Ooofmatic
World Warrior
Highest damage combos are bolded.
Natural Combos (NC)
3A,B
B,B,B
6B,B
3B8, SA K - 32 dmg
WR B,B:B - 62 dmg
7_8_9B
4K:K - 42 dmg
FC 8A+B
11_77B,A,A
A+B
66B8, SA BB8, IR A:K - 83 dmg
44B
22_88K,K
SA B,B
IR A:K
IR B
Natural Combos on Counterhit (NCC)
CH A,A
CH 1A,A
CH WR A,B
CH 3B8, SA BB8, IR A:K - 77 dmg
CH A+B,B - 51 dmg
CH 44BB
Combos
4A, 11_77B,A,A - 60 dmg (70 dmg if opponent tries to tech)
4A, 22_88B - 50 dmg
4A, 66_33_99K - 50 dmg
4A, 9B - 49 dmg
4A, 66B - 49 dmg
4A, 1B - 43 dmg
4A, 22_88K - 42 dmg
4A, 2B - 40 dmg
4A, 1K - 40 dmg
4A, iWR B - 40 dmg
4A, B - 39 dmg
4A, 2K - 37 dmg
B,B,B, 66B - 59 dmg
B,B,B, 9B - 58 dmg
B,B,B, 1B - 54 dmg
B,B,B, B - 51 dmg
236B, 2K - 93 dmg
6[K], B - 44 dmg
BT K, 66B - 37 dmg
BT B+K, B+K, CR B, 8B+K:B - 81 dmg (not really guaranteed because a Just Ukemi is possible. Also, sometimes CR B doesn't bounce)
BT B+K, 8B+K:B - 62 dmg
BT B+K, B+K, CR K - 55 dmg (Good for RO)
22_88A8, SA B8, IR B - 69 dmg (87 dmg if the opponent tries to tech)
22_88A8, SA B8, IR K - 56 dmg
22_88A, 66B - 41 dmg
22_88[A]8, SA B8, IR B - 69 dmg (close range only, 87 dmg if the opponent tries to tech)
22_88[A]8, SA B8, IR K - 56 dmg (close range only)
22_88[A], 66B - 41 dmg
22_88[A], B - 31 dmg
66_33_99K, 11_77B,A,A - 75 dmg
Sliding K, 2B - 38 dmg
B+K, CR A, 2B - 41 dmg
B+K, CR B, 11B,A,A - 73 dmg
B+K, CR B, 8B+K:B - 66 dmg
Combos on Counterhit
CH 3A, 66_33_99K - 41 dmg
CH 3A, 66B - 40 dmg
CH 3A, 22_88K - 33 dmg
CH 3A, 1K - 31 dmg (close range only)
CH 3A, B - 30 dmg
CH 3A,B, 11_77B,A,A - 67 dmg (84 dmg if opponent attempts to tech, last 2 hits sometimes randomly whiff)
CH 3A,B, A+B+K - 62 dmg
CH 3A,B, iFC 8A+B - 58 dmg (also a tech trap for 76 dmg)
CH 3A,B, 66K - 57 dmg
CH 3A,B, 22_88B - 57 dmg
CH 3A,B, 66B - 56 dmg
CH 3A,B, 9B - 55 dmg
CH 3A,B, 1B - 51 dmg
CH 3A,B, 22_88K - 50 dmg
CH 3A,B, 1K - 48 dmg
CH 3A,B, iWR B - 48 dmg
CH 3A,B, B - 47 dmg
CH 3A,B, 2B - 47 dmg
CH 3A,B, 2K - 45 dmg
CH WR K, 11_77B,A,A - 55 dmg (Last two hits randomly whiff, seems very inconsistent)
CH WR K, 22_88B, 44 dmg
CH WR K, 66B - 42 dmg
CH WR K, 66_33_99K - 41 dmg
CH WR K, 8B - 38 dmg
CH WR K, 2B - 36 dmg
CH WR K, 1B - 35 dmg
CH WR K, 22K - 34 dmg
CH WR K, WR B - 32 dmg (also a tech trap if the WR B is slightly delayed)
CH WR K, 1K - 32 dmg
CH WR K, B - 31 dmg
Wall Combos
TO BE CONTINUED.
Natural Combos (NC)
3A,B
B,B,B
6B,B
3B8, SA K - 32 dmg
WR B,B:B - 62 dmg
7_8_9B
4K:K - 42 dmg
FC 8A+B
11_77B,A,A
A+B
66B8, SA BB8, IR A:K - 83 dmg
44B
22_88K,K
SA B,B
IR A:K
IR B
Natural Combos on Counterhit (NCC)
CH A,A
CH 1A,A
CH WR A,B
CH 3B8, SA BB8, IR A:K - 77 dmg
CH A+B,B - 51 dmg
CH 44BB
Combos
4A, 11_77B,A,A - 60 dmg (70 dmg if opponent tries to tech)
4A, 22_88B - 50 dmg
4A, 66_33_99K - 50 dmg
4A, 9B - 49 dmg
4A, 66B - 49 dmg
4A, 1B - 43 dmg
4A, 22_88K - 42 dmg
4A, 2B - 40 dmg
4A, 1K - 40 dmg
4A, iWR B - 40 dmg
4A, B - 39 dmg
4A, 2K - 37 dmg
B,B,B, 66B - 59 dmg
B,B,B, 9B - 58 dmg
B,B,B, 1B - 54 dmg
B,B,B, B - 51 dmg
236B, 2K - 93 dmg
6[K], B - 44 dmg
BT K, 66B - 37 dmg
BT B+K, B+K, CR B, 8B+K:B - 81 dmg (not really guaranteed because a Just Ukemi is possible. Also, sometimes CR B doesn't bounce)
BT B+K, 8B+K:B - 62 dmg
BT B+K, B+K, CR K - 55 dmg (Good for RO)
22_88A8, SA B8, IR B - 69 dmg (87 dmg if the opponent tries to tech)
22_88A8, SA B8, IR K - 56 dmg
22_88A, 66B - 41 dmg
22_88[A]8, SA B8, IR B - 69 dmg (close range only, 87 dmg if the opponent tries to tech)
22_88[A]8, SA B8, IR K - 56 dmg (close range only)
22_88[A], 66B - 41 dmg
22_88[A], B - 31 dmg
66_33_99K, 11_77B,A,A - 75 dmg
Sliding K, 2B - 38 dmg
B+K, CR A, 2B - 41 dmg
B+K, CR B, 11B,A,A - 73 dmg
B+K, CR B, 8B+K:B - 66 dmg
Combos on Counterhit
CH 3A, 66_33_99K - 41 dmg
CH 3A, 66B - 40 dmg
CH 3A, 22_88K - 33 dmg
CH 3A, 1K - 31 dmg (close range only)
CH 3A, B - 30 dmg
CH 3A,B, 11_77B,A,A - 67 dmg (84 dmg if opponent attempts to tech, last 2 hits sometimes randomly whiff)
CH 3A,B, A+B+K - 62 dmg
CH 3A,B, iFC 8A+B - 58 dmg (also a tech trap for 76 dmg)
CH 3A,B, 66K - 57 dmg
CH 3A,B, 22_88B - 57 dmg
CH 3A,B, 66B - 56 dmg
CH 3A,B, 9B - 55 dmg
CH 3A,B, 1B - 51 dmg
CH 3A,B, 22_88K - 50 dmg
CH 3A,B, 1K - 48 dmg
CH 3A,B, iWR B - 48 dmg
CH 3A,B, B - 47 dmg
CH 3A,B, 2B - 47 dmg
CH 3A,B, 2K - 45 dmg
CH WR K, 11_77B,A,A - 55 dmg (Last two hits randomly whiff, seems very inconsistent)
CH WR K, 22_88B, 44 dmg
CH WR K, 66B - 42 dmg
CH WR K, 66_33_99K - 41 dmg
CH WR K, 8B - 38 dmg
CH WR K, 2B - 36 dmg
CH WR K, 1B - 35 dmg
CH WR K, 22K - 34 dmg
CH WR K, WR B - 32 dmg (also a tech trap if the WR B is slightly delayed)
CH WR K, 1K - 32 dmg
CH WR K, B - 31 dmg
Wall Combos
TO BE CONTINUED.