Ring
Lay still now
WP 66B, CL1BB+K, 236BB is not guaranteed. CL 236BB works as a techtrap only. Stomp will be the best followup again (even with -10damage) because it tech catches all directions after CL 1B,B+K and resets the damage. I can't think of any other options, except for SW 3B... every combo that involves SW 214K will suffer -10 damage (which means like 90% of them) But thing is, if stance cooldown prevents us from entering CL, there is no appropriate followup after 66B in WP now that 3A doesn't have anything guaranteed on stun hit/CH =/ The best combo I have come up with WP 66B in SC4 is WP 66B, CL 9gB, SW 214K. It does 68dmg, but with 9gB gone, this combo is gone too....
By the way, I checked 9gB/9B combos and that 1 frame makes no difference, both are guaranteed. Now let's just hope that it's the same in BD.
By the way, I checked 9gB/9B combos and that 1 frame makes no difference, both are guaranteed. Now let's just hope that it's the same in BD.
Well, I don't know. It's a good idea to have a thread like that (hopefully someone from Namco will read it =o) but you really think they are gonna release a patch after 1 year of ignoring the game? Personaly I think it's more likely that we will see BD ported to PS3/X360 as a downloadable game or something.Davo87 said:Ring, is it too early to make a 1.04 patch thread?