Punishment List

mikosu

Goderator of pink hearts
Algol
aB - KK
1A - WS B (point blank range), FC B4
3AA - 6kB
4AA - duck and FC 3B
6AAB - BB4 or step and punish
11A - FC B4, WS K
66A - KK
3BB - FC B4 or step and punish
6BBB - BB4
623B - 3B4
11B - WS B
66BA - BB4, 6kB
1K - FC B4
4K - KK
6KK - FC B4, WS K
WS [K] - duck and WS B
11K - FC B4, WS K
A+B - BB4
8A+K - WS K
6B+K - AA in corner only
QI K - 3B4
QI B+K - BB4 (must be semi-close)

Amy
1A - WS B
4A - BB4
1B - FC B4
3BA - JUMP B in anticipation of the A
6BBB - BB4
1KA - duck then WS B
11_44_77B - BB4
8A+B - FC A
2B+K - FC B4
4B+KB - BB4
66B+K - 3AB
AmS A - 3AB, BB4
AmS MSH BB - BB4
AmS KK - FC B4
BP A - AA

Astaroth
2A - 2B4
214AAAAAA - BB4
3A - KK
6AB - 6kB
7A - KK
8A - K
1B - FC B4
1KA - FC B4 punishes and interrupts (4B will CH if they attempt A)
4KK - 6kB
6K - AA
WS KA - FC B4 punishes and interrupts
A+B - 66BB
4A+B - 3B4
6B+K - BB4
22_88AA - K
44A - BB4
66AB - interrupt or step right and punish
22_88B4 - 6kB

Cass
AK_~K - BB4
1A - FC B4
3AK_~K - 6kB
4AB - interrupt/punish with KK or step and punish
2BB - 6BA, 44K
3B - BB4
4BB:A - duck and FC 3B
FC 1B - FC A
FC 3B - BB4
1K - FC B4, WS K
3K - BB4, 6kB
6K - AA
A+B (2nd hit whiffs) - 6kB
4A+K - BB4
8A+KK_~K - 44K, 66A+B (at tip)
B+KB - 6kB
4B+K - BB4
8B+K - FC B4, WS K
22_88AA - duck and WS K or iWS B
44B - BB4
22_88KK - 44K, 66A+B (at tip)
44B+K - FC B4, 6kB
66B+KAB_K - duck the 2nd hit and WS B or iFC 3B
AS AB - FC B4, WS K
AS B - 3B4
AS [ B ] - BB4
TW AB - FC B4, WS K
TW B - 3B4
TW [ B ] - BB4

Cervy
aB - 6kB
1A - FC B4
3AB - 6kB
WS A - 3B4, 6kB
BBB - WS B
bA - KK
1B - KK
3B - KK
4BK - duck and iFC 3B or back throw
6BB - BB4
WS BB - FC B4
JUMP B - AA
1K - FC A, FC B4
421kBB - WS B, iFC B4
A+B - BB4
2A+B - FC A
6A+BB - BB4
8A+B - 3B4, 6kB
FC A+B - 3B4
2B+K - FC A
2[B+K] - FC B4, WS K
8B+K - FC B4, WS K
11AA - WS B
22A - AA
44aB - BB4
66A - KK
44B - KK
66B - BB4
11K - FC A
66B+K - BB4, 6kB
GDR - BB4
iGDR - 44K, back throw
iGDR 28B - run-in back throw, 66A+B
DC A+K - WS B
DC B+K - 66B+K

Hilde
1A - FC B4
BB - KK (in corner)
6BBB - duck and WS B or FC 3B
1KK - BB4
9K - FC A
2A+BK - BB4
4A+B - FC B4
6A+B - BB4, 6kB
WS A+B - BB4
2B+K - WS B
4B+K - BB4
6B+K - FC B4, WS K
22AB - BB4
33B - WS B
11B - BB4
33K - AA
FC C3 AKA - FC B4

Kilik
aBB - 6BA (close-mid range), 66BB (far)
1A - FC B4
22_88AAA - FC 3B, FC B4 interrupts the 3rd hit
22AB - AA (close)
33_99A - KK
1B - BB4
3BB_~B - 6kB
4B - 6kB (unpunishable in open space)
6B - BB4 (close-mid)
6B2 - FC A
22_88B - BB4, throw attempt (both close-mid)
4KB - WS K
22_88KB - BB4 (close-mid)
66KKB - BB4, SS left and punish
1_3A+B - WS K
2A+B - FC B4
4A+BBB 6kB (unpunishable in open space), SS right and punish
2A+K - FC B4 (close-mid)
Asura - 3B4
BP K - BB4
MO B - FC A (unpunishable in open space)

Maxi
236A - WS B
FC 3AAA - WS B
WS A - BB4
4BBK - duck and FC 3B
6BBB - duck and FC 3B
236B_bG - 3B4
2KK - FC K
236K - BB4
WS KK - duck and FC 3B
A+B - 3B4
6A+B - 6kB
6A+BG - 3B4
B+KBBBA - 66A+B
2B+KB - 6kB
3A+K - WS B, FC 3B (must be done quickly)
11A- WS B
22B - BB4
66A - duck and WS B or FC 3B (must be done quickly)
22KK - BB4
BL B - WS B
BL KK - duck and FC 3B
LI - AAB
LO - AA
RC KK:K- duck and FC 3B
RO K2A - FC B4
RO KB - FC B4
WL A - FC B4
WL BBA - duck and FC 3B

Mi-Na
8A+B - 3B4, 6kB

Mitsurugi
1A - WS K
bA - BB4, 6kB
3B - AA, BB4
4B - KK
kB - FC B4, WS K
1K - FC A
2KB - 3B4
4KB - WS K
A+B - BB4
A+B4_6 - 3B4
A+K - FC B4, WS K
B+K - K
FC 1A+B - WS B
11A - FC A
33B - 3B4
66BB - WS B
RLC A - duck and WS B
RLC B - BB4, 6kB

Raph
2A+B - FC B4
VE A - duck then WS B or iFC 3B

Siegfried
1AA - FC B4
2A - FC B4
6A - BB4 (must be close, will not punish 6[A])
WS AA - FC 3B
B2A - FC B4
1B - BB4
4BBB - FC A or step and punish
6B - BB4
BT BB - 6kB
1K - FC A
2K - FC B4, 6kB
3KKB - BB4
2A+B_[A+B] - FC B4
A+KAAB - WS B
A+KA2AA - WS B
A+KK - BB4
22A - BB4
66A - AA
44BB_[ B ] - 3B4
66B - WS B
66KA - duck and FC 3B
66A+B - FC B4
FC throws - FC B4
SBH K - 3B4
SSH AA - FC B4
SSH K - KK
SSH A+B - WS B (must be really close)
SRSH B - 3B4
SRSH K_[K] - WS B

Sophitia
AK - FC B4, WS K
1AA - 6BA, 44K
3A - KK
4[A]AA:A - 66A+B after blocking the 3rd hit
4AB - FC B4, WS K
2BB - 44K
1K_[K] - FC B4, WS K
4K - KK
3A+B - BB4
WS A+B - BB4
8A+KAB - 3B4, 6kB
8A+KK - 44K
B+KB - 44K
8B+K - WS K
WS B+K - KK
11B - BB4
33B - BB4
44B - KK
66K - AA
66B+KAB - duck 2nd hit and WS B
AS AA - FC B4
AS B - 3AB, 6kB
AS K - BB4
TAS AA - jump and 3AB

Talim
AAB - FC B4
4AA - FC B4
6AK - BB4
1B - KK
236B - BB4
4BB - BB4
BT B - 6kB
6K - BB4
BT K - 3AB, 6kB
A+B236A236B - 6kB
1A+B - BB4
WS A+B - BB4
33_99A - BB4
44AA - BB4
33_99BB_:B - FC B4
33_99KA - FC B4
AS A - WS B
AS A+B - WS B
AS B+K - FC B4, 6kB
WC AAB - BB4
WC BB - 6kB
WC K - BB4
WL K - FC A

Voldo
1A - FC B4
66A+BK - duck then FC 3B
BS 1A - FC B4
1K - FC A
CR B - FC 3B

Xianghua
AAB - BB4, 6kB
aKB_1kAAB - FC B4 or step and punish
aKK_1kAAK - FC B4, WS K, or step and punish
1A - FC A
3A - FC B4
33_99A - KK
bK - KK
1BB - BB4, throw attempt
3B - AA, KK
4BB - AA or step and punish
6BB - 6kB, WS K
11_77B2A - FC B4
22_88B - 6kB
33_99B - BB4 or GI 3rd hit
1K - WS K
2K - FC A
6K - AA, BB4
JUMP K - BB4, throw attempt
11_77K - FC B4
33_99KA - duck and FC 3B
A+B - BB4, 6kB
2A+B - WS B
B+K - FC B4, WS K
66B+K - BB4
2A+K2K - FC A
4A+KA - duck and WS B
WS A+B2B - FC B4
SXS B (earth and heaven) - FC B4
 
Suggested Punishment List

Im confused. How much of this "suggested" punishment is guaranteed damage?

My problem with this is that, often a good player is thinking about their next move should you block what they are about to do anyway.
 
Suggested Punishment List

It's all guaranteed based on frames and you being close. I tested each and every move in case of pushback. I only suggest 3B4 when you can either get 3BA or 4A+B after it consistently. I doubt any1 will remember all these. I'm listing what seems to do the most damage in normal circumstances. The data is useful even if you remember just one. I punish Raph 2A+B more than before now (which was never).

NOTE: Some moves like Amy 66B+K can't be punished if blocked at tip.
 
Suggested Punishment List

miko have you used 6K as a punisher?

its really good

There are better i16 punishers. BB4 for 30 damage and adv. FC B4 for 20 damage (like 6K) and adv (unlike 6K). Plus both are mid. No TC escapes.
 
Suggested Punishment List

Damn you mikosu, I was already making a list like this. Why must you be so on the ball?
 
Suggested Punishment List

mikosu said:
Arty or Qshi: Copy-paste this into the first post plz. PS3 ftl.

Kilik
aBB - 6BA (close-mid range), 66BB (far)
1A - FC B4
22_88AAA - FC 3B, FC B4 interrupts the 3rd hit
22AB - AA (close)
33_99A - KK
1B - BB4
3BB_~B - 6kB
4B - 6kB (unpunishable in open space)
6B - BB4 (close-mid)
6B2 - FC A
22_88B - BB4, throw attempt (both close-mid)
4KB - WS KK
22_88KB - BB4 (close-mid)
66KKB - BB4, SS left and punish
1_3A+B - WS KK
2A+B - FC B4
4A+BBB - 6kB (unpunishable in open space), SS right and punish
2A+K - FC B4 (close-mid)
Asura - 3B4
BP K - BB4
MO B - FC A (unpunishable in open space)


What is WS KK and FC B4 miko?
Oh BTW...
You can duck Kilik's second kick when he does WS K, and punish with FC 3B and WS/WR B. Thank you Koreans.
 
Suggested Punishment List

What is WS KK and FC B4 miko?
Oh BTW...
You can duck Kilik's second kick when he does WS K, and punish with FC 3B and WS/WR B. Thank you Koreans.

WS KK is thanks to my PS3 -_- I'll fix that now. FC B4 is.....FC B4 lol. Same move as 2B4 but from FC. I decided to not list stuff that you can jump. I leave that punishment up to you all. Oh yea. Forgot about his WS K. Good eye Abe.

EDIT: Darn the post is too long to edit from PS3 now.
 
Cass
1A - FC B4
AS B - 3B4
AS [ B ] - BB4

Damn... A good Zas player is going to have a very hard time beating a good Cass player... seriously, only 3 moves are punishable? What about 44B+K?.. I'm pretty sure that's punishable with a BB4 at least. Or her 4BB:A can be ducked and transition into a WS B. Surely, there is more than 3... and 2 for Sophitia... ouch >.<.
 
Lol those small lists aren't done yet. Sorry Instigator. I'm slowly but surely working on this. It takes lots of time. I'm doing this for 3 characters. I don't list universally punishable stuff like RUN K or BT 2K unless it's unique.

EDIT: Cass is done.
 
tofu i think u ment 214 b and 214
but yeah ur right i been smacked out of it
a couple of times by zas's 6AB
 
i just read ur psn GT i seen ur name pop up
in a couple of my sessions but u always leave or get dc'd before
we get a chance to fight. stick around next time maybe u can help
me out with my zas and ill give u some decent/ok ivy play
 
WSB is free after BBB if you're close. The timing is pretty tight but you shouldn't have any trouble after recognizing it a few times.
 
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