Ideas for new characters?

Sophitia, Ivy and Taki...Mitsurugi, Siegfried\Night, Cervantes and Voldo those are characters that couldn't ever get out of SC yet...

I really want more the other parts of the Europe appear like Spain, Portugal and Italy.
A Spanish character with a long axe like that weapon in Xiba arsenal but a style based on a long axe.

Twin Blades but in a more swift style like a thief or something.

Stages
I think Sophitia style stages would be nice because they were always really amazing and The burning gallery was very nice too something like that one would be great, I think a midnight winter dark garden...little bit of cliche but...I really think with the right art would be amazing.
 
Somewhat incoherent rant.

For the last time, we do NOT need need 52,000 characters in a Soul Calibur roster. As far as I'm concerned, people just didn't give the new characters that much of a chance and didn't want to have to progress to something new. They want to stay with their old forever and ever, and personally, this is stale and wasteful. What, do you want the same game every time? Stop saying bring back everything and look to the future, something with immense amount of potential was put before our eyes, don't spit on it. Also, in your style mention of Ezio, you mention not feeling overpowered. Since when should that govern a style? Goodness gracious, I mean, I'm not trying to rag on your or anything, so I apologize if this feels like an attack, it isn't meant to be. But I heavily disagree with you and your version of Soul Calibur. If the characters were trying to be cool, you wouldn't have a girl screaming Justice Will Prevail, and a character saying Justice every other word, and a character apologizing every time she hits someone. Who considers that COOL?

As for your graphics issues, they tried to make Soul Calibur V look more colorful than IV and the older ones, and I'm not opposed to that. If you're talking about emo, talk about Soul Calibur IV's color palette. Bland, dull colors, all the way around. SCV is brighter and more colorful. It's not that I like V more than IV, because, honestly, I don't think I do, but there's some things that really don't make sense here to complain about. Next thing you're going to tell me they should remove meter.
 
^ The new characters are Pop culture based, Pyrrha is literally Sophitia under depression, Patroklos is male Cass.
I think was not we didn't give a chance, they never stood a chance because no one knows from where they came, they are underdeveloped, Leixia, Xiba and Natsu are "jokers" they are the successors of more serious characters.
It is not like having always the old but if some characters are really important to a series the reason is because people grew fond of they and when they got out without a really good reason...is just bad, taking Taki out was like putting Chun-Li out of SF...not really a attack here too, just my thoughts =)
 
For the last time, we do NOT need need 52,000 characters in a Soul Calibur roster.
Nor 5.

I think they've cut plenty of fan favorites, unique styles, personalities and designs, thank you very much.

If the characters were trying to be cool, you wouldn't have a girl screaming Justice Will Prevail, and a character saying Justice every other word, and a character apologizing every time she hits someone. Who considers that COOL?
It's not so much cool as it is pandering to a certain demographic. A lot. It's those heavily Japanese influenced stereotypes going around these days... your 'kawaii desu' shy girl who apologizes a lot and has a twisted, corrupted evil form of herself. Your arrogant asshole who undergoes a complete personality swap in the span of a single battle. Hyperactive ninjas. That dude who's always hungry. I'm not saying I don't like them, some of the new characters are actually good. But the pandering is there.

I'm all for some serious, actual fighters next time around, and not a handful of kids on some adventure :P
 
XD something I'm good at!
Also, I'm kinda wanting more detail from you, because I wanna see what else you got in mind. Somethin tells me I wanna believe you. It's not like their gonna change SCV anyway. I'd also would love to have Seung Mina back & Zasa. The stages, I find them kind of cool but I think I would of prefered more of the stages in SCIV then SCV. I would also love to have real world based stages. Like Dampierre's stage was pretty badass in Broken Destiny because it was like hangin around the lit night of town on christmas or some shit. As for the weather, I would of loved both, night & day; but balanced.

How cool would it be to hang around the most luxury part of town with elegant themes of the stage. I'd pick it alot, day, night, or sun set.

Actually SCV artistically did fine
If you don't consider some very good char being dropped, some herp derp marketing new characters, some herp derp replacement (see replace a someway legit japanese kunoichi Taki with a shameless naruto trend blowjob called Natsu)...

Again SCV did fine
See Siegfried dropping that ridicolous herp derp fantasy design and returned "just" a knight that drop iron and steel in your face
See Nightmare dropping that rid.. etc etc, finding an human host and recover his original "dark knight" base concept
See Asta 1p being still exagerated (actually heavy inspired from Frankenstein monster in that Van Hellsing movie with Jackman), but at least not that ridicolous-etc etc- rubber monster that was in SC4
See Cervy even recover (nonsense move, but who care) the human appereance of when his design was at his best, SC1, even if new costumes are'nt as great

Even new faces are'nt that bad. Pat and Pyrrah, as chara design are decent replacers. Pat even have a really deep chara design process. Leixia is ok, simple case where what you get as exchange is equivalent
Xiba was actually a pretty damn good concept, and even very close to what Kilik was supposed to be in SC1 pre-sketches. Don't know how/why they ruined it with strange cromatic stuff and wierd 3d model
Viola 2p and partially 1p show some gipsy direction that was potential. But at the end it was born to be Amy evolution, so they had to keep some resemblance.
Zwei (specially 1p, that i consider in top 5 worst SC chara design) was in theory a nice idea, and got many interessing chara design concept on him, but they had to heavy marketing shit so they had to give that black-purple leather chains wannabe badass herp derp look. Actually if free developed was a very interessing concept
SCV art is'nt bad, can be better. Is not at his best but is like if they partially recovered after SC4's art fails, so i'm glad of it. Also they MUST live with retard marketing pressure

Where as gameplay fantasy may have get some more space in fight styles (see Viola and Zwei), the visual chara design got a needed and appreciated step back



ps: as stages there are as many you want: just watch classic stuff like SC1's Venice, Indian port, Adrian & Fortress (Cervy's), Ostresomething Castle. Or dat japanese ship during badass samurai battle back in SC3 (so missing a "samurai stage"), or Raphael romanian castle
But no need go that far, just see SC4's Greek Garden. One of the most beautiful piece of art the series had

Also SCV got his jewels btw, just need some more "world" variety and feeling. And some fucking sun
 
^ The new characters are Pop culture based, Pyrrha is literally Sophitia under depression, Patroklos is male Cass.
I think was not we didn't give a chance, they never stood a chance because no one knows from where they came, they are underdeveloped, Leixia, Xiba and Natsu are "jokers" they are the successors of more serious characters.
It is not like having always the old but if some characters are really important to a series the reason is because people grew fond of they and when they got out without a really good reason...is just bad, taking Taki out was like putting Chun-Li out of SF...not really a attack here too, just my thoughts =)

Pop culture...based? You mean because the characters aren't literally cookie cut historical stereotypes? When you dive into history for your inspiration, eventually history runs out of plausible contender a weapon based fighting game. And serious characters? Leixia's mother Xianghua was the originator of Just Kidding. The characters aren't underdeveloped, it's just that Soul Calibur and it's fans have developed such an overly high standard for when characters are, quite literally, first invented, and given their first screen time. And guys, there was a good reason. It's been four games, and the stage of history doesn't halt just for the love of the fans.

It's not so much cool as it is pandering to a certain demographic. A lot. It's those heavily Japanese influenced stereotypes going around these days... your 'kawaii desu' shy girl who apologizes a lot and has a twisted, corrupted evil form of herself. Your arrogant asshole who undergoes a complete personality swap in the span of a single battle. Hyperactive ninjas. That dude who's always hungry. I'm not saying I don't like them, some of the new characters are actually good. But the pandering is there.

I'm all for some serious, actual fighters next time around, and not a handful of kids on some adventure :P
. But, you realize that's half the point, right? Character development. It's the big focus in SC as established in V now. It's all about the evolution of these people into the massive shoes they have to fill. The concept was brilliant, if tthe story didn't have to be cut for financial and business reasons.
The story mode was under developed, and therefore many characters didn't get proper screen time. However, it's unfair that you think the new characters are underdeveloped because of this, there's just depth left to be explored. For example, I'm working on a project to propose to Bamco itself that explores the ties between the new characters and older characters. In fact, the character development potential between the Second Generation and First Generation is so large, it almost deserves a game by itself.

Fighting games spoil fans by trying to keep the same characters on the roster from game to game, but this is a problem with all games that keep the same characters from game to game. Eventually, something new needs to be added. The story of Soul Calibur is supposed to be about the swords, not just the characters. It's not called Siegfried, or Taki, it's Soul Calibur. The chronicle of the sword. The developers shouldn't be stuck having to make the same character from game to game either, as a developer, that can be just as irritating as not being able to make a game at all.

Personally, Soul Calibur V was not a very good game in my opinion. It had it's great things, and wasn't bad before the balance patch, but the improper balance, lack of SP depth, and questionable mechanics bothered me. Pyrrha and Patroklos Calibur was not what Soul Calibur was traditionally about, to me. In the next game, I would like to see if there's a way to explore more characters and tell their stories. The new characters, not the old. Z.W.E.I. and Viola's story, what happened to Amy, Leixia and her mother, that anomaly called Xiba, Taki and Natsu, Patroklos and Setsuka. There's so much character development potential that hasn't even been touched, and I think it's blasphemy to let that go to waste just to tell the next story of the older group. We should be moving forward, not backwards, IMO.
 
Fighting games spoil fans by trying to keep the same characters on the roster from game to game, but this is a problem with all games that keep the same characters from game to game. Eventually, something new needs to be added. The story of Soul Calibur is supposed to be about the swords, not just the characters. It's not called Siegfried, or Taki, it's Soul Calibur. The chronicle of the sword. The developers shouldn't be stuck having to make the same character from game to game either, as a developer, that can be just as irritating as not being able to make a game at all.

Personally, Soul Calibur V was not a very good game in my opinion. It had it's great things, and wasn't bad before the balance patch, but the improper balance, lack of SP depth, and questionable mechanics bothered me. Pyrrha and Patroklos Calibur was not what Soul Calibur was traditionally about, to me. In the next game, I would like to see if there's a way to explore more characters and tell their stories. The new characters, not the old. Z.W.E.I. and Viola's story, what happened to Amy, Leixia and her mother, that anomaly called Xiba, Taki and Natsu, Patroklos and Setsuka. There's so much character development potential that hasn't even been touched, and I think it's blasphemy to let that go to waste just to tell the next story of the older group. We should be moving forward, not backwards, IMO.
The problem with fighting games is precisely the opposite of what you just said. It's not that the developers dwell too long on the old characters, it's that they introduce new characters and wanting to tell their story, they just COMPLETELY FORGET that the old characters are still there and they don't even get any story development.
 
Pop culture...based? You mean because the characters aren't literally cookie cut historical stereotypes? When you dive into history for your inspiration, eventually history runs out of plausible contender a weapon based fighting game. And serious characters? Leixia's mother Xianghua was the originator of Just Kidding. The characters aren't underdeveloped, it's just that Soul Calibur and it's fans have developed such an overly high standard for when characters are, quite literally, first invented, and given their first screen time. And guys, there was a good reason. It's been four games, and the stage of history doesn't halt just for the love of the fans.
Xianghua was more of a warrior than Leixia, not serious but at least her quotes showed that she had some level of dicipline, besides the fact that Leixia is friends with Natsu because she thinks a demon inside her is cool.
Natsu acts like a little girl acting like a teen girl >.> besides she is just a Naruto clone to make Naruto fans happy, her quotes are way to modern.
Xiba....food quotes....food....quotes....
Soul Calibur fans were spoiled with epicness true, there is a reason why most of Soul Calibur is great and even Soul Calibur V have the degree of epicness and this is not a bad thing.
 
Xianghua was more of a warrior than Leixia, not serious but at least her quotes showed that she had some level of dicipline, besides the fact that Leixia is friends with Natsu because she thinks a demon inside her is cool.

All of which, like it or not, are what gives her her character.

I like some of the personalities of the new characters. It's refreshing after the emo-fest that was IV. That doesn't mean I don't want serious characters, but when 90% of the cast start overdramatising every trivial notion, it gets really boring.
 
All of which, like it or not, are what gives her her character.

I like some of the personalities of the new characters. It's refreshing after the emo-fest that was IV. That doesn't mean I don't want serious characters, but when 90% of the cast start overdramatising every trivial notion, it gets really boring.
About time someone says it.
 
The problem with fighting games is precisely the opposite of what you just said. It's not that the developers dwell too long on the old characters, it's that they introduce new characters and wanting to tell their story, they just COMPLETELY FORGET that the old characters are still there and they don't even get any story development.

That's because they're too busy trying to preserve those same characters, in the event of Soul Calibur. How much character development do you really get when the entire course of 3 games happens within a year? As much as I hate to say it, SoulCalibur's basic style doesn't exactly help themselves with this. I disagree this is the real problem, to each their own.

Thank you
Now it's even easier for me ignore and go on :)

Difference in opinion. I'll agree to disagree with you, because even though I'm a big nostalgia head, even I like the
generation shift.

About time someone says it.

Exactly. It's nice to have some semi-normal people for a change. Who develop and actually go somewhere.
 
Nor 5.

I think they've cut plenty of fan favorites, unique styles, personalities and designs, thank you very much.
haha!

-Pyrrha is like a more apologetic Sophitia.
-Patroklos is a more serious Cassandra with a penis, mixed with Yun-Seong's personality, later to be developed into a less spiteful Setsuka (More like Ky Kiske than anything).
-Natsu is a Setsuka inspired design (European girl dressed like a Japanese) with Taki's style and Mature Seong Mina's personality. To a tee.
-Leixia.....do I really need to describe her? She's mini-Xianghua mixed with SB Seong Mina's personality and storyline.
-Xiba is his own personal flare of Kilik's moveset with some of Seong Mina's, and the exact opposite of Kilik in the personality department. Xiba has a personality.
-ZWEI and Viola have their own personalities. Viola, especially.
-Only few I would rule as "cut" would be Talim, Rock, Yun-Seong for the style, Zasalamel, and to an extent, Setsuka, because of her geisha design.
-Amy, I'm not ruling out just yet with the speculations and all.

Yeah, I can see where this is going. *sighs* Not the best place to discuss this....

On-Topic: Another weapon that could return is the wave swords. Seem like they would be a good fit. I'm sure Ezio's weapon will return somehow as well.
 
I'd like to see a Central or South American Indian with one of those awesome shark tooth swords. Or was that the Pacific Islanders? Maybe they used obsidian swords. IDK, but having a real native american who is searching for the sword to defend his homeland against European colonizers would make a good story I think.

Also, it must be said, a knight with a morning star. Hands down, this should have been in since SC1.
I would love to see an Aztec Warrior and a Maori Warrior in the Soul Series. I can't believe that we're five games in and not one of these warriors, including an African Tribeswoman warrior, didn't make it in. How about some more variety for SCVI, Project Soul.
 
I think some Karmas, (Is that the name of that hand ring blades) Would suit more the cast, but I guess the series is lacking heavy hitters....so why not a giant Katana.
 
Yeaaah... I think people responded to me. I also don't really care.

But anyway, I suppose a lot of this is just one big moot point when it comes to an FG, right? :P Heh, as long as SC6 is fun (and actually comes to exist XD) I'll be a happy fan :D
 
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