KineticClash
[10] Knight
Feel free to ask about other character specifics. I'll test them for you and post them here.
NH 3(K), (B)
G = Guaranteed, Esc = Escapable by teching to Ivy’s left
Pat: G
Leixia: G
Natsu: G
Ezio: G
Raph: G
Viola: G
Pyrrha: G
Sieg: G
Xiba: G
Ivy: G
Aeon: G
Tira: G
NM: G
Mitsu: G
Damp: G
Algol: G
Omega: G
ZWEI: Esc
Hilde: Esc
Cerv: Esc
Maxi: Esc
Yoshi: Esc
Voldo: Esc
Asta: Esc
Apat: Esc
...........
1B BE, 6KB (Always guaranteed on front)
B = Guaranteed on back, S = Guaranteed on sides, I = Inconsistent at various angles
Aeon: B + S
Tira: B + S
Damp: B + S
Asta: B + S
Raph: B + S
Pat: B
Xiba: B
Ivy: B
Algol: B
Natsu: S
ZWEI: I
Leixia: I
Ezio: I
Viola: I
Pyrrha: I
Sieg: I
Hilde: I
Cerv: I
NM: I
Mitsu: I
Maxi: I
Yoshi: I
Voldo: I
Apat: I
Omega: I
………….
FC 1B LNC distance
M = Guaranteed at medium and closest, C = Guaranteed only at closest, I = inconsistent at all ranges
Leixia: M
Natsu: M
Ezio: M
Raph:M
Viola: M
Pyrrha: M
Sieg: M
Xiba: M
Ivy: M
Tira: M
Damp: M
Voldo: M
Maxi: M
Apat: M
Algol: M
Omega: M
Pat: C
ZWEI: C
Hilde: C
Mitsu: C
Yoshi: C
Cerv: I
Aeon: I
NM: I
Asta: I
…………
CH 3B, 1B BE x4, 6B8 (at closest range)
G = Guaranteed, I = Inconsistent/requires delay, No = does not combo midscreen
Pat: G
ZWEI: G
Leixia: G
Natsu: G
Ezio: G
Raph: G
Viola: G
Pyrrha: G
Hilde: G
Xiba: G
Tira: G
Mitsu: G
Maxi: G
Ivy: G
Damp: G
Voldo: G
Asta: G
Apat: G
Algol: G
Omega: G
Yoshi: I
Aeon: I
Sieg: No
Cerv: No
NM: No
………
FC 1(B)B, 8A+BB or 44BBB, 8A+BB
A = only first combo connects, B = only second combo connects, G = both, N = neither
Pat: G
Leixia: G
Natsu: G
Viola: G
Pyrrha: G
Aeon: G
Tira: G
Omega: G
ZWEI: A
Sieg: A
Hilde: A
Xiba: A
Mitsu: A
Damp: A
Ezio: N
Raph: N
Ivy: N
Cerv: N
NM: N
Maxi: N
Yoshi: N
Voldo: N
Asta: N
Apat: N
Algol: N
…………
4A+B pushback on guard at closest range
Leixia: 3 hits
Natsu: 3 hits
Raph: 3 hits
Viola: 3 hits
Sieg: 3 hits
Ivy: 3 hits
NM: 3 hits
Pat: 2 hits
ZWEI: 2 hits
Ezio: 2 hits
Pyrrha: 2 hits
Hilde: 2 hits
Xiba: 2 hits
Cerv: 2 hits
Aeon: 2 hits
Tira: 2 hits
Mitsu: 2 hits
Maxi: 2 hits
Yoshi: 2 hits
Damp: 2 hits
Voldo: 2 hits
Asta: 2 hits
Apat: 2 hits
Algol: 2 hits
Omega: 2 hits
…………
FC1(B) or 44BB into 6B8
Asta: Both connect consistently
NM: Both possible, but first combo is inconsistent
Algol: Both possible, but second combo requires specific range
Voldo: Both possible at specific range
Aeon: Second one possible at specific range
Pat: No
ZWEI: No
Leixia: No
Natsu: No
Ezio: No
Raph: No
Viola: No
Pyrrha: No
Sieg: No
Hilde: No
Xiba: No
Ivy: No
Cerv: No
Tira: No
Mitsu: No
Maxi: No
Yoshi: No
Damp: No
Apat: No
Omega: No
............
After blocked 1B BE, 6B8K Guaranteed on
ZWEI
Raphael
Siegfried
Hilde
Ivy
Cervantes
Nightmare
Mitsurugi
Maxi
Yoshimitsu
Voldo
Astaroth
AlphaPat
Algol
NH 3(K), (B)
G = Guaranteed, Esc = Escapable by teching to Ivy’s left
Pat: G
Leixia: G
Natsu: G
Ezio: G
Raph: G
Viola: G
Pyrrha: G
Sieg: G
Xiba: G
Ivy: G
Aeon: G
Tira: G
NM: G
Mitsu: G
Damp: G
Algol: G
Omega: G
ZWEI: Esc
Hilde: Esc
Cerv: Esc
Maxi: Esc
Yoshi: Esc
Voldo: Esc
Asta: Esc
Apat: Esc
...........
1B BE, 6KB (Always guaranteed on front)
B = Guaranteed on back, S = Guaranteed on sides, I = Inconsistent at various angles
Aeon: B + S
Tira: B + S
Damp: B + S
Asta: B + S
Raph: B + S
Pat: B
Xiba: B
Ivy: B
Algol: B
Natsu: S
ZWEI: I
Leixia: I
Ezio: I
Viola: I
Pyrrha: I
Sieg: I
Hilde: I
Cerv: I
NM: I
Mitsu: I
Maxi: I
Yoshi: I
Voldo: I
Apat: I
Omega: I
………….
FC 1B LNC distance
M = Guaranteed at medium and closest, C = Guaranteed only at closest, I = inconsistent at all ranges
Leixia: M
Natsu: M
Ezio: M
Raph:M
Viola: M
Pyrrha: M
Sieg: M
Xiba: M
Ivy: M
Tira: M
Damp: M
Voldo: M
Maxi: M
Apat: M
Algol: M
Omega: M
Pat: C
ZWEI: C
Hilde: C
Mitsu: C
Yoshi: C
Cerv: I
Aeon: I
NM: I
Asta: I
…………
CH 3B, 1B BE x4, 6B8 (at closest range)
G = Guaranteed, I = Inconsistent/requires delay, No = does not combo midscreen
Pat: G
ZWEI: G
Leixia: G
Natsu: G
Ezio: G
Raph: G
Viola: G
Pyrrha: G
Hilde: G
Xiba: G
Tira: G
Mitsu: G
Maxi: G
Ivy: G
Damp: G
Voldo: G
Asta: G
Apat: G
Algol: G
Omega: G
Yoshi: I
Aeon: I
Sieg: No
Cerv: No
NM: No
………
FC 1(B)B, 8A+BB or 44BBB, 8A+BB
A = only first combo connects, B = only second combo connects, G = both, N = neither
Pat: G
Leixia: G
Natsu: G
Viola: G
Pyrrha: G
Aeon: G
Tira: G
Omega: G
ZWEI: A
Sieg: A
Hilde: A
Xiba: A
Mitsu: A
Damp: A
Ezio: N
Raph: N
Ivy: N
Cerv: N
NM: N
Maxi: N
Yoshi: N
Voldo: N
Asta: N
Apat: N
Algol: N
…………
4A+B pushback on guard at closest range
Leixia: 3 hits
Natsu: 3 hits
Raph: 3 hits
Viola: 3 hits
Sieg: 3 hits
Ivy: 3 hits
NM: 3 hits
Pat: 2 hits
ZWEI: 2 hits
Ezio: 2 hits
Pyrrha: 2 hits
Hilde: 2 hits
Xiba: 2 hits
Cerv: 2 hits
Aeon: 2 hits
Tira: 2 hits
Mitsu: 2 hits
Maxi: 2 hits
Yoshi: 2 hits
Damp: 2 hits
Voldo: 2 hits
Asta: 2 hits
Apat: 2 hits
Algol: 2 hits
Omega: 2 hits
…………
FC1(B) or 44BB into 6B8
Asta: Both connect consistently
NM: Both possible, but first combo is inconsistent
Algol: Both possible, but second combo requires specific range
Voldo: Both possible at specific range
Aeon: Second one possible at specific range
Pat: No
ZWEI: No
Leixia: No
Natsu: No
Ezio: No
Raph: No
Viola: No
Pyrrha: No
Sieg: No
Hilde: No
Xiba: No
Ivy: No
Cerv: No
Tira: No
Mitsu: No
Maxi: No
Yoshi: No
Damp: No
Apat: No
Omega: No
............
After blocked 1B BE, 6B8K Guaranteed on
ZWEI
Raphael
Siegfried
Hilde
Ivy
Cervantes
Nightmare
Mitsurugi
Maxi
Yoshimitsu
Voldo
Astaroth
AlphaPat
Algol