darkfender
[10] Knight
i'll take thread just to improve my noob mitsu i just started playng decently (i.e. not random XD).
I read the guides and sticky but i probably miss something.
First of all >___> that damn A+B[6]
It works after GI but it doesn't connect as a punisher often (it pokes but don't throw for the 33B).
Could you explain me how does it works?
second question.. what's the better relic option against a cervy that use aB if there is any?
or should i avoid stances at all against him
my main is raph so i have a turtle attitude in me that damage my game with mitsu but could you give me some random advice against long range chars
I just use 8wr A+B ._.
What's best option after blocking a relic B in a mirror? (plz tell me its not B6 :( )
And wich are his best moves for CF games? (i think FC3B is quite good and obviously 8wr A+B but is there anything better?)
I read the guides and sticky but i probably miss something.
First of all >___> that damn A+B[6]
It works after GI but it doesn't connect as a punisher often (it pokes but don't throw for the 33B).
Could you explain me how does it works?
second question.. what's the better relic option against a cervy that use aB if there is any?
or should i avoid stances at all against him
my main is raph so i have a turtle attitude in me that damage my game with mitsu but could you give me some random advice against long range chars
I just use 8wr A+B ._.
What's best option after blocking a relic B in a mirror? (plz tell me its not B6 :( )
And wich are his best moves for CF games? (i think FC3B is quite good and obviously 8wr A+B but is there anything better?)