Mage
I'll make you submit!
Leixia is so OP that she can step every horizontal in the game, didn't you know that?And if they throw out a horizontal, then...?
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Leixia is so OP that she can step every horizontal in the game, didn't you know that?And if they throw out a horizontal, then...?
This is me. I always do this when I've stepped a move and want to whiff punish, but I normally just run straight back into it with 22B.I seem to find myself stepping right back into strings with 22_88B more often than I would expect.
Nope, not at all. I use 33BB more than I should... just cause it's easier than doing 223698B to get 22B to go in the same direction. But it still gives up potential damage.Is it wrong to have a personal preference for 33_99BB to whiff punish after step? I seem to find myself stepping right back into strings with 22_88B more often than I would expect.
lol, I was gonna bring this up to him, but then I figured why even bother...4A+B is a good whiffpunisher? The whiffing move must have huge recovery frames for that to work. It's not only its slowness, but also its poor range on the first hit. 22B is a lot easier to apply.
Who here wants to teach me how to play this character (And by play, I mean be the best)? I do have a cookie or two lying around here somewhere...
I don't main Mitsurugi to learn things on my own... I'm lazy :p. I'm not the best by any means anyway. if you wanna get better there's a shit ton of information here where you can piece together anything ya wanna know, and everyone here is friendly enough to answer questions for you, or direct you where you can find it if given enough time.
If you use it as an advancing TC thrust, (similar to the way Natsu uses 66B), it beats a lot of options to stop you from coming in with an attack.
I still find that I'm getting hit by a lot of high's even though I know it TC's. so either my timing is off or the frame in which it TC's is too late to TC certain moves
I'll have to test that out this weekend.The TC isn't instant so that's why it won't beat strings like that. 3B+K's back evade seems to work ok vs Sieg Chief Hold transitions.
66B. All day. Best backstep killer she has. 66BB, CE is a ~100 damage punish for one backstep. If they are even halfway intelligent, they WILL try to sidestep you eventually. This is when you can go back to throws, 22A, 44A, and 11A. If they don't sidestep, enjoy your free guard crushes. They'll suffer the consequences when you land 120+ damage break combos.So, what's the best way to deal with that?
I'm also doing better against some of the space control specialists like Nightmare and Cervantes, but that Xiba matchup, which I understand other Leixia players don't even consider that hard, is still killing me. I just can't get in on him.
If they move forward rather than back to try to throw me out of guard, I should be able to get in AAB/AaBE counter hit pretty easily, right?