What I really don't understand of you guys is why you keep slamming the other side down so much for sharing his tricks with Leixia and what strengths of Leixia he thinks could be threathening, instead of trying to understand his opinion.
Because he's
wrong and telling people to do
stupid shit. Anyone to takes his brilliant advice to heart will find themselves mowed down by the opposition. And he's perpetuating the myth that Leixia's decent to good, which will just make Project Soul less willing to buff her and possibly more willing to nerf her.
This is the guy who claimed 11A is safe and that the follow-up is really good. Both of those things are patently untrue.
That's what learning is about, so you can possibly incorporate some new gameplay into your own.
I could claim that 4B+K is a really good move and that you should spam it. It wouldn't make me right.
Your posts, however, go too far with stating Leixia's weaknesses. Saying "NO IT SUCKS BECAUSE OF THIS" to everything, that could be, if only very maybe, a potential tool, won't help anyone.
1) I haven't said "it's suck because of this", ever, in this thread.
2) What I
have said is "You're wrong and overrating this move".
No personal feelings, but I can't help disliking this kind of attitude.
That's because you're still under the illusion that Leixia is anything but sub-par.
Lol highs or mids cant punish 11a...it recovers tc and had a tj follow up
1) Is English your 12th language or are you being willfully stupid? I didn't name
a single High move.
2) 11A recovers in OTG now? You can't tech crouch Mids unless your TC counts as OTG and 11A certainly doesn't count as OTG. Some characters can punish Leixia's 11A with FC B. There's no TC:ing that!
3) Who
cares if she can TJ afterwards? Do you not understand how frame disadvantage works? 11A is -14. If someone has a FC move or 4/6 move that's i14 or faster,
Leixia will get hit by it, guaranteed.
She won't have enough time to do anything after 11A before their move comes out. The
only way for her to avoid i14 or faster Lows and Special-Mids is if they mistime it, but that's a fault with the player, not the character. Who's lacking in basics here, really? Do you not understand how frames work?
Try not putting words in my mouth and understanding how frame disadvantage works.
it really astounds me. You think lows are good in scv....
It really astounds me how you can just
hallucinate what I say. I said most people have
better lows than Leixia.
There are only a handful of + on hit lows....as for unreadable and + on hit theres only one of those.
I said others had better lows because they were + on hit when? They mix-up and are more damaging/comboing.
22k is 0 on hit thats pretty good for scv.
It's also i28 and doesvery little damage (24) and -16 on block. That's high risk for low reward.
Scv is less about lows and.more about controlling movement/baiting whiffs anyway. So even if im wrong (which im not) it wouldnt really matter.the best low in scv is -6 on hit just remember that
Yes, and? It's not unsafe (on hit), it's high damaging and it's fast.
ikuwayo they are trying to either
A) be the cool kids maining "low tier lexia"
or
B) looking for an excuse as to why they lose
Said the guy who claims you can TC Mids after 11A and that -14 into a TJ means you can TJ i14 or
faster moves.
I know that 2k is a amazing desesperation move. But do we have another and better option? I'm asking that because, sometimes, 2k is so predicable and doesn't do much damage. Oh, yeah, sorry for my broken english, but I need to ask that. ;)
It's i15 and i14 on hit for 14 damage. It's relatively fast and not that unsafe. Unfortunately, it's Leixia's best desperation low because every other low is so telegraphic or slow. WR A+B is the only non-telegraphic low, but it's slow as heck.
You can be fancy, though. Go into crouch and then mix-up between WR K (i17, vertical mid), WR A (i18 horizontal Mid) and FC K (i14, everything else is the same as 2K).