Norik
[14] Master
Just imagine them in glorious SoulCalibur Ps4 HD.i have some of those stages on my Mugen game :P
*drools*
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Just imagine them in glorious SoulCalibur Ps4 HD.i have some of those stages on my Mugen game :P
They do. They are called......Fighting MMOs. *gasps*Just imagine if they just made FGs for PC.
He meant real fighting games. Not "fighters" of the likes of Rumble Fighter or League of Legends.Oh wait you mean't Namco-Bandai.
Those are very distinctly not fighting games. They're combat-oriented MMORPG's/Brawlers.like Busty Brawlers and Arch Blade.
wow. you forgot Melty Blood! those aren't MMORPG's. i'm curious if you know the actual definition of that acronymn. O_oThose are very distinctly not fighting games. They're combat-oriented MMORPG's/Brawlers.
There are very few real fighters for PC, and even fewer are actually good. There's SF4, Blazblue, Guilty Gear, SFxT, Hinokakera, Mythic Blades [just maybe]... and that's about it. Oh, and a couple of games from the mid 90's that don't even work on Windows 7. There's also some decent Doujin fighters and MUGEN games, but the majority are utter garbage. I think the main problem is how complex the inputs are and how difficult it is to get movement on a keyboard (ever tried to play KoF on an emulator?).
The one market where fighters are gaining popularity is China, but we'll probably never get to play one of those games.
Do you seriously expect me to name every single PC fighting game out there? I only named the obvious ones.wow. you forgot Melty Blood!
P.S. you also forgot Arcana Heart series.
Of course they are, and of course I do. I've played ArcheBlade myself and I can guarantee it's fighter-inspired at most; it's more comparable to Rakion or GUNZ than to Soul Calibur of KoF (or even those Naruto fighting games).those aren't MMORPG's. i'm curious if you know the actual definition of that acronymn. O_o
That's the thing though. RPGs? FPSs? Racing games? MMOs? Puzzles? These kinds of games are everywhere, you can ask anyone for a PC game and you're guaranteed to get one of those for an answer. Fighting games, though, are a whole different story. Unless you're going for Street Fighter, you'll have to spend a long time researching in sketchy Japanese sites and Googling up for hours to get you hands on a [probably illegal or doujin] download link. I shouldn't have to go through all of this shit to play a fucking video game. Oh, and 99% of the time it's some insipid, anime-inspired crap that might as well call itself "Mugen made without Mugen." Or some mind-numbing 3D "fighter" where you'll spend more than half of the time just moving your cursor around to aim and mashing the mouse buttons.but there are a good number of fighting games for PC. it's just a matter of googling sht.
I'm sorry to hear that. I apologize.and i'm under a lot of stress lately so that might be why i'm not so positive anymore. for the past year i've had a huge weight on my shoulders that i'm trying to throw off so just bear with me. and kindly point out if i'm getting out of line.
Well, I guess including swimsuits as CAS options was wanting to include more modern things. Of course that's one difference between SCV and Tekken/DOA.You know, it totally sucks that we have swimsuits, yet no beach stages in SCV. At the very least, something tropical and paradise like?
Actually, I agree with you. This game has been getting a bit too much inspiration from Anime, WoW-like fantasy nonsense, and other modern crap that has no place in a seventeenth-century setting. It's almost like they don't want the game to be taken seriously, releasing stupid firefighter and swimsuit costumes instead of garments at least somewhat related to what the game is really about. Soul Calibur needs to return to its origins in terms of art style and character designs.Does that limitation matter? Well, people are going to say no...
Except me....
I figured it had more to do with the timeline itself. DOA and Tekken seem to be games where their present timeline, or slightly present, can be an advantage, especially in the character designs themselves, which can easily appeal to today's standards. Also designs that can be endless (Kasumi's blue outfit, Leifang's qipao), but DOA has times where they do create new costumes for characters.you gotta remember that PS was trying to bring in as many people into the franchise as possible through this game. that's why there's so much stuff to do on CaS. that's my hypothesis.