Final Fantasy: Dissidia

i love that this kind of game is being developed on the psp =) i can't wait for it to come out, even if it would only come in japan (haven't stopped me before =P)
 
It's cool that they're revamping the Kingdom Hearts engine to make a new game. I liked the Kingdom Hearts engine, it was fun to play. The only problem was that in order to play with it, you had to uh...play Kingdom Hearts =O

This does look like it has a bit of promise, but with the current announced cast lineup, it looks like it'll be another homoerotic Squeenix pretty-boy parade (Dirge of Cerberus anyone?). I mean, so far there have only been three females confirmed: Cloud of Darkness, Ultimecia, and Kuja =P.

Oh, and Garland looks badass.
 
I have to admit, I fangasmed when I saw this. Nostalgia struck me hard, so hard I almost vomited for joy...?

Seriously though, I'm pretty excited for this game as I'm seeing characters that Square has neglected for quite some time now. When I discovered Zidane and Kuja from IX were making an appearance I was practically sold. I'm pray to the heavens that this game will be good. If Square manages to screw things up with this I'll be hurt deeply, considering I haven't been fancying Square with all their resent releases (aside from World Ends). God, the theme at the end of that trailer gives me a mad case of goosebumps.

PS: Kuja is male.
 
Can somebody explain wtf this game is? That trailer confused the hell out of me....I can't tell what kind of game it's supposed to be.
I'm guessing it's not going to get an international release? I don't think I could bare to hear Zidane or Squall talk...it would ruin the atmosphere 8 and 9 had.
 
I don't think I could bare to hear Squall talk...
Too late! David Boreanaz as "Leon" is already burned into gamers' minds. :P

As far as I can tell, it's just an action/fighting game featuring FF characters. The singleplayer consists of each hero fighting their corresponding villain in a 1v1 fight.

I'm not too excited for Dissidia, TBH. I don't like Kingdom Hearts very much and I haven't picked up a PSP game in a while (Crisis Core seemed cool, but for some reason I didn't feel compelled to steal it from my brother to finish).
 
It looks like Virtual On without the robots. And terrible.

Coherent criticism please?

ExMachina said:
Crisis Core seemed cool, but for some reason I didn't feel compelled to steal it from my brother to finish

If you hated both KH games then there is nothing for you to like about Crisis Core considering it plays like a dumbed down KH game. That slot machine mechanic only made the game worse with it's random nonsense. Not to mention leveling up in that game is random as it all depends on that slot machine mechanic...which activates at random. Needless to say, I hated Crisis Core, a lot. I'll prefer KH2 (which I disliked) over Crisis Core any day of the week.

From the looks of things, Dissidia is going to play like KH2. However, I'm expecting the single player to play more along the lines of a boss rush mode which is fine for me as the Org. XIII bosses of KH2 were the only portions of the game that were remotely entertaining. Everything else was a bore because Sora was such a god-modder in KH2. In Dissidia, everyone is a god-modder and the inclusion of a VS mode is what really has me interested. I just want to kick the ass of all the main stream FF fans with the lesser known characters.
 
Coherent criticism please?

The Kingdom Hearts engine isn't well designed for a fighting game in my opinion, especially after watching that. From the video, every one flies around and zooms in on each other for every attack, making it seem very much like (gasp) dragon ball z with final fantasy characters. The behind the character view reminded me of Virtual On until the two fighters simply flew into each other several times, so it looks like aim is unnecessary.

And there are no robots.
 
I'm glad that I wasn't the only person that thought of Virtual On when I saw this.

I like the look of it, but I really cannot critique its gameplay much based on those videos. I would agree that there seems to be validity in The_Landslide's critique of the game, but I cannot get much of a grasp of its mechanics from that.

I do agree that the split screen and auto aiming and zooming features really remind me of the DBZ Tenkaichi games.

I honestly had someone tell me what all of the numbers on the screen meant when I first watched it. I saw some kind of "X" for dodging, but I am not entirely sure how that works.

I definetely think it's worth a shot, but I highly doubt that this will be ground breaking.


Who else thought that Kefka's design was altered slightly after the Dark Knight? I know that is kind of how he was meant to be, but I think they changed it a little bit after watching some Heath Ledger as the Joker.
 
I'm glad that I wasn't the only person that thought of Virtual On when I saw this.

I like the look of it, but I really cannot critique its gameplay much based on those videos. I would agree that there seems to be validity in The_Landslide's critique of the game, but I cannot get much of a grasp of its mechanics from that.

I do agree that the split screen and auto aiming and zooming features really remind me of the DBZ Tenkaichi games.

I honestly had someone tell me what all of the numbers on the screen meant when I first watched it. I saw some kind of "X" for dodging, but I am not entirely sure how that works.

I definetely think it's worth a shot, but I highly doubt that this will be ground breaking.


Who else thought that Kefka's design was altered slightly after the Dark Knight? I know that is kind of how he was meant to be, but I think they changed it a little bit after watching some Heath Ledger as the Joker.

the thing with the X button was probably one of those special attack sequences all chars get when the brave gauge is empty & you do a critical attack thingy......
 
I'm confused, that makes it sound like an attack.
"X" probably can do that also, but I don't think that it what I saw. It definetely looked like an evasive move, but I don't know what triggered it exactly.

Maybe it is the critical attack as a counter. I don't think it is too complicated; I just need to play once before it becomes clear.
 
As a former FF fan I know I should be excited about this, but unfortunately I don't. Too often has Square promised so much lately with the Final Fantasy franchise but has failed miserably.

I think Square knows that so they're trying to milk as much as they can (multiple remakes of the same old instalments and the utter rape of the FFVII legacy was obviously not enough) from fans of the series before more fans realize that the company is clearly a shadow of its former self...
 
It doesn't have to do with being any less...
It has to do with the fact that it is cheaper to remake the same games and get more money for doing it. Capcom got it right back in the days NES.

I personally used to like the fact that Square didn't used to remake and focus on old games. It is a tough call. I really do like the DS remakes of FFIII and FFIV, but they seriously put far too much into the whole FFVII craze. I honestly don't know where that puts me.

Saying its not what it used to be may also be a matter of not seeing a new REAL final fantasy in such a long time. The rate of release really slowed down after FFX, and FFXI doesn't actually count. FFXII had the FFTactics team and though I liked FFTactics more than FFVII-X, most people didn't.

This game is another look into the past, but it looks like it can be fun.
Does it look like it will be competitive? Not really, but at the same time I can't be sure because I might as well be looking at it crosseyed.
 
I've been looking forward to this game, but from the videos I'm quite sure what to make of it. It kinda seems like Power Stone meets FF (what's with all these games ripping off Power Stone lately? First Castlevania Judgment and now this!)

Either way, it'll be interesting trying to figure out how to play this game when it's released and I uh, get it. <_<
 
I'm excited for this, I'd have to say. I loved Kingdom Hearts 2's engine, so I'm fairly pleased with the direction it's going. The CG and designs look phenomenal, so that sold it to me with the above mentioned engine. Now people can shut the hell up about Kefka and Sephiroth battles.

I can only hope it turns out to be a decent game, with update-enabled capacity, so bugs and balance issues can be fixed.
 
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