- Moderator
- #21
WindupSkeleton
[14] Master
Well sure, but there's no reason why they couldn't have both the characters AND the core gameplay. Other games are adding to rosters, while SCV completely cut the fighting style of 5(?) characters. Hell, even if they didn't do it on release they could have added the characters via DLC.
Don't get me wrong, the basic gameplay comes above all else. But I really can't see how much longer it would have taken to include the other styles as a percentage of development time.
That's what I'm saying though - Of course we can have both. But to bitch about the entire game purely because X character isn't in it, is simply entitled bullshit.
Ok, Amy didn't make it, but the game is still good without her. It's not like anyone plays SC JUST for X/Y/Z character, and if they do, then they'll have to accept their the minority and P.S won't be pandering to them specifically any time soon.
As for including other styles, it actually takes a long time, and bear in mind this is (at most) an educated guess, but on top of all the hitbox/collision issues, you've also got the motion capture too. And then, assuming it isn't simply a SC3 style stand-alone fighting style, you've got to make that actual characters, draft them, design them, build and voice them etc, give them a stage, a theme and all that.
And even if it were merely a stand-alone fighting style (and seriously, I'm hoping so hard for those in the next installmant), that's a LOT of work.
As for DLC, that also is a lot of work, and if initial sales were as bad as reported, they're less likely to make anything new that requires so much attention.
I would LOVE Mi-Na and Amy back, but I'm happy with the game even without them.