I wish players on PSN can play against those on XBL

Lol, nice concept idea, but both companies I don't think would ever consider a cross console online-interaction server option.

1) It would be very confusing to set up, because both systems save data and replays using different interfaces. Not to mention the difference in netcoding.

2) Marketing departments won't like that very much. It's never really a good idea to start bonding and holding hands with your BIGGEST competitor. Which is why Sony owned game titles like God of War never make it to the Xbox console, they want to encourage you to buy a Play Station, and vice versa with Microstoft's Halo franchises, and Gears of War, ect.
 
Lol, nice concept idea, but both companies I don't think would ever consider a cross console online-interaction server option.

1) It would be very confusing to set up, because both systems save data and replays using different interfaces. Not to mention the difference in netcoding.

2) Marketing departments won't like that very much. It's never really a good idea to start bonding and holding hands with your BIGGEST competitor. Which is why Sony owned game titles like God of War never make it to the Xbox console, they want to encourage you to buy a Play Station, and vice versa with Microstoft's Halo franchises, and Gears of War, ect.
It's already been done with FFXI.

It simply won't happen because Sony and M$ refuse to play nice. Having third party games being cross platform wouldn't affect anything seeing as how, even now, the only reason to buy one or the other is for the exclusives.

Edit: It would also put a lot of work onto the shoulders of the developers seeing as how they would have to constantly maintain and patch for three different consoles simultaneously. As is if they're delayed on a patch they can just hold it off as it won't affect online functionality. But, if all the systems are on one server and you can't get the patch to a console it's lights out for that console until you can.
 
Tbh, there wouldnt be mich gained, good players are generally evenly spaced out over both consoles regardless of what people say, And any slight discrepancies in skill or style that you've seen displayed in offline match videos wouldnt come across online. Ranked is generally shit on both platforms
As long you have a fairly decent player for each char, there isnt much to be gained from accessing both sides of the fence.
 
It's already been done with FFXI.

It simply won't happen because Sony and M$ refuse to play nice.

FFXI was an RPG game, and might I add, still had a lot of lag in it when you played people on PC with your xbox, usually due to connections. Like people running past you and randomly teleporting 50 feet ahead, there is a LOT of compensating to do for the different connection speeds, which doesn't really matter in an RPG game.

Now in a fighting game where people are actively competing against each other? I can only imagine all the 8wayrun topics "This lag is unbearable!" SC4 all over.
 
The lag could be deal with, but on the PR and marketing front, it would be a bloody disaster. In addition if it worked out okish, and MS and Sony did decided to be pals (LMGDFAO) the consumers would be at a disadvantage. Take the development of 720 and the P4, the only reason those are having a dick swinging match throwing in sorts of specs is for market dominance, they are both part of the same market appealing to similar gamers only divided with brand loyalty, if you start removing brand competetion, you'll end up with a half assed product because they would be no reason to improve. Apologies for going all doomsday on this ^^
 
The lag could be deal with, but on the PR and marketing front, it would be a bloody disaster. In addition if it worked out okish, and MS and Sony did decided to be pals (LMGDFAO) the consumers would be at a disadvantage. Take the development of 720 and the P4, the only reason those are having a dick swinging match throwing in sorts of specs is for market dominance, they are both part of the same market appealing to similar gamers only divided with brand loyalty, if you start removing brand competetion, you'll end up with a half assed product because they would be no reason to improve. Apologies for going all doomsday on this ^^

I agree with most of your post. I too took marketing and business management classes, and the thing I learned most about the "free market" is that when companies fail, it was meant to be. When 2 major companies compete, the consumers get much better products and services.

A big reason why I'm glad Sony and Microsoft don't hold hands. Nintendo is getting obliterated if you look at their market shares, 2012 being the first year they actually LOST money. Due to them getting destroyed now because their "nostalgic" games aren't appealing to the masses anymore, and due to poor marketing. That an another long list of failures such as, release games on sunday, failing to give out information before black friday Wii-U sales, failing to cash in on huge franchise opportunities, ect.
 
good to hear, Nintendo in all fairness had been hemorrhaging money and consumers since 2007 and relied on impulse tactics to stay a float, we're seeing the +ves of company competition hugely today, for example the smartphone industry since Samsung and windows have jumped on the scene, smartphone specs have exploded with development, just evidence why industry powerhouses should be kept in competition.
 
good to hear, Nintendo in all fairness had been hemorrhaging money and consumers since 2007 and relied on impulse tactics to stay a float, we're seeing the +ves of company competition hugely today, for example the smartphone industry since Samsung and windows have jumped on the scene, smartphone specs have exploded with development, just evidence why industry powerhouses should be kept in competition.

My suggest was that Nintendo should have made a phone with controller sticks on it or something, or attachments. Because these little phone app games like Inifity Blade cost less than 1.3 million to develop but they have grossed in over 20 MILLION revenue, the similar circumstances for Minecraft on the phone app market. Only $7 for the game but they've made well into the 30 million dollar profit range, just from a simple phone app.

Companies like EA, and Activision just beat the crap out of Nintendo so badly, it's not even funny looking at their profit margins. It all really comes down to marketing department incompetence.
 
Wow, thats an amazing turnover such something that didn't even require ongoing marketing. That would've been a good idea, but due to Nintendo's fanbase being made up of mainly 4-15 year olds, to change their product into something which is a phone 'could' have gone down extremely badly; despite how many youngsters have phones today. And I know the older generation are nostalgic about sonic, mario etc, the way these games have come forward to deal with the new gaming needs, I doubt the interest would be strong enough to sustain revenue.

lol yeah they are mac daddies, EA is McD of the gaming world
 
The lag could be deal with, but on the PR and marketing front, it would be a bloody disaster. In addition if it worked out okish, and MS and Sony did decided to be pals (LMGDFAO) the consumers would be at a disadvantage. Take the development of 720 and the P4, the only reason those are having a dick swinging match throwing in sorts of specs is for market dominance, they are both part of the same market appealing to similar gamers only divided with brand loyalty, if you start removing brand competetion, you'll end up with a half assed product because they would be no reason to improve. Apologies for going all doomsday on this ^^
Actually the only way for there to be no market competition would be for them to work together on one system. As long as their is two systems and console exclusives there will always be a competing market. Allowing cross console play on third-party games wouldn't hurt anything at all. Xbox would still have Halo, Gears, etc. And PS would still have God of War, Uncharted, blah blah blah.

AMD and Intel don't make it so that the users of their chips can only play with other users their chip sets. Yet the computer market still flourishes thanks to the developers and consumers pushing them to their limit.
 
I thought it was clear that I was referring to if they ended up going down that road. Cross play admittedly wouldn't hugely hurt, but we all know both consoles aren't on the same specs, XB has better graphics, PSN better social and controller (^^), to have both consoles play on a mutual network, there would have to be some sort of middle path taken, hence a loss for one of the platforms, and I severely doubt if this was to go ahead that it would be exclusive to SC. Game exclusivity wasn't the issue, my point was if they were to continue down this proposed road of mutual development; which would be necessary for mutual network access, there would be a possibility of quasi merge, and eventual what I said before.
 
Wow, thats an amazing turnover such something that didn't even require ongoing marketing. That would've been a good idea, but due to Nintendo's fanbase being made up of mainly 4-15 year olds, to change their product into something which is a phone 'could' have gone down extremely badly;

Nice post, but I would strongly disagree with the part about it selling poorly. If you look at the Sonic games on the phone app markets, google search their sales charts, and they've made over the 12.8 million market profit, that's after development expenses. It seems the MASSIVE trend nowadays is for people to guy buy and download little phone app games than rather just go buy a big budget title like Gears Judgment for $60, most people will rent it or buy it used for $20 a couple weeks later.

There isn't much point in gamers buying games NEW anymore for $60 full retail, games like DMC, which will retail used for $38 in about 6 weeks later. Gamers generally don't have a lot of money, and the economy is in a recession, but these little low budget phone apps are grossing millions of dollars in revenue. Which really suggest their is a huge gaming market, just people don't want to pay much.

Not saying going away from big budget titles or anything, but phone app games and Nintendo's biggest selling franchise "Pokemon" has been tarnished by them due to poor marketing. 1) They fail to build up hype for their games. 2) They fail to give people information about their games pre-launch. 3) They release a sequel for some games about once every 5 years or more. EA and Activision pump out sequels each year, you can see the contrast in companies revenue and market profit. Activision flourishes it's sequels and spams you advertisements on your TV, while Nintendo just assumes you look it up on a game release chart and magically find their release dates.

If you looked at the 2011 Christmas rush release list for Wii compared to PS3 and Xbox, it was laughable. Xbox / PS3 - Asssassin's Creed Revelations, Saints row, Modern Warfare 3, Halo Legends, MvC3 Ultimate, ect... NINTENDO Wii - Donkey Kong Adventures..... That's it... 1 release title by Nintendo on the most profitable time of year, lol!
 
Actually the only way for there to be no market competition would be for them to work together on one system.

LMAO!!!

Good luck on that theory...

As long as their is two systems and console exclusives there will always be a competing market. Allowing cross console play on third-party games wouldn't hurt anything at all.

1) If there weren't any competition, then that's called a "monopoly". Just so you know...

2) There's always a competing market because people will always pay for the best services. If it was government run like the DMV is, nobody can just say "Screw 45 minute wait times! I'm going to the other DMV across the street, they're quicker!" See, you don't have that option, you only have 1 service, if it sucks, tough luck.
 
Ah nicely put, I cant argue against that. Thinking about it Nintendo should really be dominating the markets, they held the most amazing titles for gaming. If Activision, Enix, or EA got hold of pokemon or mario, we wouldnt stop hearing about it and games like moshi monsters would be forced to the background lol
 
Ah nicely put, I cant argue against that. Thinking about it Nintendo should really be dominating the markets, they held the most amazing titles for gaming. If Activision, Enix, or EA got hold of pokemon or mario, we wouldnt stop hearing about it and games like moshi monsters would be forced to the background lol

Hahaha, yeah exactly! Nintendo's biggest asset is it's IP (intellectual property), that being Mario, Donkey Kong, Pokemon, ect. They have that nostalgic 'games of your childhood'! But in all honesty, like you said, if Microsoft bought Pokemon's IP for 1.4 billion dollars, Microsoft would have outsourcing developers making some badass Xbox launch title within 365 days, and it would sell millions of units.

I mean hell, the last F-zero game was like 2003? I loved that franchise! My favorite racing franchise of all! Where did it go? Can I buy a new F-zero game, no. Would I if I could? Yes. Good job Nintendo, you do a great job of killing off popular franchises and failing to cash in on potential customers. Maybe if you release the sequel 20 years from now, nobody will remember it! I mean look at Ubisoft, they mash out an Assassin's Creed title each year and make millions! Assassin's Creed 3 sold over 9.2 million copies just over two consoles, Far Cry 3 sold 6.8 million over two consoles, they know how to market / sell their games!

50% of what Nintendo makes now is honestly Mario crap. Mario for the DS! Mario Golf coming this summer! Paper Mario for 3DS! Mario Bros launch title for Wii-U. I mean wow... failure.... I predict by 2016 Nintendo drops the home console market department altogether and just makes software and hand-held games.....
 
LMAO!!!

Good luck on that theory...



1) If there weren't any competition, then that's called a "monopoly". Just so you know...

2) There's always a competing market because people will always pay for the best services. If it was government run like the DMV is, nobody can just say "Screw 45 minute wait times! I'm going to the other DMV across the street, they're quicker!" See, you don't have that option, you only have 1 service, if it sucks, tough luck.
You do realize that your post did nothing but state exactly what I just said right?
 
I thought it was clear that I was referring to if they ended up going down that road. Cross play admittedly wouldn't hugely hurt, but we all know both consoles aren't on the same specs, XB has better graphics, PSN better social and controller (^^), to have both consoles play on a mutual network, there would have to be some sort of middle path taken, hence a loss for one of the platforms, and I severely doubt if this was to go ahead that it would be exclusive to SC. Game exclusivity wasn't the issue, my point was if they were to continue down this proposed road of mutual development; which would be necessary for mutual network access, there would be a possibility of quasi merge, and eventual what I said before.
I can kinda see how you're thinking. But I would imagine the graphics wouldn't have to be exactly the same as they are only being rendered by the console itself. The same way you can run a computer game on low or high graphics. As long as the developers that wanted to do cross platforming use dedicated servers instead of the in house servers it seems it wouldn't change a whole lot in that category.
 
It's weird to see an argument like this and not have been a large part of it at some point.

First off, the topic!
I think there would be communication issues. How do you invite a PS player to a player match? How do you send them a message asserting your heterosexuality combined with an insult? Also increased lag...
I'm not sure it's worth it just for some extra players that would be a little lagier than now.

As for this argument...
You've both made some good points throughout this thread, but this whole argument seems to stem from something so petty. I'm gonna have to take Raven's side here... not that I have very much to say on the matter.
Semantics are no reason for an argument like this and Jinrai, you should note that you also have an ego. You're not wrong or anything, but really... all this over the word 'only'?
Sadly, all the information being aimed at each other here could've easily been said without trying to offend anyone... :/
 
I heard through the data process manual reformation process you can use duel drive compatibilizer to make it so cross examination of the reformation process is correct.

but that's all just here say. All FF after ff9 blew and that's a fact of life.
 
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