Hudathan
[09] Warrior
8A+B is far from the worst thing he could be doing in a match.
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The guide says no. However, throw a few out and see if the opponent actually guard impacts (or performs an easy-peasy quick step). If they don't, repeat for the guard burst.
Yeah, i guess you have to have at least some knowledge of the matchup to be aware that you can GI or quickstep the last move and if i play around with ppl on my level there's a 99% chance they won't do it. It's just, if my goal is to improve, I think it would be better not to learn bad habits that will just get me killed if I ever play against good enough people.
The problem with 8A+B and B+K's aGI windows is that they are late enough so that they're used more for when the initiative is more ambigious (when it's about -2 to +2 and you know the opponent may try to interrupt).
ie: You manage to hit them with 4A (you're at -2) and the opponent knows this while backturned. They attempt a backturned B (single hit) so you can get a successful B+K off that.
You should be able to quick step or barely backdash in any situation where you could have aGI (provided there is some distance).
It's only steppable on block.Okay thanks for the info. Can it also be stepped on CH?? Does that mean we shouldn't use 6BB BE?? Prep BB BE is more consistent but requires stun to complete the whole combo but 6BB BE does more damage.
I dunno how to edit that spoilers thingy. S
And agreed that it is doable to hit confirm 6B(B) into BE even online so yes you shuold do it. However, its sometimes worth a gamble if you have extra meter, and you see your opponent in the yellow gauge.
Here is what you do :
[ spoiler] "secret message" [ /spoiler]
without the spaces after the both the "["
And agreed that it is doable to hit confirm 6B(B) into BE even online so yes you shuold do it. However, its sometimes worth a gamble if you have extra meter, and you see your opponent in the yellow gauge.
Shadow Evade B, when he leans back.What does SE stand for when you say SE B?
Just started learning Raph (on a mission to find a potential new main).... I plan to update this list from time to time if i continue playing Raph.
3B/3(B) - probably raph's best move, awesome range, extremely fast, it's just good to throw out there.
22B - self explanatory, combo starter, awesome range/speed.
BBB - although some may argue why bother.. when you got 3B i feel that the use for this move is a bit different... 3 is a bigger 'commitment' compared to BBB series.... if they block your 3 you need to make a active decision that if you guessed wrong can potentially cost you a lot of damage... vs BB/BBB the punishment from this is much less.. on block.
2K - probably my most used low
AB - decent step killer and hard to punish on block.
Prep BB - the move that brings out the pressure/mixup of Prep/SE stance
SE A - covers step completely and being neutral on block makes this move quite good.
SE K - great addition to Raph's move set makes his SE mixup exist.
66A+G - self explanatory....
That's about it for now... i know it's not 10 moves... and obviously I use a lot more moves than the above but I feel that these are the moves i tend to go to for now.... and hopefully this list will change when I get more experience and read upon your top 10
-LAU
until 66A+G stops feeding the opponent 1/3 soul gauge I don't know if i'd qualify it as one of his top 10 moves. That needs to be fixed asap
seriously?!?!?!?until 66A+G stops feeding the opponent 1/3 soul gauge I don't know if i'd qualify it as one of his top 10 moves. That needs to be fixed asap
I think normal throws got like 11 frames to break and special throws (any) is like 7.....how much smaller a break? anyone knows if there is a standard window for COMMAND throw breaks (except Ivy's and Asta's)?