - Lots of pushback and Stuns in hit

-

- 14,14 - Unsafe - Stuns on hit

-

- 30 - Safe - Forces crouch on block, Stuns on hit, launches on counterhit

-

- 30 - Very Unsafe -

Couldn't find where de GI was.


-

- 28 - Very Unsafe - goes into Dread Charge
While Rising

-

- 55 - ??

-

- 40 - GI's

's

-

- 60 -

-

- 30 - Unsafe - Forces crouch on block - Can be held then becomes

causes ground quake, still unsafe, does 40 damage.

-

- 50 -

- Launches

-

- 25 - Unsafe - Has a small sidestep to Cervy's Right

-

- 36 - Unsafe - Forces crouch on block -

can be held to perform the backstap hits

does 18 damage .

-

- 15 -

- The Gunshot in the air
While Rising

-

- 28 - Very unsafe - Could be used in juggles
Turning around

-

- 20 - safe - Causes stun on hit
8-Way Run Moves:


- 
- 30 - Unsafe

or



-
- 34 - Unsafe
-
before hit on

's

or


,

-

- 14,14 - Unsafe - NC, 1st hit is very unsafe!

or

or


-

- 14,30 - Safe


- 
- 50 - Unsafe -

, Unsafe but causes a little bit pushback

or



-
- 65 - Safe
- Forces crouch on block

or


-

- 30 - Unsafe - Possible to

becomes an

40 damage.

or


-

- 22 - Unsafe

-

- 34 - Unsafe

or
or


- 
- 18 - safe

or


-

- 23 - safe -

's

's

or


-

- 18 - Unsafe - knocks down

-

- 32 - Safe - Forces crouch on block recovery is just as long on cervantes as opp so no tech traps.


-

- 48 - Unsafe - Launches, Can be charged for

damage: 81
After running some distance

-

- 27 - Unsafe - Generic Sliding tackle
Throws:
Remained mostly the same so i didn't bother. Althoug the old command throw from the crouching position is now a Brave edge (or Ex-able if you will). You simply slide a+gA+B+K
And his old


(dunno if i'm correct) is gone instead his

throw got the animation from the old

(doesn't ringout).
So the actual command is: a+gA+B+K and can be escaped with A
Dread Charge (
) :

-

- 34 - Break attack (think its the same as

)

-

- 37 - Very unsafe - Launches, Can still be steered by pressing

or

during hit

,

(just) -

- 18,7,40 -

Just the last hit.

-

- 55 - Safe - Forces Crouch on block. Can be held down. Cervantes will then appear behind the opponent

- .. - .. - ?? - Forward Dash
iGDR can be done 3 times in a row for a garanteed juggle with total damage of 102.
Edge Attacks:

-

- 50 -

- Cost 1 bar

,

-

- 37 - Unsafe - Launches - Does his forward

followed by a GDR. - Cost 50% of 1 bar. (Can be somewhat delayed)

,

-

- 30 - Break Attack - Launches - Seems like you must cancel the

hits the opponent. Cost 50% of 1 bar.

or

:aA+B+K: -

- 14,20 - Break attack on second hit, Cost 50% of 1 bar
While Rising




(Slide from a+bA+B+K ) -

(9times) - 65 - Has Break at last 2 hits - Cost 50% of 1 bar
That's all he has now.