Jimbonator
[14] Master
Raph V Maxi is stupid
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Raph just sucks :/Raph V Maxi is stupid
What is Maxi's general game plan?
Back dash does mess him up quite a bit when he's in stance. He can also be interrupted during many of his transitions. JG can complicate strings further as it can break tracking.What are his weaknesses? Back dash? Just guard?
How does he adapt to cover his weaknesses?
Thanks a lot for the general information. I think this might be a problem. I can play run away pretty well with my strongest characters and I tend to do it naturally. He's not new to fighting games. I don't want to lame him out super hard day one and give him a bad impression of the game. What characters make fun match ups for you?I also find it's really annoying trying to chase someone down with Maxi.
Xiba's a hoot. 6A+B destroys REM.Thanks a lot for the general information. I think this might be a problem. I can play run away pretty well with my strongest characters and I tend to do it naturally. He's not new to fighting games. I don't want to lame him out super hard day one and give him a bad impression of the game. What characters make fun match ups for you?
http://8wayrun.com/threads/soulcast-25-the-6a-bcast.16182/Hey guys, my friend wants me to teach him this game with Maxi as his first character. I know most of his stand alone moves and when to use them, but his stances open up a decision tree that I'm completely unready tackle by myself. Could I get a flow chart (lol) or a basic run down for what openers I'd want to use and why I'd want to use each follow up with respect to safety, risk, what I think my opponent is going to do, etc?
I have some other questions too. I know iWR B+K is good, but is it reliable enough to just throw out if I think a high or a vert is coming?
What is his hierarchy of punish moves on block/whiff? Where Omega's would be AA (i12) -> CE (i13) -> NS B:4 (i14) -> DNSB:4 (i15)
What is Maxi's general game plan? What are his weaknesses? Back dash? Just guard? How does he adapt to cover his weaknesses?
Thanks if anyone wants to answer this.
Unless 2A is a low, NG.
a Whiff NG= Death.Unless 2A is a low, NG.
Hold on.....
4B, LO B, PSL 2, LO BK
aaahhhh yes. Confusing maxi. "Help me i dont know whats coming next. Oh shit i took a foot to the face!"
Yeah thats fun. I like...
1B, RO A, PSL2, RO A, PSL2, RO A BL KK or RO B (cause they duck anticipating another RO A) RC AB BE...
i did it by accident at 1st but its a cute mix-up against people who freeze against maxi lol.You shift through BL to RO??!??! Thats crazy that they are letting you get there. i may fuck with that.