sdnkorento
[08] Mercenary
Well, I have reported earlier about SBH A~W! combos, but I found more hilarious ways to use it. The trick is to get opponent splatted face against wall which occurs often when doing SBH A near wall. You also have to be at front or right side of enemy. Next you just launch poor guy with 33B_33 and you will gain high wall splat. In short: SBH A~w!~33~w!
From this on you can hit enemy from stance or neutral (you can cancel 33 to neutral, but it's same as 33B). Almost every combo that Siegfried has is guaranteed! For example SBH A~w!~33B~w!~33B~w!~33B
All following combos are confirmed so far:
From stance:
SCH {full}~66B, nice relaunch & stylish
6B+K~SRSH B~44 or 1AA or 1B techtrap, since we are close to wall
6B+K~SRSH [K]~SRSH A+B
4B+K~SSH B, no bounce though
4B+K~SSH AA
4B+K~SSH K~a+k[A]~SCH A
B+K~SBH [K], needs right position
B+K~SBH B
After plain 33B:
CH WS A
CH WS combos
CH 11B combos
1B, backthrow, however damage is bigger when just SBH A~w!~1B
A+G, backthrow, easy timing, however damage is bigger when SBH A~w!~A+G
Ch 22_88 combos (yes, you can get Ch 88~SRSH B~33B or CH 22~SSH A+B with very nice oki)
33B~w!~33B (Three 33Bs in total)
As you all know, the best damage is gained when you just do SBH A~w!~1B or SBH A~w!~backthrow. The question is that is there any ways to get over 100 damage? Or is there other ways to apply these? At least these options give better oki than "traditional" comboenders. You can also apply techtraps when doing CH WS B or SRSH B to name but few
No matter of what, I think SBH A~33B~high wallsplat is pure awesomeness. Just 33Bs in row or just 33B into backthrow or SRSH B their ass off. I cried when I realized that Sieg has almost-infinite wallcombo when doing 3x33Bs...
Comments and ideas needed
//EDIT: link to vid:
From this on you can hit enemy from stance or neutral (you can cancel 33 to neutral, but it's same as 33B). Almost every combo that Siegfried has is guaranteed! For example SBH A~w!~33B~w!~33B~w!~33B
All following combos are confirmed so far:
From stance:
SCH {full}~66B, nice relaunch & stylish
6B+K~SRSH B~44 or 1AA or 1B techtrap, since we are close to wall
6B+K~SRSH [K]~SRSH A+B
4B+K~SSH B, no bounce though
4B+K~SSH AA
4B+K~SSH K~a+k[A]~SCH A
B+K~SBH [K], needs right position
B+K~SBH B
After plain 33B:
CH WS A
CH WS combos
CH 11B combos
1B, backthrow, however damage is bigger when just SBH A~w!~1B
A+G, backthrow, easy timing, however damage is bigger when SBH A~w!~A+G
Ch 22_88 combos (yes, you can get Ch 88~SRSH B~33B or CH 22~SSH A+B with very nice oki)
33B~w!~33B (Three 33Bs in total)
As you all know, the best damage is gained when you just do SBH A~w!~1B or SBH A~w!~backthrow. The question is that is there any ways to get over 100 damage? Or is there other ways to apply these? At least these options give better oki than "traditional" comboenders. You can also apply techtraps when doing CH WS B or SRSH B to name but few
No matter of what, I think SBH A~33B~high wallsplat is pure awesomeness. Just 33Bs in row or just 33B into backthrow or SRSH B their ass off. I cried when I realized that Sieg has almost-infinite wallcombo when doing 3x33Bs...
Comments and ideas needed
//EDIT: link to vid: